Player Matchup

Cerberus
Cerberus
FledMicrobe155
Cerberus
Level 67
God Stats
6W - 5L
1,649 SR
Queue Stats
198W - 204L
1,478 Elo+
Party 1
Nemesis
Nemesis
KernerDoll
Nemesis
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
63W - 62L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
King Kaeman
Nu Wa
Level 101
God Stats
43W - 39L
1,333 SR
Queue Stats
1,044W - 1,134L
1,464 Elo+
Party 1
Apollo
Apollo
bmanbgm
Apollo
Level 8
God Stats
4W - 6L
1,654 SR
Queue Stats
12W - 20L
1,514 Elo+
Party 1
Hercules
Hercules
fa21
Hercules
Level 109
God Stats
5W - 9L
1,499 SR
Queue Stats
103W - 106L
1,494 Elo+
Party 2
Team Averages
Level 65
1,527 SR
1,504 Elo+

VS

Team Averages
Level 114
1,567 SR
1,516 Elo+
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IAmSadNoww
Ra
Level 96
God Stats
3W - 0L
1,759 SR
Queue Stats
138W - 88L
1,594 Elo+
Party 3
Atlas
Atlas
Sh00kon3
Atlas
Level 38
God Stats
14W - 8L
1,577 SR
Queue Stats
85W - 60L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 0 / 1
4,949
495
2,183
7,581
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
KernerDoll
Nemesis
10
3 / 2 / 0
5,878
588
1,969
5,573
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 2
5,599
560
3,195
4,068
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
bmanbgm
Apollo
6
0 / 5 / 1
4,301
430
3,590
6,248
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
fa21
Hercules
10
0 / 1 / 1
5,983
598
1,753
5,659
2,365
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 2 / 1
6,518
652
4,369
6,276
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
 
Cliodhna
10
0 / 0 / 0
5,541
554
2,650
4,707
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
 
Hachiman
10
2 / 1 / 1
5,350
535
5,542
5,260
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
3 / 0 / 1
6,266
627
2,402
3,017
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Sh00kon3
Atlas
9
2 / 0 / 3
5,787
579
3,511
5,670
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
11
11
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
1
2.25
W
Cliodhna
 
Cliodhna
0
0
0
0
W
Hachiman
 
Hachiman
2
1
1
2.5
L
Cerberus
0
0
1
0.5
W
3
0
1
3.5
L
Nemesis
KernerDoll
Nemesis
3
2
0
1.5
L
0
3
2
0.33
W
Atlas
Sh00kon3
Atlas
2
0
3
3.5
L
Apollo
bmanbgm
Apollo
0
5
1
0.1
L
Hercules
fa21
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,690
Damage
18,474
29,129
Taken
24,930
9,124
Mitigated
8,698
8,141
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,369
1,460
0
3,299
6,276
1,890
0
750
5,414
0
35,017
W
Cliodhna
 
Cliodhna
2,650
50
0
1,890
4,707
1,450
0
377
4,272
0
29,360
W
Hachiman
 
Hachiman
5,542
2,285
0
2,902
5,260
1,482
45
1,185
4,017
0
38,142
L
Cerberus
2,183
26
128
3,397
7,581
2,938
0
1,815
5,726
17,472
0
W
2,402
459
537
1,544
3,017
923
0
948
1,939
43,469
0
L
Nemesis
KernerDoll
Nemesis
1,969
677
0
2,611
5,573
1,442
0
1,043
4,432
0
25,431
L
3,195
600
0
250
4,068
903
0
663
3,361
31,417
0
W
Atlas
Sh00kon3
Atlas
3,511
1,143
75
2,138
5,670
2,953
0
1,702
3,910
10,936
0
L
Apollo
bmanbgm
Apollo
3,590
2,314
0
568
6,248
1,476
0
2,164
4,038
0
14,035
L
Hercules
fa21
Hercules
1,753
796
0
1,187
5,659
2,365
0
0
5,659
0
31,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
29,462
257
Minions Killed
325
0
Camps Cleared
0
974,785
Distance Traveled
1,038,666
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,518
652
79
8
0
231,453
2
W
Cliodhna
5,541
554
74
7
0
216,653
4
W
Hachiman
5,350
535
63
6
0
170,530
0
L
Cerberus
4,949
495
37
4
0
200,753
0
W
Ra
6,266
627
94
9
0
212,874
2
L
Nemesis
5,878
588
54
5
0
231,660
2
L
Nu Wa
5,599
560
62
6
0
158,920
5
W
Atlas
5,787
579
15
2
0
207,156
3
L
Apollo
4,301
430
30
3
0
178,515
0
L
Hercules
5,983
598
74
7
0
204,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role