Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Lantrast
Hercules
Level 159
God Stats
3W - 8L
1,557 SR
Queue Stats
181W - 221L
1,460 Elo+
Solo
Anhur
Anhur
YoDubb
Anhur
Level 143
God Stats
4W - 2L
1,628 SR
Queue Stats
15W - 31L
1,397 Elo+
Solo
Chang'e
Chang'e
foundprodigy
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 197L
1,484 Elo+
Solo
Team Averages
Level 144
1,537 SR
1,468 Elo+

VS

Team Averages
Level 107
1,511 SR
1,529 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DeathTrek
The Morrigan
Level 160
God Stats
5W - 6L
1,548 SR
Queue Stats
488W - 481L
1,534 Elo+
Party 1
Horus
Horus
Naphia
Horus
Level 146
God Stats
87W - 69L
1,602 SR
Queue Stats
364W - 346L
1,545 Elo+
Party 1
Nox
Nox
ViridanPrime
Nox
Level 62
God Stats
2W - 2L
1,354 SR
Queue Stats
112W - 112L
1,536 Elo+
Party 1
Osiris
Osiris
dummycody
Osiris
Level 66
God Stats
10W - 9L
1,552 SR
Queue Stats
330W - 340L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 3 / 2
6,903
575
2,228
8,248
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
 
Atlas
8
0 / 4 / 0
5,416
451
2,124
11,574
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Lantrast
Hercules
12
3 / 2 / 0
7,105
592
7,238
13,929
14,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
YoDubb
Anhur
11
0 / 0 / 0
6,163
514
2,901
6,253
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
foundprodigy
Chang'e
10
1 / 4 / 1
6,278
523
4,123
8,775
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 0 / 3
6,850
571
5,557
6,855
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
DeathTrek
The Morrigan
12
3 / 0 / 3
7,380
615
4,365
4,775
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Naphia
Horus
13
5 / 2 / 4
7,501
625
7,105
6,707
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 4
6,669
556
3,200
4,051
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
dummycody
Osiris
12
1 / 3 / 2
7,023
585
9,979
11,242
9,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
13
13
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
2
0.67
L
Atlas
 
Atlas
0
4
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
3
2.5
W
The Morrigan
DeathTrek
The Morrigan
3
0
3
4.5
L
Hercules
Lantrast
Hercules
3
2
0
1.5
W
Horus
Naphia
Horus
5
2
4
3.5
W
3
0
4
5
L
Anhur
YoDubb
Anhur
0
0
0
0
W
Osiris
dummycody
Osiris
1
3
2
0.67
L
Chang'e
foundprodigy
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,614
Damage
30,206
48,779
Taken
33,630
26,862
Mitigated
18,923
19,839
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,228
271
0
3,991
8,248
2,757
0
297
7,951
0
42,440
L
Atlas
 
Atlas
2,124
644
0
1,191
11,574
6,369
0
3,001
8,573
17,554
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5,557
2,326
0
4,422
6,855
1,998
0
1,037
5,818
0
48,297
W
The Morrigan
DeathTrek
The Morrigan
4,365
807
0
723
4,775
1,668
180
1,738
2,999
52,631
1,011
L
Hercules
Lantrast
Hercules
7,238
2,414
0
8,574
13,929
14,077
0
970
12,959
0
34,630
W
Horus
Naphia
Horus
7,105
2,470
806
2,656
6,707
3,192
0
2,124
4,557
0
44,394
W
3,200
207
146
1,009
4,051
2,238
0
1,097
2,954
11,819
1,218
L
Anhur
YoDubb
Anhur
2,901
983
0
2,450
6,253
1,574
536
949
5,304
0
39,431
W
Osiris
dummycody
Osiris
9,979
5,572
0
4,509
11,242
9,827
55
251
10,442
0
41,734
L
Chang'e
foundprodigy
Chang'e
4,123
194
281
3,352
8,775
2,085
0
2,240
6,535
36,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,865
Gold Earned
35,423
349
Minions Killed
395
0
Camps Cleared
0
1,214,507
Distance Traveled
1,306,814
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,903
575
84
7
0
273,828
1
L
Atlas
5,416
451
31
3
0
246,465
3
W
Ah Muzen Cab
6,850
571
93
8
0
262,986
3
W
The Morrigan
7,380
615
106
9
0
268,173
4
L
Hercules
7,105
592
63
5
0
236,765
3
W
Horus
7,501
625
83
7
0
268,010
1
W
Nox
6,669
556
33
3
0
264,070
4
L
Anhur
6,163
514
99
8
0
226,697
5
W
Osiris
7,023
585
80
7
0
243,575
1
L
Chang'e
6,278
523
72
6
0
230,752
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role