Player Matchup

Khepri
Khepri
CptAction537
Khepri
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,257 Elo+
Party 2
Nox
Nox
GreenBrownies
Nox
Level 50
God Stats
8W - 6L
1,480 SR
Queue Stats
210W - 232L
1,501 Elo+
Party 1
Chang'e
Chang'e
KairuGallant
Chang'e
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Set
Set
WTFssreginG
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
browniebf
Neith
Level 23
God Stats
34W - 42L
1,423 SR
Queue Stats
41W - 53L
1,386 Elo+
Party 1
Team Averages
Level 33
1,481 SR
1,429 Elo+

VS

Team Averages
Level 79
1,531 SR
1,528 Elo+
Bellona
Bellona
DanteThorr
Bellona
Level 41
God Stats
6W - 3L
1,565 SR
Queue Stats
42W - 48L
1,523 Elo+
Solo
Hades
Hades
DantezangettzuZ
Hades
Level 82
God Stats
12W - 4L
1,627 SR
Queue Stats
27W - 14L
1,694 Elo+
Solo
Izanami
Izanami
Grawnil
Izanami
Level 84
God Stats
12W - 13L
1,435 SR
Queue Stats
55W - 59L
1,497 Elo+
Solo
Eset
Eset
OmegaStaff
Eset
Level 58
God Stats
12W - 3L
1,749 SR
Queue Stats
184W - 183L
1,465 Elo+
Solo
Bacchus
Bacchus
Xcobenat
Bacchus
Level 131
God Stats
1W - 2L
1,280 SR
Queue Stats
106W - 127L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 6 / 7
11,802
1,073
5,423
26,244
20,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
0 / 6 / 8
12,007
1,092
12,437
16,409
9,540
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
KairuGallant
Chang'e
17
4 / 7 / 5
12,014
1,092
16,232
19,276
7,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 11 / 5
11,247
1,022
11,104
19,692
8,684
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
browniebf
Neith
16
3 / 6 / 2
10,861
987
15,422
17,342
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

39

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DanteThorr
Bellona
19
6 / 1 / 20
13,246
1,204
13,546
18,454
17,543
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
11 / 2 / 14
13,442
1,222
25,014
16,938
8,963
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Grawnil
Izanami
19
6 / 3 / 20
13,021
1,184
25,334
12,669
3,806
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 2 / 16
12,709
1,155
20,537
6,301
1,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Xcobenat
Bacchus
19
5 / 2 / 21
12,150
1,105
9,288
13,325
18,833
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
127
10
Kills
36
36
Deaths
10
27
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
6
7
0.75
W
Bellona
DanteThorr
Bellona
6
1
20
16
W
11
2
14
9
W
Izanami
Grawnil
Izanami
6
3
20
5.33
L
0
6
8
0.67
L
Chang'e
KairuGallant
Chang'e
4
7
5
0.93
W
8
2
16
8
L
2
11
5
0.41
W
Bacchus
Xcobenat
Bacchus
5
2
21
7.75
L
Neith
browniebf
Neith
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,618
Damage
93,719
98,963
Taken
67,687
52,594
Mitigated
51,053
14,220
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,423
257
0
4,380
26,244
20,825
0
14,267
11,977
20,682
0
W
Bellona
DanteThorr
Bellona
13,546
2,900
1,583
2,535
18,454
17,543
0
8,793
9,661
972
27,934
W
25,014
1,791
606
5,190
16,938
8,963
0
7,076
9,652
40,075
0
W
Izanami
Grawnil
Izanami
25,334
20,702
0
452
12,669
3,806
0
7,000
5,669
0
53,727
L
12,437
492
0
1,214
16,409
9,540
0
7,824
8,585
31,012
0
L
Chang'e
KairuGallant
Chang'e
16,232
3,186
3,995
2,622
19,276
7,447
0
10,693
8,583
34,925
0
W
20,537
716
1,306
151
6,301
1,908
0
3,637
2,664
44,656
0
L
11,104
2,647
0
540
19,692
8,684
0
10,512
9,180
0
24,564
W
Bacchus
Xcobenat
Bacchus
9,288
282
0
0
13,325
18,833
0
7,586
5,382
21,474
0
L
Neith
browniebf
Neith
15,422
10,876
0
1,469
17,342
6,098
0
12,281
5,061
0
35,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,931
Gold Earned
64,568
175
Minions Killed
220
4
Camps Cleared
14
946,195
Distance Traveled
1,005,376
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,802
1,073
33
3
2
189,391
0
W
Bellona
13,246
1,204
25
2
6
232,637
1
W
Hades
13,442
1,222
38
3
2
206,091
0
W
Izanami
13,021
1,184
76
7
5
164,879
0
L
Nox
12,007
1,092
29
3
0
210,097
1
L
Chang'e
12,014
1,092
43
4
1
187,929
0
W
Eset
12,709
1,155
62
6
1
208,562
0
L
Set
11,247
1,022
28
3
0
197,886
0
W
Bacchus
12,150
1,105
19
2
0
193,207
2
L
Neith
10,861
987
42
4
1
160,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role