Player Matchup

Apollo
Apollo
BigPuddin39
Apollo
Level 14
God Stats
3W - 4L
1,520 SR
Queue Stats
31W - 44L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Gyro-013
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,352 Elo+
Party 3
Nu Wa
Nu Wa
LetsGoT0M
Nu Wa
Level 28
God Stats
1W - 4L
1,430 SR
Queue Stats
70W - 93L
1,361 Elo+
Solo
Ares
Ares
Terma_Hater_202x
Ares
Level 23
God Stats
7W - 11L
1,333 SR
Queue Stats
11W - 29L
1,283 Elo+
Party 3
Bastet
Bastet
oOSUPERIORGODOo
Bastet
Level 29
God Stats
0W - 3L
1,318 SR
Queue Stats
14W - 24L
1,363 Elo+
Solo
Team Averages
Level 44
1,420 SR
1,366 Elo+

VS

Team Averages
Level 63
1,632 SR
1,448 Elo+
Freya
Freya
Imkir12
Freya
Level 47
God Stats
15W - 7L
1,432 SR
Queue Stats
227W - 238L
1,463 Elo+
Party 1
Neith
Neith
Lord Nitro17
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 73L
1,403 Elo+
Party 2
Eset
Eset
Mematounmanco
Eset
Level 67
God Stats
2W - 3L
1,764 SR
Queue Stats
253W - 258L
1,456 Elo+
Party 1
Merlin
Merlin
javier7652
Merlin
Level 36
God Stats
3W - 0L
1,820 SR
Queue Stats
104W - 136L
1,462 Elo+
Party 1
Horus
Horus
x Oh My Gatos x
Horus
Level 98
God Stats
7W - 6L
1,645 SR
Queue Stats
104W - 134L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 3 / 3
8,300
638
5,685
9,532
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Gyro-013
Sun Wukong
15
1 / 4 / 3
8,491
653
7,932
15,696
11,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
LetsGoT0M
Nu Wa
16
1 / 1 / 1
9,106
700
8,835
8,255
3,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 0 / 2
8,742
672
4,230
8,971
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 1
8,603
662
12,764
17,433
6,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Imkir12
Freya
17
5 / 1 / 5
9,587
737
15,376
14,109
6,118
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 0 / 2
9,192
707
7,392
7,849
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 2 / 8
9,836
757
15,270
8,944
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
javier7652
Merlin
15
0 / 0 / 5
8,497
654
6,712
6,957
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 5
9,369
721
5,492
12,495
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
4
Kills
12
12
Deaths
4
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
3
3
0.83
L
Sun Wukong
Gyro-013
Sun Wukong
1
4
3
0.63
W
Freya
Imkir12
Freya
5
1
5
7.5
L
Nu Wa
LetsGoT0M
Nu Wa
1
1
1
1.5
W
2
0
2
3
W
3
2
8
3.5
L
0
0
2
1
W
Merlin
javier7652
Merlin
0
0
5
2.5
L
1
4
1
0.38
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,446
Damage
50,242
59,887
Taken
50,354
36,515
Mitigated
29,218
15,295
Healing
17,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,685
3,061
0
1,814
9,532
4,209
0
5,817
3,617
0
17,042
L
Sun Wukong
Gyro-013
Sun Wukong
7,932
1,114
229
2,830
15,696
11,796
0
9,269
6,203
0
31,982
W
Freya
Imkir12
Freya
15,376
4,460
0
2,902
14,109
6,118
444
4,625
9,484
34,317
0
L
Nu Wa
LetsGoT0M
Nu Wa
8,835
1,200
33
2,049
8,255
3,517
378
6,249
1,754
41,139
0
W
7,392
1,477
360
2,961
7,849
3,257
807
1,581
6,268
0
33,517
W
15,270
801
632
2,624
8,944
3,589
0
2,477
6,467
43,968
0
L
4,230
25
754
2,320
8,971
10,336
0
5,606
3,202
12,634
0
W
Merlin
javier7652
Merlin
6,712
311
0
289
6,957
2,667
42
1,824
5,133
35,003
0
L
12,764
2,305
178
5,088
17,433
6,657
0
9,450
7,753
0
38,288
W
5,492
2,553
3,636
4,428
12,495
13,587
16
2,558
9,937
0
10,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
46,481
218
Minions Killed
232
0
Camps Cleared
0
1,320,289
Distance Traveled
1,354,080
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,300
638
41
3
0
246,951
1
L
Sun Wukong
8,491
653
52
4
0
262,423
0
W
Freya
9,587
737
43
3
0
292,084
2
L
Nu Wa
9,106
700
70
5
0
248,992
0
W
Neith
9,192
707
58
4
0
226,713
1
W
Eset
9,836
757
69
5
0
262,834
2
L
Ares
8,742
672
14
1
0
263,526
2
W
Merlin
8,497
654
46
4
0
281,579
1
L
Bastet
8,603
662
41
3
0
298,397
2
W
Horus
9,369
721
16
1
0
290,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role