Player Matchup

Skadi
Skadi
Barix-Ost
Skadi
Level 45
God Stats
10W - 12L
1,457 SR
Queue Stats
230W - 263L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
Foma317
Ao Kuang
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 28L
1,375 Elo+
Party 1
Scylla
Scylla
Kameltreiber1407
Scylla
Level 117
God Stats
2W - 5L
1,438 SR
Queue Stats
384W - 364L
1,442 Elo+
Party 1
Xing Tian
Xing Tian
Sorryfor1Hit
Xing Tian
Level 14
God Stats
1W - 2L
1,483 SR
Queue Stats
4W - 6L
1,384 Elo+
Party 1
Osiris
Osiris
nervenzelle_008
Osiris
Level 122
God Stats
6W - 4L
1,813 SR
Queue Stats
451W - 421L
1,455 Elo+
Party 1
Team Averages
Level 83
1,538 SR
1,415 Elo+

VS

Team Averages
Level 44
1,370 SR
1,370 Elo+
Bellona
Bellona
ArchAthlete3248
Bellona
Level 14
God Stats
11W - 9L
1,502 SR
Queue Stats
17W - 15L
1,418 Elo+
Party 2
Hou Yi
Hou Yi
Cpg641
Hou Yi
Level 29
God Stats
3W - 6L
1,248 SR
Queue Stats
117W - 162L
1,284 Elo+
Party 3
Raijin
Raijin
JosephFallaize
Raijin
Level 68
God Stats
9W - 9L
1,355 SR
Queue Stats
87W - 82L
1,481 Elo+
Party 2
Da Ji
Da Ji
KeenZ TM8344
Da Ji
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,409 Elo+
Party 2
Ymir
Ymir
wiltyboy
Ymir
Level 63
God Stats
3W - 5L
1,243 SR
Queue Stats
143W - 177L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Barix-Ost
Skadi
9
0 / 5 / 2
5,761
412
2,952
7,291
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Foma317
Ao Kuang
10
3 / 7 / 2
6,669
476
4,405
12,106
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 5 / 2
7,405
529
4,656
7,694
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Sorryfor1Hit
Xing Tian
11
3 / 5 / 5
7,333
524
3,564
7,909
2,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 3 / 5
7,397
528
6,993
12,923
11,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,541
539
8,251
11,156
12,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Cpg641
Hou Yi
13
4 / 1 / 10
7,661
547
5,186
4,810
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 1 / 5
8,287
592
6,610
4,430
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 2 / 5
8,622
616
9,702
10,361
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
3 / 2 / 7
7,493
535
3,535
9,697
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
9
Kills
25
25
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Skadi
Barix-Ost
Skadi
0
5
2
0.2
W
Hou Yi
Cpg641
Hou Yi
4
1
10
9
L
Ao Kuang
Foma317
Ao Kuang
3
7
2
0.57
W
7
1
5
9.5
L
2
5
2
0.6
W
10
2
5
6.25
L
Xing Tian
Sorryfor1Hit
Xing Tian
3
5
5
1.1
L
1
3
5
1.17
W
Ymir
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,570
Damage
33,284
47,923
Taken
40,454
20,233
Mitigated
26,477
11,548
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,251
3,610
0
2,996
11,156
12,786
0
3,692
7,464
0
42,187
L
Skadi
Barix-Ost
Skadi
2,952
1,119
0
1,237
7,291
1,555
0
1,851
5,364
0
25,479
W
Hou Yi
Cpg641
Hou Yi
5,186
2,784
0
1,824
4,810
1,559
1,609
2,194
2,616
0
35,957
L
Ao Kuang
Foma317
Ao Kuang
4,405
1,707
0
3,814
12,106
2,985
0
2,295
9,697
25,089
0
W
6,610
466
0
875
4,430
1,513
545
1,173
3,257
46,983
0
L
4,656
332
0
816
7,694
1,843
0
954
6,666
44,351
0
W
9,702
2,865
0
3,482
10,361
3,891
0
3,518
6,843
0
50,466
L
Xing Tian
Sorryfor1Hit
Xing Tian
3,564
0
0
490
7,909
2,572
0
2,278
5,561
17,846
0
L
6,993
3,368
0
5,191
12,923
11,278
0
1,743
11,090
0
41,966
W
Ymir
3,535
1,003
405
1,790
9,697
6,728
309
2,048
7,649
24,320
4,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,565
Gold Earned
39,604
315
Minions Killed
364
0
Camps Cleared
0
1,243,033
Distance Traveled
1,314,659
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,541
539
96
7
0
243,285
2
L
Skadi
5,761
412
54
4
0
183,648
1
W
Hou Yi
7,661
547
62
4
0
253,408
0
L
Ao Kuang
6,669
476
42
3
0
297,583
0
W
Raijin
8,287
592
79
6
0
270,667
6
L
Scylla
7,405
529
89
6
0
242,193
2
W
Da Ji
8,622
616
78
6
0
290,227
4
L
Xing Tian
7,333
524
27
2
0
252,899
1
L
Osiris
7,397
528
103
7
0
266,710
3
W
Ymir
7,493
535
49
4
0
257,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role