Player Matchup

Vulcan
Vulcan
ELgordo28
Vulcan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,685 Elo+
Party 3
Ullr
Ullr
Pikiito
Ullr
Level 157
God Stats
4W - 3L
1,449 SR
Queue Stats
162W - 162L
1,533 Elo+
Solo
Horus
Horus
Theeøry
Horus
Level 144
God Stats
2W - 1L
1,680 SR
Queue Stats
253W - 164L
1,708 Elo+
Party 1
Sol
Sol
VMarquitos
Sol
Level 147
God Stats
3W - 0L
1,897 SR
Queue Stats
101W - 81L
1,673 Elo+
Party 1
Shiva
Shiva
Yami闇
Shiva
Level 153
God Stats
7W - 4L
1,753 SR
Queue Stats
63W - 44L
1,662 Elo+
Party 3
Team Averages
Level 145
1,656 SR
1,652 Elo+

VS

Team Averages
Level 141
1,505 SR
1,551 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ChampVerstappen
Tyr
Level 159
God Stats
0W - 4L
1,701 SR
Queue Stats
188W - 123L
1,643 Elo+
Party 2
Eset
Eset
MØnspeet
Eset
Level 150
God Stats
3W - 8L
1,323 SR
Queue Stats
57W - 44L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ELgordo28
Vulcan
11
2 / 1 / 5
6,924
629
4,539
2,674
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Pikiito
Ullr
12
3 / 2 / 0
6,817
620
5,986
7,029
2,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Theeøry
Horus
9
2 / 0 / 3
5,772
525
3,241
5,204
2,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 0
6,855
623
5,255
7,702
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
Yami闇
Shiva
12
6 / 0 / 3
7,271
661
5,322
7,151
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 0
5,745
522
5,119
7,989
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
 
Rama
9
1 / 5 / 0
5,563
506
4,601
8,906
2,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
7
0 / 1 / 0
4,732
430
1,352
5,886
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 0
6,072
552
3,305
9,805
3,544
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eset
7
0 / 6 / 1
4,663
424
1,134
5,790
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
3
3
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
Rama
 
Rama
1
5
0
0.2
L
Bacchus
 
Bacchus
0
1
0
0
L
1
2
0
0.5
W
Vulcan
ELgordo28
Vulcan
2
1
5
4.5
L
Eset
0
6
1
0.08
W
Ullr
Pikiito
Ullr
3
2
0
1.5
W
Horus
Theeøry
Horus
2
0
3
3.5
W
4
0
0
4
W
Shiva
Yami闇
Shiva
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,343
Damage
15,511
29,760
Taken
38,376
9,726
Mitigated
14,347
10,610
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,119
1,100
0
2,392
7,989
3,333
0
1,191
6,798
0
32,429
L
Rama
 
Rama
4,601
3,790
0
2,591
8,906
2,277
27
3,784
5,122
0
28,943
L
Bacchus
 
Bacchus
1,352
113
0
1,141
5,886
3,855
0
3,013
2,873
11,266
0
L
3,305
209
0
3,137
9,805
3,544
126
0
9,805
0
35,779
W
Vulcan
ELgordo28
Vulcan
4,539
856
0
449
2,674
886
248
738
1,936
34,395
0
L
Eset
1,134
88
359
829
5,790
1,338
0
1,939
3,851
17,719
0
W
Ullr
Pikiito
Ullr
5,986
2,417
0
954
7,029
2,412
0
0
7,029
0
42,461
W
Horus
Theeøry
Horus
3,241
1,690
409
2,564
5,204
2,151
164
714
4,490
0
12,526
W
5,255
2,401
0
5,441
7,702
1,874
1,887
326
7,376
49,117
0
W
Shiva
Yami闇
Shiva
5,322
1,840
82
711
7,151
2,403
188
708
6,443
0
38,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
26,775
328
Minions Killed
262
0
Camps Cleared
0
1,160,512
Distance Traveled
1,048,599
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,745
522
70
6
0
225,772
5
L
Rama
5,563
506
63
6
0
185,056
4
L
Bacchus
4,732
430
18
2
0
213,115
8
L
Tyr
6,072
552
80
7
0
265,348
6
W
Vulcan
6,924
629
65
6
0
222,737
2
L
Eset
4,663
424
31
3
0
159,308
3
W
Ullr
6,817
620
81
7
0
211,200
5
W
Horus
5,772
525
18
2
0
245,348
1
W
Sol
6,855
623
91
8
0
213,565
0
W
Shiva
7,271
661
73
7
0
267,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role