Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Impulse888668
Amaterasu
Level 16
God Stats
3W - 1L
1,447 SR
Queue Stats
10W - 13L
1,433 Elo+
Party 2
Scylla
Scylla
YungLongergo
Scylla
Level 155
God Stats
2W - 0L
1,572 SR
Queue Stats
102W - 63L
1,536 Elo+
Party 2
Team Averages
Level 106
1,506 SR
1,489 Elo+

VS

Team Averages
Level 31
1,476 SR
1,220 Elo+
Ah Muzen Cab
Ah Muzen Cab
Twigith
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,233 Elo+
Party 1
Cerberus
Cerberus
payten_dair
Cerberus
Level 37
God Stats
10W - 22L
1,410 SR
Queue Stats
23W - 41L
1,214 Elo+
Party 1
Loki
Loki
starryzoo315
Loki
Level 28
God Stats
5W - 9L
1,518 SR
Queue Stats
23W - 41L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 1 / 12
8,371
761
6,565
9,497
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Impulse888668
Amaterasu
12
4 / 3 / 11
9,015
820
7,184
13,238
10,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
15
9 / 2 / 6
10,320
938
12,873
7,615
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Twigith
Ah Muzen Cab
9
1 / 8 / 1
6,901
627
5,757
9,210
2,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
payten_dair
Cerberus
11
1 / 5 / 4
7,924
720
6,842
15,158
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 3 / 1
8,015
729
4,961
7,699
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
6
6
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
12
9
W
Amaterasu
Impulse888668
Amaterasu
4
3
11
3.17
L
Ah Muzen Cab
Twigith
Ah Muzen Cab
1
8
1
0.19
W
Scylla
9
2
6
6
L
Cerberus
payten_dair
Cerberus
1
5
4
0.6
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,622
Damage
17,560
30,350
Taken
32,067
20,166
Mitigated
12,346
9,773
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,565
428
481
2,393
9,497
7,247
454
3,576
5,921
18,520
0
W
Amaterasu
Impulse888668
Amaterasu
7,184
2,256
681
3,962
13,238
10,984
672
1,841
11,397
0
18,586
L
Ah Muzen Cab
Twigith
Ah Muzen Cab
5,757
1,597
0
844
9,210
2,354
0
5,737
3,344
0
16,937
W
Scylla
12,873
2,205
0
2,256
7,615
1,935
916
2,097
5,518
40,602
0
L
Cerberus
payten_dair
Cerberus
6,842
271
0
3,729
15,158
7,750
0
8,574
6,273
13,512
0
L
4,961
630
0
35
7,699
2,242
0
4,611
2,923
0
21,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,706
Gold Earned
22,840
143
Minions Killed
76
7
Camps Cleared
2
628,547
Distance Traveled
538,673
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,371
761
55
5
1
210,429
2
W
Amaterasu
9,015
820
17
2
1
210,044
0
L
Ah Muzen Cab
6,901
627
27
2
0
166,661
1
W
Scylla
10,320
938
71
6
5
208,074
0
L
Cerberus
7,924
720
20
2
1
178,202
0
L
Loki
8,015
729
29
3
1
193,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role