Player Matchup

Amaterasu
Amaterasu
DarkOverlord33
Amaterasu
Level 26
God Stats
2W - 1L
1,499 SR
Queue Stats
8W - 6L
1,493 Elo+
Party 3
Nox
Nox
Klutch_gxmer
Nox
Level 78
God Stats
10W - 8L
1,630 SR
Queue Stats
94W - 86L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
luxuriantjaguar
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
naga9o
Baron Samedi
Level 100
God Stats
1W - 3L
1,359 SR
Queue Stats
4W - 6L
1,549 Elo+
Party 1
Nemesis
Nemesis
shadowkingchris
Nemesis
Level 127
God Stats
0W - 2L
1,247 SR
Queue Stats
9W - 6L
1,518 Elo+
Party 3
Team Averages
Level 76
1,447 SR
1,504 Elo+

VS

Team Averages
Level 58
1,541 SR
1,459 Elo+
Arachne
Arachne
ElDiablo1980
Arachne
Level 34
God Stats
14W - 6L
1,806 SR
Queue Stats
58W - 64L
1,460 Elo+
Party 2
Ymir
Ymir
Emprenina
Ymir
Level 34
God Stats
4W - 5L
1,465 SR
Queue Stats
65W - 74L
1,449 Elo+
Solo
Sol
Sol
JMully3
Sol
Level 108
God Stats
11W - 14L
1,391 SR
Queue Stats
92W - 106L
1,459 Elo+
Party 2
Tyr
Tyr
TripleQuadTear
Tyr
Level 83
God Stats
12W - 10L
1,541 SR
Queue Stats
96W - 102L
1,473 Elo+
Party 2
Anhur
Anhur
WillieB98
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 98L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkOverlord33
Amaterasu
16
3 / 4 / 1
9,976
525
9,445
16,293
13,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 5 / 11
9,031
475
7,549
9,173
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
luxuriantjaguar
Ah Muzen Cab
13
5 / 5 / 8
8,633
454
10,855
12,581
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
naga9o
Baron Samedi
14
4 / 3 / 12
9,626
507
11,614
14,124
16,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 3 / 7
10,765
567
16,197
14,212
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElDiablo1980
Arachne
17
12 / 5 / 4
11,159
587
15,531
16,655
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
0 / 4 / 5
7,903
416
3,460
17,581
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
14
4 / 5 / 7
9,815
517
13,277
14,700
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 3
9,470
498
10,666
13,959
10,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
WillieB98
Anhur
12
0 / 6 / 3
7,692
405
6,798
14,461
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
22
Kills
20
20
Deaths
22
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DarkOverlord33
Amaterasu
3
4
1
0.88
W
Arachne
ElDiablo1980
Arachne
12
5
4
2.8
W
Ymir
0
4
5
0.63
W
Sol
4
5
7
1.5
L
2
5
11
1.5
W
4
2
3
2.75
W
Anhur
WillieB98
Anhur
0
6
3
0.25
L
Ah Muzen Cab
luxuriantjaguar
Ah Muzen Cab
5
5
8
1.8
L
Baron Samedi
naga9o
Baron Samedi
4
3
12
3.33
L
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,660
Damage
49,732
66,383
Taken
77,356
45,999
Mitigated
37,822
19,131
Healing
23,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DarkOverlord33
Amaterasu
9,445
3,883
0
4,454
16,293
13,752
1,998
3,035
12,701
0
50,322
W
Arachne
ElDiablo1980
Arachne
15,531
10,777
0
4,470
16,655
5,963
611
4,322
12,333
0
63,544
W
Ymir
3,460
658
229
4,750
17,581
13,519
170
4,847
12,734
15,683
0
W
Sol
13,277
5,677
0
6,741
14,700
3,979
2,695
3,471
11,229
65,108
0
L
7,549
642
0
627
9,173
3,832
0
2,225
6,948
48,812
0
W
10,666
1,580
0
3,378
13,959
10,055
628
2,463
11,496
3,436
39,496
W
Anhur
WillieB98
Anhur
6,798
3,423
0
4,138
14,461
4,306
704
4,060
10,401
0
46,475
L
Ah Muzen Cab
luxuriantjaguar
Ah Muzen Cab
10,855
4,874
0
3,489
12,581
4,478
0
2,075
10,465
0
37,218
L
Baron Samedi
naga9o
Baron Samedi
11,614
1,662
1,538
3,818
14,124
16,298
0
6,149
7,855
29,834
0
L
16,197
5,927
0
5,205
14,212
7,639
0
4,217
9,920
0
76,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
46,039
381
Minions Killed
388
0
Camps Cleared
0
1,813,281
Distance Traveled
1,755,138
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,976
525
104
5
0
358,328
1
W
Arachne
11,159
587
92
5
0
411,638
9
W
Ymir
7,903
416
32
2
0
307,173
3
W
Sol
9,815
517
106
6
0
329,640
2
L
Nox
9,031
475
71
4
0
343,557
2
W
Tyr
9,470
498
75
4
0
396,306
5
W
Anhur
7,692
405
83
4
0
310,381
3
L
Ah Muzen Cab
8,633
454
61
3
0
344,845
6
L
Baron Samedi
9,626
507
34
2
0
338,047
1
L
Nemesis
10,765
567
111
6
0
428,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role