Player Matchup

Medusa
Medusa
Silver III
FeZeus_
Medusa
Silver III
Level 128
God Stats
1W - 9L
1,218 SR
Queue Stats
242W - 264L
1,141 MMR
Party 2
Shiva
Shiva
Gold V
GhostNappa5
Shiva
Gold V
Level 155
God Stats
8W - 8L
1,773 SR
Queue Stats
218W - 207L
1,294 MMR
Solo
Camazotz
Camazotz
Bronze III
GhostPlayer7735
Camazotz
Bronze III
Level 84
God Stats
1W - 2L
1,521 SR
Queue Stats
86W - 99L
1,268 MMR
Party 1
Sol
Sol
Bronze III
PansitoSenju
Sol
Bronze III
Level 88
God Stats
0W - 2L
1,688 SR
Queue Stats
64W - 71L
1,330 MMR
Party 1
Ares
Ares
Silver III
isprintpete
Ares
Silver III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 117L
1,464 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,540 SR
1,299 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,542 SR
1,302 MMR
Baba Yaga
Baba Yaga
Silver V
Gn x Indica
Baba Yaga
Silver V
Level 88
God Stats
2W - 3L
1,614 SR
Queue Stats
32W - 39L
1,252 MMR
Party 3
Geb
Geb
Gold V
KingKronosDC84
Geb
Gold V
Level 160
God Stats
80W - 65L
1,573 SR
Queue Stats
359W - 376L
1,290 MMR
Solo
Cthulhu
Cthulhu
Silver I
bigflapppttv
Cthulhu
Silver I
Level 61
God Stats
8W - 10L
1,446 SR
Queue Stats
43W - 47L
1,244 MMR
Party 4
Ratatoskr
Ratatoskr
Silver I
jakeith
Ratatoskr
Silver I
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,336 MMR
Party 4
Neith
Neith
Bronze III
uh Tazz
Neith
Bronze III
Level 101
God Stats
8W - 7L
1,577 SR
Queue Stats
25W - 29L
1,390 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FeZeus_
Medusa
14
1 / 2 / 3
8,516
501
7,691
9,657
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 4 / 2
9,888
582
11,132
15,086
9,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
13
4 / 3 / 3
8,633
508
4,674
16,512
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 0 / 1
8,321
489
2,833
5,695
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 3 / 4
8,642
508
4,206
15,176
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ArachneCliodhnaGilgameshPersephone

VS

Bans
ArtioLokiJormungandrZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gn x Indica
Baba Yaga
14
1 / 3 / 2
8,266
486
8,829
7,752
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 4
7,756
456
1,779
10,966
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
bigflapppttv
Cthulhu
15
1 / 3 / 3
8,492
500
6,634
10,274
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
jakeith
Ratatoskr
16
9 / 4 / 3
10,129
596
12,485
12,682
3,952
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
uh Tazz
Neith
14
1 / 2 / 4
8,511
501
5,276
6,975
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
13
Kills
12
12
Deaths
13
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
FeZeus_
Medusa
1
2
3
1.25
L
6
4
2
1.75
L
Camazotz
4
3
3
1.83
W
Baba Yaga
Gn x Indica
Baba Yaga
1
3
2
0.67
W
0
1
4
2
L
0
0
1
0.5
W
Cthulhu
bigflapppttv
Cthulhu
1
3
3
0.83
L
2
3
4
1.33
W
Ratatoskr
jakeith
Ratatoskr
9
4
3
2.63
W
Neith
uh Tazz
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,536
Damage
35,003
62,126
Taken
48,649
35,795
Mitigated
24,536
20,621
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FeZeus_
Medusa
7,691
2,332
0
1,901
9,657
4,436
0
4,364
5,293
0
59,543
L
11,132
1,682
0
5,485
15,086
9,660
642
4,426
10,660
0
61,095
L
Camazotz
4,674
909
0
7,189
16,512
5,361
26
4,291
12,221
0
39,810
W
Baba Yaga
Gn x Indica
Baba Yaga
8,829
48
95
2,304
7,752
2,675
844
610
7,142
58,847
0
W
1,779
198
442
1,895
10,966
7,816
58
1,203
9,763
23,517
0
L
2,833
523
214
3,774
5,695
2,213
1,232
877
4,818
43,322
7,186
W
Cthulhu
bigflapppttv
Cthulhu
6,634
512
159
1,648
10,274
7,245
630
936
9,338
44,018
0
L
4,206
29
0
2,058
15,176
14,125
0
3,284
11,892
23,519
436
W
Ratatoskr
jakeith
Ratatoskr
12,485
3,605
0
966
12,682
3,952
1,538
2,002
10,680
0
56,146
W
Neith
uh Tazz
Neith
5,276
1,462
0
1,485
6,975
2,848
1,511
2,081
4,894
0
44,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,000
Gold Earned
43,154
437
Minions Killed
395
0
Camps Cleared
0
1,633,182
Distance Traveled
1,710,523
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,516
501
113
7
0
340,353
3
L
Shiva
9,888
582
121
7
0
330,860
3
L
Camazotz
8,633
508
75
4
0
372,674
3
W
Baba Yaga
8,266
486
99
6
0
347,262
2
W
Geb
7,756
456
39
2
0
356,309
9
L
Sol
8,321
489
100
6
0
274,231
1
W
Cthulhu
8,492
500
80
5
0
340,803
8
L
Ares
8,642
508
28
2
0
315,064
5
W
Ratatoskr
10,129
596
84
5
0
384,658
3
W
Neith
8,511
501
93
5
0
281,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role