Player Matchup

Bastet
Bastet
MrNadie79
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
Neko1179
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,362 Elo+
Solo
Chronos
Chronos
Zeusezx
Chronos
Level 28
God Stats
0W - 2L
1,299 SR
Queue Stats
64W - 59L
1,477 Elo+
Party 2
Agni
Agni
pistoleirok47
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,432 Elo+
Solo
Pele
Pele
santy_dorian
Pele
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 87L
1,404 Elo+
Party 2
Team Averages
Level 49
1,460 SR
1,445 Elo+

VS

Team Averages
Level 78
1,499 SR
1,584 Elo+
Kukulkan
Kukulkan
DropsMixed
Kukulkan
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
183W - 145L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FoxyWhalez
Gilgamesh
Level 89
God Stats
1W - 0L
1,194 SR
Queue Stats
52W - 41L
1,593 Elo+
Party 1
Janus
Janus
JoeyExotic
Janus
Level 27
God Stats
3W - 0L
1,878 SR
Queue Stats
18W - 9L
1,721 Elo+
Party 1
Skadi
Skadi
eduardoftc97
Skadi
Level 127
God Stats
3W - 3L
1,425 SR
Queue Stats
235W - 262L
1,452 Elo+
Solo
Da Ji
Da Ji
slurmsMcknzie
Da Ji
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 34L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MrNadie79
Bastet
17
6 / 9 / 3
10,635
760
10,293
14,516
6,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Neko1179
Kuzenbo
16
3 / 6 / 5
9,683
692
6,368
17,869
20,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Zeusezx
Chronos
19
9 / 7 / 7
11,274
805
13,933
20,871
10,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
1 / 10 / 14
9,898
707
8,746
13,008
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 10 / 8
10,662
762
10,351
18,936
7,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DropsMixed
Kukulkan
20
16 / 3 / 8
14,424
1,030
18,835
10,906
4,823
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
FoxyWhalez
Gilgamesh
18
5 / 6 / 28
11,548
825
15,395
16,110
16,416
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
16
2 / 6 / 21
10,119
723
10,108
10,310
3,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 5 / 19
11,639
831
13,625
12,086
3,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
11 / 6 / 17
11,365
812
18,212
12,434
4,736
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
135
24
Kills
42
42
Deaths
26
37
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DropsMixed
Kukulkan
16
3
8
6.67
W
Gilgamesh
FoxyWhalez
Gilgamesh
5
6
28
3.17
W
Janus
2
6
21
2.08
L
Bastet
MrNadie79
Bastet
6
9
3
0.83
L
Kuzenbo
Neko1179
Kuzenbo
3
6
5
0.92
L
Chronos
Zeusezx
Chronos
9
7
7
1.79
W
8
5
19
3.5
L
1
10
14
0.8
L
5
10
8
0.9
W
11
6
17
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,691
Damage
76,175
85,200
Taken
61,846
48,981
Mitigated
33,046
14,362
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DropsMixed
Kukulkan
18,835
671
868
3,849
10,906
4,823
944
4,092
6,814
58,206
0
W
Gilgamesh
FoxyWhalez
Gilgamesh
15,395
5,339
1,890
2,633
16,110
16,416
317
7,397
8,713
0
22,907
W
Janus
10,108
939
0
781
10,310
3,081
849
5,861
4,449
16,529
0
L
Bastet
MrNadie79
Bastet
10,293
1,593
283
1,475
14,516
6,053
0
4,692
9,824
0
15,401
L
Kuzenbo
Neko1179
Kuzenbo
6,368
1,983
1,057
2,513
17,869
20,137
77
8,472
9,397
11,630
0
L
Chronos
Zeusezx
Chronos
13,933
4,815
1,307
3,091
20,871
10,152
98
4,466
16,405
30,806
0
W
13,625
5,587
633
2,433
12,086
3,990
1,484
6,663
5,423
0
34,210
L
8,746
834
163
195
13,008
5,255
0
5,409
7,599
21,328
0
L
10,351
1,713
196
4,082
18,936
7,384
0
5,904
13,032
0
21,515
W
18,212
5,698
112
288
12,434
4,736
929
5,034
7,400
0
22,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,152
Gold Earned
59,095
103
Minions Killed
164
0
Camps Cleared
0
1,062,897
Distance Traveled
1,227,259
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,424
1,030
88
6
0
244,411
2
W
Gilgamesh
11,548
825
15
1
0
270,764
0
W
Janus
10,119
723
17
1
0
241,595
0
L
Bastet
10,635
760
11
1
0
220,767
0
L
Kuzenbo
9,683
692
10
1
0
255,323
0
L
Chronos
11,274
805
28
2
0
191,903
0
W
Skadi
11,639
831
36
3
0
228,972
3
L
Agni
9,898
707
37
3
0
199,872
0
L
Pele
10,662
762
17
1
0
195,032
1
W
Da Ji
11,365
812
8
1
0
241,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role