Player Matchup

Hun Batz
Hun Batz
I__N9oRx
Hun Batz
Level 145
God Stats
5W - 2L
1,657 SR
Queue Stats
351W - 282L
1,530 Elo+
Party 1
Persephone
Persephone
Tiiakii
Persephone
Level 68
God Stats
13W - 10L
1,756 SR
Queue Stats
499W - 497L
1,494 Elo+
Solo
Yemoja
Yemoja
TrinyX
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,512 Elo+
Solo
Nu Wa
Nu Wa
ibn_Battuta100
Nu Wa
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 24L
1,289 Elo+
Party 1
Tyr
Tyr
konikolis
Tyr
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 89L
1,275 Elo+
Solo
Team Averages
Level 110
1,583 SR
1,420 Elo+

VS

Team Averages
Level 96
1,485 SR
1,544 Elo+
Aphrodite
Aphrodite
Dandzay
Aphrodite
Level 78
God Stats
4W - 2L
1,748 SR
Queue Stats
113W - 104L
1,461 Elo+
Party 2
Vamana
Vamana
Landers__Yz
Vamana
Level 157
God Stats
1W - 3L
1,197 SR
Queue Stats
492W - 498L
1,496 Elo+
Party 2
Fenrir
Fenrir
Rturn2BaseS-cker
Fenrir
Level 28
God Stats
3W - 3L
1,716 SR
Queue Stats
171W - 128L
1,764 Elo+
Solo
Sol
Sol
capcarbon06
Sol
Level 128
God Stats
13W - 15L
1,640 SR
Queue Stats
715W - 788L
1,440 Elo+
Party 2
Skadi
Skadi
НикитаМихалков
Skadi
Level 89
God Stats
0W - 5L
1,122 SR
Queue Stats
299W - 300L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I__N9oRx
Hun Batz
20
12 / 6 / 17
14,048
826
27,587
24,196
21,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Tiiakii
Persephone
20
7 / 5 / 16
14,410
848
31,567
15,388
6,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
TrinyX
Yemoja
19
2 / 5 / 18
12,589
741
6,307
19,513
23,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 8 / 14
11,533
678
18,247
14,555
6,133
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 6 / 13
11,521
678
11,921
18,278
17,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dandzay
Aphrodite
18
3 / 8 / 15
11,835
696
8,200
19,923
9,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
20
6 / 3 / 17
12,040
708
18,371
38,032
21,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
10 / 7 / 13
12,867
757
14,664
23,230
29,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 4 / 14
11,134
655
11,506
12,851
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

20
7 / 9 / 13
12,717
748
17,604
17,718
6,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
102
30
Kills
30
30
Deaths
31
78
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dandzay
Aphrodite
3
8
15
1.31
W
Hun Batz
I__N9oRx
Hun Batz
12
6
17
3.42
L
Vamana
6
3
17
4.83
L
10
7
13
2.36
W
Persephone
Tiiakii
Persephone
7
5
16
3
W
Yemoja
TrinyX
Yemoja
2
5
18
2.2
L
4
4
14
2.75
W
5
8
14
1.5
W
4
6
13
1.75
L
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,629
Damage
70,345
91,930
Taken
111,754
75,727
Mitigated
73,402
29,706
Healing
51,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dandzay
Aphrodite
8,200
1,269
10,766
8,934
19,923
9,975
329
10,052
9,871
29,000
0
W
Hun Batz
I__N9oRx
Hun Batz
27,587
4,818
1,814
1,951
24,196
21,653
1,690
5,069
18,755
0
48,701
L
Vamana
18,371
5,500
2,840
18,965
38,032
21,964
369
20,235
17,797
0
38,553
L
14,664
4,338
149
2,665
23,230
29,976
613
12,733
10,497
710
22,476
W
Persephone
Tiiakii
Persephone
31,567
2,326
1,090
2,188
15,388
6,825
949
3,191
11,843
70,486
0
W
Yemoja
TrinyX
Yemoja
6,307
1,886
11,920
4,485
19,513
23,616
892
4,270
14,931
17,095
0
L
11,506
2,130
0
4,828
12,851
4,586
2,155
5,881
6,970
29,248
0
W
18,247
3,265
737
603
14,555
6,133
1,333
4,012
10,348
28,554
0
W
11,921
452
339
4,579
18,278
17,500
378
3,321
14,678
0
17,622
L
17,604
6,192
582
1,360
17,718
6,901
2,375
7,220
10,498
0
38,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,101
Gold Earned
60,593
163
Minions Killed
170
0
Camps Cleared
0
1,507,901
Distance Traveled
1,393,328
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,835
696
41
2
0
271,713
1
W
Hun Batz
14,048
826
44
3
0
302,586
1
L
Vamana
12,040
708
21
1
0
344,195
0
L
Fenrir
12,867
757
13
1
0
297,044
0
W
Persephone
14,410
848
76
4
0
326,214
0
W
Yemoja
12,589
741
19
1
0
279,751
4
L
Sol
11,134
655
51
3
0
214,222
0
W
Nu Wa
11,533
678
9
1
0
256,886
0
W
Tyr
11,521
678
15
1
0
342,464
0
L
Skadi
12,717
748
44
3
0
266,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role