Player Matchup

Kali
Kali
Silver III
GotchaJustin
Kali
Silver III
Level 153
God Stats
0W - 2L
1,159 SR
Queue Stats
24W - 32L
1,026 MMR
Solo
Achilles
Achilles
Bronze III
Mhavreck
Achilles
Bronze III
Level 43
God Stats
1W - 6L
1,279 SR
Queue Stats
224W - 260L
592 MMR
Solo
Sylvanus
Sylvanus
Silver II
RehanHeroes
Sylvanus
Silver II
Level 69
God Stats
2W - 7L
1,541 SR
Queue Stats
112W - 132L
1,031 MMR
Solo
Jing Wei
Jing Wei
Silver IV
Xeltzuahj
Jing Wei
Silver IV
Level 129
God Stats
10W - 15L
1,433 SR
Queue Stats
20W - 32L
1,180 MMR
Solo
Nu Wa
Nu Wa
Bronze III
nia21111
Nu Wa
Bronze III
Level 141
God Stats
23W - 33L
1,454 SR
Queue Stats
89W - 125L
429 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,373 SR
851 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,464 SR
1,150 MMR
Artemis
Artemis
Bronze I
 
Artemis
Bronze I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver V
DadBodEn3rgy
Shiva
Silver V
Level 142
God Stats
15W - 23L
1,429 SR
Queue Stats
840W - 888L
516 MMR
Solo
Persephone
Persephone
Silver V
Lunarcy
Persephone
Silver V
Level 98
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 8L
1,278 MMR
Solo
Mercury
Mercury
Silver II
ThunderTheir
Mercury
Silver II
Level 141
God Stats
67W - 57L
1,407 SR
Queue Stats
213W - 199L
1,283 MMR
Solo
Bastet
Bastet
Silver I
bilbø
Bastet
Silver I
Level 126
God Stats
8W - 10L
1,484 SR
Queue Stats
281W - 276L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 1
12,644
550
19,405
21,899
10,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Mhavreck
Achilles
17
1 / 6 / 7
9,966
433
6,962
19,542
18,371
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
RehanHeroes
Sylvanus
18
5 / 7 / 4
11,878
516
18,188
27,131
14,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Xeltzuahj
Jing Wei
1
0 / 1 / 0
5,910
257
0
587
0
Nu Wa
nia21111
Nu Wa
17
1 / 8 / 2
10,175
442
15,345
16,709
6,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TsukuyomiAh Muzen CabAtlasSkadi

VS

Bans
AnubisMulanAphroditeThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
4 / 4 / 11
13,294
578
12,500
19,207
6,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 3 / 4
12,832
558
8,264
22,676
14,593
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Lunarcy
Persephone
19
5 / 1 / 12
13,988
608
16,547
14,365
12,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
ThunderTheir
Mercury
20
6 / 4 / 6
14,823
644
14,710
21,135
8,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
bilbø
Bastet
19
5 / 3 / 12
12,669
551
14,206
22,027
10,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
15
Kills
26
26
Deaths
15
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
4
11
2.38
W
6
3
4
2.67
L
8
4
1
2.13
W
Persephone
Lunarcy
Persephone
5
1
12
11
L
Achilles
Mhavreck
Achilles
1
6
7
0.75
L
Sylvanus
RehanHeroes
Sylvanus
5
7
4
1
W
Mercury
ThunderTheir
Mercury
6
4
6
2.25
L
Jing Wei
Xeltzuahj
Jing Wei
0
1
0
0
W
Bastet
bilbø
Bastet
5
3
12
3.67
L
Nu Wa
nia21111
Nu Wa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,900
Damage
66,227
85,868
Taken
99,410
49,427
Mitigated
53,032
18,268
Healing
26,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,500
5,308
0
9,016
19,207
6,231
5,299
8,427
10,302
0
101,162
W
8,264
1,826
1,437
4,717
22,676
14,593
2,198
7,128
15,060
0
78,770
L
19,405
8,830
0
5,032
21,899
10,478
0
3,306
18,593
0
82,682
W
Persephone
Lunarcy
Persephone
16,547
1,338
0
3,975
14,365
12,749
473
3,741
10,451
88,972
0
L
Achilles
Mhavreck
Achilles
6,962
2,290
0
3,017
19,542
18,371
49
5,582
13,638
0
41,533
L
Sylvanus
RehanHeroes
Sylvanus
18,188
5,949
877
7,258
27,131
14,566
1,206
5,976
20,869
88,529
0
W
Mercury
ThunderTheir
Mercury
14,710
7,020
0
3,823
21,135
8,821
2,305
7,742
13,133
0
141,264
L
Jing Wei
Xeltzuahj
Jing Wei
0
0
0
0
587
0
0
0
587
0
0
W
Bastet
bilbø
Bastet
14,206
4,208
105
3,775
22,027
10,638
475
5,165
16,634
0
81,930
L
Nu Wa
nia21111
Nu Wa
15,345
3,085
20
2,064
16,709
6,012
26
1,683
15,026
65,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,573
Gold Earned
67,606
469
Minions Killed
745
0
Camps Cleared
0
1,619,434
Distance Traveled
2,350,085
20
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,294
578
170
7
0
414,234
4
W
Shiva
12,832
558
135
6
0
448,462
5
L
Kali
12,644
550
122
5
0
480,411
5
W
Persephone
13,988
608
118
5
0
480,720
14
L
Achilles
9,966
433
65
3
0
420,223
0
L
Sylvanus
11,878
516
154
7
0
367,807
6
W
Mercury
14,823
644
218
9
0
509,357
6
L
Jing Wei
5,910
257
0
0
0
6,599
0
W
Bastet
12,669
551
104
5
0
497,312
12
L
Nu Wa
10,175
442
128
6
0
344,394
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role