Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ayopresto
Izanami
Level 48
God Stats
22W - 10L
1,672 SR
Queue Stats
72W - 105L
1,237 Elo+
Solo
Atlas
Atlas
unknowntag16
Atlas
Level 63
God Stats
8W - 7L
1,630 SR
Queue Stats
89W - 114L
1,468 Elo+
Party 2
Team Averages
Level 86
1,601 SR
1,401 Elo+

VS

Team Averages
Level 31
1,425 SR
1,198 Elo+
Set
Set
Twigith
Set
Level 27
God Stats
1W - 2L
1,662 SR
Queue Stats
5W - 18L
1,198 Elo+
Party 1
Cerberus
Cerberus
payten_dair
Cerberus
Level 37
God Stats
10W - 22L
1,391 SR
Queue Stats
23W - 41L
1,197 Elo+
Party 1
Anubis
Anubis
starryzoo315
Anubis
Level 28
God Stats
3W - 6L
1,221 SR
Queue Stats
23W - 41L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 0 / 8
7,633
763
5,695
4,818
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ayopresto
Izanami
12
7 / 2 / 3
8,381
838
8,271
6,993
1,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 7
8,130
813
3,451
4,920
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
3 / 4 / 0
6,986
699
3,667
9,142
4,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
payten_dair
Cerberus
10
0 / 5 / 2
6,573
657
2,990
10,658
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
11
0 / 2 / 1
6,440
644
4,013
3,510
1,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
3
3
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
8
6
L
Set
3
4
0
0.75
W
Izanami
ayopresto
Izanami
7
2
3
4.25
L
Cerberus
payten_dair
Cerberus
0
5
2
0.2
L
Anubis
0
2
1
0.25
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,417
Damage
10,670
16,731
Taken
23,310
7,528
Mitigated
11,066
7,682
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,695
600
0
2,654
4,818
2,875
405
1,479
3,311
29,503
0
L
Set
3,667
1,664
103
2,227
9,142
4,057
14
3,691
5,451
0
6,732
W
Izanami
ayopresto
Izanami
8,271
4,938
105
2,708
6,993
1,816
870
3,507
3,259
0
28,570
L
Cerberus
payten_dair
Cerberus
2,990
254
0
2,761
10,658
5,449
0
3,984
6,674
13,956
0
L
Anubis
4,013
0
0
621
3,510
1,560
0
1,743
1,767
26,376
0
W
3,451
1,192
0
2,215
4,920
2,837
148
2,460
2,400
13,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,144
Gold Earned
19,999
124
Minions Killed
91
7
Camps Cleared
3
562,130
Distance Traveled
488,931
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,633
763
49
5
5
194,049
2
L
Set
6,986
699
11
1
0
178,899
1
W
Izanami
8,381
838
52
5
2
179,305
1
L
Cerberus
6,573
657
20
2
1
168,168
0
L
Anubis
6,440
644
60
6
2
141,864
1
W
Atlas
8,130
813
23
2
0
188,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role