Player Matchup

Fenrir
Fenrir
KingCrimson1589
Fenrir
Level 127
God Stats
2W - 2L
1,758 SR
Queue Stats
90W - 72L
1,589 Elo+
Party 1
Tyr
Tyr
SpartanOfIron54
Tyr
Level 118
God Stats
14W - 10L
1,605 SR
Queue Stats
116W - 94L
1,644 Elo+
Party 1
Ganesha
Ganesha
Zetterar
Ganesha
Level 109
God Stats
19W - 14L
1,480 SR
Queue Stats
61W - 53L
1,580 Elo+
Party 1
Chernobog
Chernobog
daddybardock
Chernobog
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 67L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
xxFrogger
Zhong Kui
Level 69
God Stats
5W - 3L
1,650 SR
Queue Stats
18W - 27L
1,450 Elo+
Party 1
Team Averages
Level 109
1,599 SR
1,564 Elo+

VS

Team Averages
Level 85
1,460 SR
1,399 Elo+
Erlang Shen
Erlang Shen
Adversary l AD
Erlang Shen
Level 50
God Stats
8W - 14L
1,419 SR
Queue Stats
115W - 129L
1,428 Elo+
Party 3
Shiva
Shiva
Angekie
Shiva
Level 63
God Stats
6W - 6L
1,500 SR
Queue Stats
119W - 140L
1,374 Elo+
Party 2
Izanami
Izanami
DVRlAD14
Izanami
Level 103
God Stats
3W - 2L
1,541 SR
Queue Stats
88W - 85L
1,463 Elo+
Party 3
Zhong Kui
Zhong Kui
EazzyMacc l AD
Zhong Kui
Level 105
God Stats
15W - 17L
1,527 SR
Queue Stats
144W - 154L
1,423 Elo+
Party 3
Ra
Ra
gunslinger2024
Ra
Level 105
God Stats
0W - 1L
1,315 SR
Queue Stats
26W - 28L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 11
15,410
856
16,616
21,688
11,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 5 / 21
13,829
768
14,046
27,260
37,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
Zetterar
Ganesha
19
0 / 4 / 28
13,418
745
15,803
24,065
28,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
daddybardock
Chernobog
20
9 / 1 / 15
14,452
803
21,414
11,411
5,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
xxFrogger
Zhong Kui
20
4 / 4 / 16
13,423
746
15,496
14,331
10,985
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Adversary l AD
Erlang Shen
18
7 / 9 / 4
12,304
684
12,498
25,557
19,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
Angekie
Shiva
17
2 / 6 / 6
11,200
622
9,617
18,819
17,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
DVRlAD14
Izanami
20
3 / 3 / 10
12,914
717
20,090
14,233
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
EazzyMacc l AD
Zhong Kui
20
3 / 6 / 7
13,016
723
22,197
22,713
15,069
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 7 / 9
12,256
681
11,036
16,586
11,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
53
31
Kills
17
17
Deaths
31
91
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Adversary l AD
Erlang Shen
7
9
4
1
L
Shiva
Angekie
Shiva
2
6
6
0.83
L
Izanami
DVRlAD14
Izanami
3
3
10
2.67
L
Zhong Kui
EazzyMacc l AD
Zhong Kui
3
6
7
1.08
W
13
3
11
6.17
W
5
5
21
3.1
W
Ganesha
Zetterar
Ganesha
0
4
28
3.5
W
Chernobog
daddybardock
Chernobog
9
1
15
16.5
L
2
7
9
0.93
W
Zhong Kui
xxFrogger
Zhong Kui
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,375
Damage
75,438
98,755
Taken
97,908
93,988
Mitigated
69,058
21,661
Healing
24,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Adversary l AD
Erlang Shen
12,498
5,315
0
5,185
25,557
19,400
194
8,142
17,415
0
29,583
L
Shiva
Angekie
Shiva
9,617
2,637
1,609
2,606
18,819
17,134
112
8,442
10,377
0
18,657
L
Izanami
DVRlAD14
Izanami
20,090
14,572
0
3,476
14,233
5,498
344
4,666
9,567
0
70,807
L
Zhong Kui
EazzyMacc l AD
Zhong Kui
22,197
1,653
0
7,530
22,713
15,069
487
4,481
18,232
54,172
0
W
16,616
3,100
0
2,040
21,688
11,838
3,761
7,923
13,765
0
49,960
W
14,046
1,294
0
9,622
27,260
37,538
546
11,031
16,229
0
50,044
W
Ganesha
Zetterar
Ganesha
15,803
215
0
2,193
24,065
28,107
461
6,703
17,362
32,132
0
W
Chernobog
daddybardock
Chernobog
21,414
10,728
930
3,542
11,411
5,520
4,220
3,987
7,424
0
71,167
L
11,036
354
1,487
2,660
16,586
11,957
298
5,568
11,018
52,944
0
W
Zhong Kui
xxFrogger
Zhong Kui
15,496
1,229
0
3,334
14,331
10,985
3,443
3,589
10,742
45,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,532
Gold Earned
61,690
334
Minions Killed
298
0
Camps Cleared
0
1,878,000
Distance Traveled
1,683,660
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,304
684
20
1
0
326,049
0
L
Shiva
11,200
622
23
1
0
327,907
1
L
Izanami
12,914
717
109
6
0
354,924
2
L
Zhong Kui
13,016
723
58
3
0
320,305
12
W
Fenrir
15,410
856
67
4
0
442,919
1
W
Tyr
13,829
768
85
5
0
412,214
2
W
Ganesha
13,418
745
11
1
0
368,095
0
W
Chernobog
14,452
803
95
5
0
326,621
1
L
Ra
12,256
681
88
5
0
354,475
2
W
Zhong Kui
13,423
746
76
4
0
328,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role