Player Matchup

Jormungandr
Jormungandr
BassBalrog91
Jormungandr
Level 26
God Stats
36W - 46L
1,379 SR
Queue Stats
46W - 61L
1,271 Elo+
Party 1
Chiron
Chiron
PinkZeppelins73
Chiron
Level 120
God Stats
2W - 3L
1,305 SR
Queue Stats
164W - 239L
1,284 Elo+
Party 1
Zeus
Zeus
TEUSA_JOGA
Zeus
Level 73
God Stats
35W - 39L
1,533 SR
Queue Stats
879W - 1,320L
1,278 Elo+
Solo
Team Averages
Level 73
1,405 SR
1,278 Elo+

VS

Team Averages
Level 50
1,486 SR
1,338 Elo+
Neith
Neith
Blisteryrogue99
Neith
Level 65
God Stats
38W - 49L
1,461 SR
Queue Stats
40W - 50L
1,367 Elo+
Solo
Merlin
Merlin
NightLasher2332
Merlin
Level 26
God Stats
3W - 10L
1,417 SR
Queue Stats
52W - 103L
1,317 Elo+
Party 2
Osiris
Osiris
XGodxLightX
Osiris
Level 59
God Stats
3W - 3L
1,579 SR
Queue Stats
90W - 151L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BassBalrog91
Jormungandr
13
1 / 1 / 10
8,382
645
3,268
6,666
6,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 6
9,475
729
11,809
10,802
3,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 0 / 6
9,468
728
11,384
3,416
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,162
551
3,578
9,155
2,231
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 1
7,349
565
4,307
10,935
3,096
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
12
1 / 4 / 0
7,532
579
5,903
11,145
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BassBalrog91
Jormungandr
1
1
10
6
L
0
4
0
0
L
0
4
1
0.13
W
5
0
6
8
W
6
0
6
9
L
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
13,788
20,884
Taken
31,235
11,458
Mitigated
12,725
5,979
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BassBalrog91
Jormungandr
3,268
211
0
1,520
6,666
6,679
20
1,672
4,866
16,134
0
L
3,578
1,678
0
830
9,155
2,231
0
3,956
4,925
0
20,454
L
4,307
129
100
2,136
10,935
3,096
0
5,709
4,968
16,825
0
W
11,809
3,822
859
3,100
10,802
3,725
794
2,149
8,284
0
36,830
W
11,384
181
0
500
3,416
1,054
168
776
2,602
34,588
0
L
Osiris
5,903
1,431
208
779
11,145
7,398
0
4,881
6,016
0
22,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
22,043
139
Minions Killed
105
8
Camps Cleared
4
725,851
Distance Traveled
667,414
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,382
645
26
2
0
244,938
0
L
Neith
7,162
551
49
4
0
210,084
1
L
Merlin
7,349
565
25
2
1
222,501
2
W
Chiron
9,475
729
57
4
1
243,352
1
W
Zeus
9,468
728
56
4
7
237,561
4
L
Osiris
7,532
579
31
2
3
234,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role