Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cataninho
Fenrir
Level 2
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JukeiraNHAAAAA
Kumbhakarna
Level 58
God Stats
3W - 2L
1,892 SR
Queue Stats
38W - 40L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
Misled130806690
Zhong Kui
Level 106
God Stats
0W - 3L
1,314 SR
Queue Stats
27W - 18L
1,594 Elo+
Party 1
Jing Wei
Jing Wei
MulaDeBone
Jing Wei
Level 75
God Stats
3W - 4L
1,514 SR
Queue Stats
101W - 104L
1,457 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,449 Elo+

VS

Team Averages
Level 97
1,649 SR
1,435 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
CrowPaladin
Hera
Level 158
God Stats
50W - 43L
1,603 SR
Queue Stats
1,255W - 1,327L
1,460 Elo+
Solo
Cabrakan
Cabrakan
MonsalvoX
Cabrakan
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,391 Elo+
Party 2
Apollo
Apollo
TooEASYGod
Apollo
Level 47
God Stats
10W - 3L
1,927 SR
Queue Stats
101W - 73L
1,545 Elo+
Solo
Sol
Sol
marcellysol
Sol
Level 30
God Stats
5W - 0L
1,715 SR
Queue Stats
35W - 34L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 1
6,679
477
3,639
8,466
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Cataninho
Fenrir
12
3 / 4 / 1
7,205
515
5,530
10,650
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
JukeiraNHAAAAA
Kumbhakarna
9
0 / 1 / 3
6,032
431
3,673
11,052
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Misled130806690
Zhong Kui
12
2 / 4 / 1
7,062
504
8,626
12,789
10,230
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
MulaDeBone
Jing Wei
11
0 / 6 / 0
6,500
464
4,508
12,109
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 3 / 4
8,367
598
5,859
11,016
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 1 / 6
8,984
642
7,119
5,906
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
MonsalvoX
Cabrakan
12
2 / 0 / 9
7,323
523
5,768
9,007
9,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
TooEASYGod
Apollo
17
8 / 1 / 1
10,371
741
11,854
10,140
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 2
9,069
648
10,415
11,666
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
18
18
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
1
0.5
W
Fenrir
 
Fenrir
3
3
4
1.67
L
Fenrir
Cataninho
Fenrir
3
4
1
0.88
W
2
1
6
5
L
Kumbhakarna
JukeiraNHAAAAA
Kumbhakarna
0
1
3
1.5
L
Zhong Kui
Misled130806690
Zhong Kui
2
4
1
0.63
W
Cabrakan
MonsalvoX
Cabrakan
2
0
9
6.5
L
Jing Wei
MulaDeBone
Jing Wei
0
6
0
0
W
Apollo
TooEASYGod
Apollo
8
1
1
8.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,976
Damage
41,015
55,066
Taken
47,735
24,904
Mitigated
25,352
12,525
Healing
22,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,639
272
840
1,668
8,466
2,418
0
3,439
5,027
29,049
0
W
Fenrir
 
Fenrir
5,859
760
0
5,077
11,016
6,069
52
3,450
7,566
0
53,818
L
Fenrir
Cataninho
Fenrir
5,530
1,304
0
2,781
10,650
3,671
0
5,230
5,420
0
37,102
W
7,119
1,453
0
1,702
5,906
1,975
108
1,851
4,055
62,443
0
L
Kumbhakarna
JukeiraNHAAAAA
Kumbhakarna
3,673
643
0
495
11,052
5,012
0
7,376
3,676
10,774
0
L
Zhong Kui
Misled130806690
Zhong Kui
8,626
190
0
4,429
12,789
10,230
0
3,807
8,982
41,852
0
W
Cabrakan
MonsalvoX
Cabrakan
5,768
689
285
830
9,007
9,963
231
3,441
5,566
16,952
0
L
Jing Wei
MulaDeBone
Jing Wei
4,508
3,542
0
2,312
12,109
3,573
0
3,450
8,659
0
39,232
W
Apollo
TooEASYGod
Apollo
11,854
7,432
0
5,982
10,140
3,464
2,957
1,660
8,480
0
78,012
W
10,415
3,917
0
8,256
11,666
3,881
2,753
5,536
6,130
59,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,478
Gold Earned
44,114
310
Minions Killed
517
0
Camps Cleared
0
1,392,288
Distance Traveled
1,419,485
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,679
477
55
4
0
269,575
1
W
Fenrir
8,367
598
100
7
0
294,697
3
L
Fenrir
7,205
515
73
5
0
289,004
0
W
Hera
8,984
642
117
8
0
274,915
2
L
Kumbhakarna
6,032
431
19
1
0
308,644
6
L
Zhong Kui
7,062
504
85
6
0
258,807
4
W
Cabrakan
7,323
523
17
1
0
301,506
7
L
Jing Wei
6,500
464
78
6
0
266,258
3
W
Apollo
10,371
741
152
11
0
277,342
5
W
Sol
9,069
648
131
9
0
271,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role