Player Matchup

Cthulhu
Cthulhu
Freegeohand59
Cthulhu
Level 28
God Stats
14W - 7L
1,567 SR
Queue Stats
29W - 21L
1,672 Elo+
Party 2
Bellona
Bellona
LifelessHealer
Bellona
Level 66
God Stats
18W - 18L
1,211 SR
Queue Stats
45W - 49L
1,547 Elo+
Party 2
Medusa
Medusa
ScarceFlam3
Medusa
Level 42
God Stats
1W - 3L
1,416 SR
Queue Stats
40W - 52L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
Sqwaub Is Logic
Zhong Kui
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,501 Elo+
Party 2
Fenrir
Fenrir
TheBurningHawk
Fenrir
Level 83
God Stats
6W - 6L
1,273 SR
Queue Stats
47W - 41L
1,547 Elo+
Party 2
Team Averages
Level 65
1,393 SR
1,553 Elo+

VS

Team Averages
Level 35
1,449 SR
1,561 Elo+
Chang'e
Chang'e
CarlosAyrees
Chang'e
Level 8
God Stats
1W - 2L
1,684 SR
Queue Stats
1W - 5L
1,681 Elo+
Party 3
Cliodhna
Cliodhna
ElfoRainbow
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,681 Elo+
Party 3
Vulcan
Vulcan
PH Pandaz
Vulcan
Level 85
God Stats
81W - 86L
1,464 SR
Queue Stats
170W - 219L
1,420 Elo+
Party 1
Ymir
Ymir
PH iiTzTy
Ymir
Level 27
God Stats
0W - 4L
1,096 SR
Queue Stats
106W - 160L
1,342 Elo+
Party 1
Hera
Hera
nyakun
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,681 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 0 / 26
10,541
753
10,987
11,328
13,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
13 / 1 / 27
12,042
860
12,913
11,474
11,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
18
3 / 0 / 24
10,952
782
14,825
8,664
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Sqwaub Is Logic
Zhong Kui
19
10 / 2 / 16
12,175
870
16,859
11,253
9,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
26 / 2 / 12
13,050
932
26,735
14,155
7,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CarlosAyrees
Chang'e
15
2 / 12 / 0
9,345
668
6,117
17,830
6,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
ElfoRainbow
Cliodhna
14
0 / 12 / 4
8,617
616
4,850
16,199
6,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
PH Pandaz
Vulcan
16
0 / 8 / 2
8,817
630
11,816
14,594
6,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
1 / 10 / 1
9,413
672
5,535
24,824
26,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Hera
nyakun
Hera
14
0 / 12 / 3
8,382
599
9,581
16,300
5,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
13
54
Kills
3
5
Deaths
54
105
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CarlosAyrees
Chang'e
2
12
0
0.17
L
Cliodhna
ElfoRainbow
Cliodhna
0
12
4
0.17
W
Cthulhu
2
0
26
15
W
13
1
27
26.5
L
Vulcan
PH Pandaz
Vulcan
0
8
2
0.13
L
Ymir
1
10
1
0.15
W
Medusa
3
0
24
15
W
Zhong Kui
Sqwaub Is Logic
Zhong Kui
10
2
16
9
W
26
2
12
16
L
Hera
nyakun
Hera
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,319
Damage
37,899
56,874
Taken
89,747
45,560
Mitigated
51,452
18,846
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CarlosAyrees
Chang'e
6,117
533
1,068
1,851
17,830
6,537
0
4,845
12,856
14,987
0
L
Cliodhna
ElfoRainbow
Cliodhna
4,850
528
0
548
16,199
6,368
0
5,179
10,808
0
12,279
W
Cthulhu
10,987
270
1,527
2,339
11,328
13,657
474
5,970
5,332
26,885
0
W
12,913
1,570
0
2,959
11,474
11,864
793
6,914
4,500
0
21,516
L
Vulcan
PH Pandaz
Vulcan
11,816
3,783
102
1,100
14,594
6,054
0
3,712
10,494
39,344
0
L
Ymir
5,535
748
49
1,671
24,824
26,934
0
5,396
18,472
20,447
0
W
Medusa
14,825
6,690
0
2,692
8,664
3,665
2,673
6,787
1,857
0
52,227
W
Zhong Kui
Sqwaub Is Logic
Zhong Kui
16,859
2,203
0
3,903
11,253
9,018
3,918
5,453
5,712
55,579
0
W
26,735
10,723
0
5,426
14,155
7,356
2,868
7,553
6,424
0
49,760
L
Hera
nyakun
Hera
9,581
3,393
361
1,487
16,300
5,559
0
7,681
8,230
21,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,760
Gold Earned
44,574
266
Minions Killed
140
0
Camps Cleared
0
1,455,014
Distance Traveled
1,015,376
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,345
668
20
1
0
154,777
0
L
Cliodhna
8,617
616
17
1
0
208,695
0
W
Cthulhu
10,541
753
46
3
0
323,415
3
W
Bellona
12,042
860
21
2
0
302,592
3
L
Vulcan
8,817
630
56
4
0
233,289
2
L
Ymir
9,413
672
31
2
0
207,561
1
W
Medusa
10,952
782
75
5
0
282,306
2
W
Zhong Kui
12,175
870
84
6
0
252,628
1
W
Fenrir
13,050
932
40
3
0
294,073
0
L
Hera
8,382
599
16
1
0
211,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role