Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AirSavage
Cthulhu
Level 63
God Stats
38W - 17L
1,783 SR
Queue Stats
81W - 45L
1,665 Elo+
Party 3
Danzaburou
Danzaburou
Aztracity
Danzaburou
Level 159
God Stats
7W - 4L
2,089 SR
Queue Stats
158W - 95L
1,695 Elo+
Party 3
Sol
Sol
Valdemir
Sol
Level 119
God Stats
3W - 1L
1,512 SR
Queue Stats
47W - 22L
1,669 Elo+
Party 3
Bastet
Bastet
YungVek
Bastet
Level 84
God Stats
3W - 1L
1,583 SR
Queue Stats
92W - 54L
1,621 Elo+
Party 3
Team Averages
Level 111
1,693 SR
1,630 Elo+

VS

Team Averages
Level 102
1,438 SR
1,454 Elo+
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DarkCullen
Nu Wa
Level 121
God Stats
18W - 12L
1,556 SR
Queue Stats
191W - 199L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GhedeNibo
Ah Muzen Cab
Level 68
God Stats
9W - 14L
1,481 SR
Queue Stats
552W - 583L
1,469 Elo+
Solo
Anubis
Anubis
PrinceVegeeta
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 225L
1,416 Elo+
Party 1
Horus
Horus
rex6973
Horus
Level 105
God Stats
6W - 9L
1,152 SR
Queue Stats
181W - 250L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 0 / 8
10,981
732
8,666
9,418
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
AirSavage
Cthulhu
18
4 / 1 / 13
11,077
738
12,493
12,870
10,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Aztracity
Danzaburou
20
11 / 1 / 9
13,119
875
23,825
15,822
6,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 1 / 10
12,253
817
12,653
13,430
4,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
YungVek
Bastet
19
7 / 0 / 11
11,851
790
13,220
13,058
5,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 7 / 1
9,659
644
7,768
21,207
20,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
18
1 / 5 / 0
10,235
682
11,567
11,962
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
GhedeNibo
Ah Muzen Cab
16
1 / 6 / 0
9,772
651
8,970
12,827
4,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 6 / 1
9,709
647
6,152
15,129
7,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
rex6973
Horus
16
0 / 4 / 1
9,508
634
4,692
20,979
17,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
6
28
Kills
3
3
Deaths
28
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
8
7
L
Yemoja
 
Yemoja
0
7
1
0.07
W
Cthulhu
AirSavage
Cthulhu
4
1
13
10.5
W
Danzaburou
Aztracity
Danzaburou
11
1
9
15.5
L
Nu Wa
1
5
0
0.2
L
Ah Muzen Cab
GhedeNibo
Ah Muzen Cab
1
6
0
0.17
L
1
6
1
0.25
W
3
1
10
8
W
Bastet
YungVek
Bastet
7
0
11
12.5
L
Horus
rex6973
Horus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,857
Damage
39,149
64,598
Taken
82,104
30,543
Mitigated
54,492
40,895
Healing
23,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,666
292
11,077
6,696
9,418
3,748
405
5,347
4,071
30,043
0
L
Yemoja
 
Yemoja
7,768
611
2,367
3,731
21,207
20,452
0
10,244
10,963
29,003
0
W
Cthulhu
AirSavage
Cthulhu
12,493
122
2,008
2,540
12,870
10,919
732
5,743
7,127
38,198
0
W
Danzaburou
Aztracity
Danzaburou
23,825
14,098
0
7,491
15,822
6,699
4,801
6,461
9,361
0
65,455
L
Nu Wa
11,567
2,908
68
1,246
11,962
4,731
364
4,989
6,933
55,395
0
L
Ah Muzen Cab
GhedeNibo
Ah Muzen Cab
8,970
1,270
0
1,716
12,827
4,451
0
5,457
7,346
0
36,633
L
6,152
116
89
3,343
15,129
7,437
0
7,993
7,126
26,818
0
W
12,653
2,683
0
6,402
13,430
4,038
2,704
4,696
7,670
68,621
0
W
Bastet
YungVek
Bastet
13,220
5,474
0
4,681
13,058
5,139
2,006
4,000
9,058
0
40,542
L
Horus
rex6973
Horus
4,692
2,081
3,727
7,417
20,979
17,421
0
5,107
15,764
998
15,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,281
Gold Earned
48,883
361
Minions Killed
264
0
Camps Cleared
0
1,690,048
Distance Traveled
1,213,382
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,981
732
46
3
0
355,218
1
L
Yemoja
9,659
644
53
4
0
233,277
3
W
Cthulhu
11,077
738
44
3
0
327,525
0
W
Danzaburou
13,119
875
120
8
0
344,009
2
L
Nu Wa
10,235
682
100
7
0
254,112
1
L
Ah Muzen Cab
9,772
651
53
4
0
228,362
0
L
Anubis
9,709
647
31
2
0
215,923
0
W
Sol
12,253
817
106
7
0
309,625
2
W
Bastet
11,851
790
45
3
0
353,671
0
L
Horus
9,508
634
27
2
0
281,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role