Player Matchup

Bellona
Bellona
IlBigDripKII
Bellona
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 48L
1,273 Elo+
Party 2
Cthulhu
Cthulhu
Qdaddy169
Cthulhu
Level 25
God Stats
0W - 3L
1,361 SR
Queue Stats
2W - 14L
1,280 Elo+
Party 2
Pele
Pele
RUBIO905
Pele
Level 18
God Stats
11W - 13L
1,373 SR
Queue Stats
28W - 50L
1,294 Elo+
Party 2
Ganesha
Ganesha
ViperAqua
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,213 Elo+
Party 2
Janus
Janus
xZone_Scopez-
Janus
Level 41
God Stats
0W - 3L
1,361 SR
Queue Stats
28W - 39L
1,343 Elo+
Party 2
Team Averages
Level 25
1,419 SR
1,281 Elo+

VS

Team Averages
Level 68
1,499 SR
1,396 Elo+
Zeus
Zeus
 
Zeus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Devil_Pheonix_ZR
Amaterasu
Level 88
God Stats
2W - 1L
1,478 SR
Queue Stats
161W - 179L
1,389 Elo+
Solo
Arachne
Arachne
WonderPanic123
Arachne
Level 105
God Stats
12W - 4L
1,799 SR
Queue Stats
87W - 71L
1,455 Elo+
Party 1
Cernunnos
Cernunnos
ccamarena310
Cernunnos
Level 13
God Stats
2W - 2L
1,218 SR
Queue Stats
4W - 14L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IlBigDripKII
Bellona
6
1 / 2 / 1
4,821
482
2,912
5,520
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Qdaddy169
Cthulhu
7
0 / 2 / 0
4,172
417
1,797
4,305
1,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
8
1 / 4 / 0
4,974
497
2,490
7,104
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
ViperAqua
Ganesha
7
0 / 2 / 0
4,422
442
1,331
5,421
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,866
487
913
6,243
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 0 / 4
6,642
664
3,451
3,002
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
9
2 / 0 / 2
5,676
568
3,255
4,183
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
10
1 / 1 / 3
5,618
562
3,954
5,583
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
8 / 1 / 1
6,850
685
4,873
6,484
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
ccamarena310
Cernunnos
9
2 / 0 / 1
5,100
510
3,005
3,185
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
15
15
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
4
4
W
Cthulhu
 
Cthulhu
2
0
2
3
W
Amaterasu
1
1
3
2.5
L
Bellona
IlBigDripKII
Bellona
1
2
1
0.75
L
Cthulhu
Qdaddy169
Cthulhu
0
2
0
0
L
Pele
1
4
0
0.25
L
Ganesha
ViperAqua
Ganesha
0
2
0
0
W
8
1
1
8.5
W
Cernunnos
ccamarena310
Cernunnos
2
0
1
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,443
Damage
18,538
28,593
Taken
22,437
11,632
Mitigated
9,812
6,440
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,451
1,179
0
820
3,002
814
222
596
2,406
33,977
0
W
Cthulhu
 
Cthulhu
3,255
219
350
1,624
4,183
2,472
0
1,604
2,446
14,760
0
W
Amaterasu
3,954
1,876
0
2,648
5,583
3,542
536
94
5,489
0
21,315
L
Bellona
IlBigDripKII
Bellona
2,912
1,480
0
1,198
5,520
3,624
0
227
5,293
0
12,935
L
Cthulhu
Qdaddy169
Cthulhu
1,797
72
0
546
4,305
1,769
0
1,325
2,980
13,450
0
L
Pele
2,490
994
0
2,448
7,104
2,094
0
1,254
5,850
0
21,315
L
Ganesha
ViperAqua
Ganesha
1,331
212
0
1,220
5,421
2,440
0
1,930
3,491
7,649
0
W
4,873
3,812
0
1,844
6,484
2,028
0
223
6,261
0
39,757
W
Cernunnos
ccamarena310
Cernunnos
3,005
1,201
0
699
3,185
956
0
1,295
1,794
0
16,275
L
913
211
0
1,028
6,243
1,705
0
1,970
4,273
21,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,255
Gold Earned
29,886
171
Minions Killed
247
0
Camps Cleared
0
933,700
Distance Traveled
999,272
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,642
664
81
8
0
183,827
4
W
Cthulhu
5,676
568
21
2
0
183,991
2
W
Amaterasu
5,618
562
35
4
0
214,839
4
L
Bellona
4,821
482
36
4
0
204,618
2
L
Cthulhu
4,172
417
35
4
0
180,508
1
L
Pele
4,974
497
53
5
0
195,687
1
L
Ganesha
4,422
442
2
0
0
171,589
1
W
Arachne
6,850
685
81
8
0
240,704
3
W
Cernunnos
5,100
510
29
3
0
175,911
1
L
Janus
4,866
487
45
5
0
181,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role