Player Matchup

Horus
Horus
CamoMcSlick
Horus
Level 123
God Stats
13W - 11L
1,615 SR
Queue Stats
169W - 167L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
Guesswhoswhite7
Cernunnos
Level 86
God Stats
24W - 19L
1,634 SR
Queue Stats
50W - 50L
1,517 Elo+
Party 1
Anubis
Anubis
Rubendinho-
Anubis
Level 124
God Stats
24W - 18L
1,573 SR
Queue Stats
359W - 358L
1,515 Elo+
Solo
Jormungandr
Jormungandr
fiendchaos
Jormungandr
Level 135
God Stats
4W - 3L
1,545 SR
Queue Stats
74W - 59L
1,669 Elo+
Solo
Fenrir
Fenrir
saintsfan707
Fenrir
Level 139
God Stats
27W - 25L
1,564 SR
Queue Stats
255W - 231L
1,491 Elo+
Solo
Team Averages
Level 121
1,586 SR
1,539 Elo+

VS

Team Averages
Level 109
1,477 SR
1,500 Elo+
Ravana
Ravana
DinoNinja01
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 154L
1,487 Elo+
Party 2
Skadi
Skadi
Its Omenz
Skadi
Level 119
God Stats
1W - 2L
1,495 SR
Queue Stats
131W - 116L
1,495 Elo+
Solo
Xing Tian
Xing Tian
Mackornik
Xing Tian
Level 125
God Stats
7W - 11L
1,280 SR
Queue Stats
433W - 405L
1,529 Elo+
Party 2
Set
Set
NWLT Zero
Set
Level 104
God Stats
14W - 12L
1,576 SR
Queue Stats
481W - 469L
1,513 Elo+
Party 2
Merlin
Merlin
silversoul2709
Merlin
Level 129
God Stats
3W - 6L
1,534 SR
Queue Stats
307W - 310L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
6,236
567
5,456
9,534
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Guesswhoswhite7
Cernunnos
11
3 / 1 / 2
6,741
613
7,089
5,113
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
5 / 0 / 3
8,035
730
8,447
5,759
3,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
fiendchaos
Jormungandr
12
3 / 1 / 3
7,124
648
5,325
6,274
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
11
4 / 1 / 3
6,609
601
3,888
6,593
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
1 / 4 / 1
5,343
486
3,543
5,820
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
Its Omenz
Skadi
10
4 / 3 / 2
6,107
555
3,460
6,249
826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Mackornik
Xing Tian
9
1 / 2 / 4
5,543
504
4,970
13,370
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 0
5,777
525
3,311
10,102
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
5,317
483
1,992
5,147
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
6
7
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Ravana
1
4
1
0.38
W
Cernunnos
Guesswhoswhite7
Cernunnos
3
1
2
4
L
Skadi
Its Omenz
Skadi
4
3
2
1.67
L
Xing Tian
Mackornik
Xing Tian
1
2
4
1.5
L
0
4
0
0
W
Anubis
5
0
3
6.5
W
Jormungandr
fiendchaos
Jormungandr
3
1
3
4.5
W
Fenrir
4
1
3
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,205
Damage
17,276
33,273
Taken
40,688
17,446
Mitigated
13,265
14,080
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,456
2,567
467
2,239
9,534
4,754
0
3,359
6,175
0
16,339
L
Ravana
3,543
987
0
1,726
5,820
1,806
0
1,507
4,313
0
25,054
W
Cernunnos
Guesswhoswhite7
Cernunnos
7,089
2,677
0
2,119
5,113
1,509
0
1,429
3,684
0
40,531
L
Skadi
Its Omenz
Skadi
3,460
1,533
0
1,802
6,249
826
0
0
6,249
0
26,810
L
Xing Tian
Mackornik
Xing Tian
4,970
1,001
0
4,311
13,370
4,724
0
4,156
9,214
15,822
0
L
3,311
1,307
0
2,899
10,102
4,949
0
5,717
4,385
0
36,157
W
Anubis
8,447
403
0
4,450
5,759
3,048
329
1,619
4,140
61,494
0
W
Jormungandr
fiendchaos
Jormungandr
5,325
2,485
0
1,590
6,274
5,642
772
35
6,239
38,716
0
W
Fenrir
3,888
823
0
3,215
6,593
2,493
198
520
6,073
0
30,858
L
1,992
48
0
452
5,147
960
0
2,392
2,755
28,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,745
Gold Earned
28,087
368
Minions Killed
272
0
Camps Cleared
0
1,046,546
Distance Traveled
1,074,155
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,236
567
23
2
0
208,118
1
L
Ravana
5,343
486
51
5
0
243,718
6
W
Cernunnos
6,741
613
79
7
0
208,634
3
L
Skadi
6,107
555
50
5
0
197,823
0
L
Xing Tian
5,543
504
19
2
0
227,007
3
L
Set
5,777
525
82
7
0
210,180
3
W
Anubis
8,035
730
121
11
0
194,711
2
W
Jormungandr
7,124
648
81
7
0
200,296
2
W
Fenrir
6,609
601
64
6
0
234,787
3
L
Merlin
5,317
483
70
6
0
195,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role