Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
A Lazy Cougar
Chaac
Level 129
God Stats
12W - 6L
1,640 SR
Queue Stats
38W - 27L
1,695 Elo+
Party 1
Cliodhna
Cliodhna
GagePrevails
Cliodhna
Level 63
God Stats
9W - 2L
1,675 SR
Queue Stats
18W - 5L
1,684 Elo+
Party 1
Nox
Nox
LILKINGSEMPF
Nox
Level 128
God Stats
9W - 11L
1,539 SR
Queue Stats
104W - 78L
1,546 Elo+
Party 1
Shiva
Shiva
SIR P00PZ
Shiva
Level 129
God Stats
15W - 3L
1,804 SR
Queue Stats
221W - 147L
1,652 Elo+
Party 1
Team Averages
Level 113
1,632 SR
1,615 Elo+

VS

Team Averages
Level 98
1,551 SR
1,461 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Evil-sKing
Danzaburou
Level 146
God Stats
10W - 6L
1,701 SR
Queue Stats
73W - 75L
1,428 Elo+
Solo
Yu Huang
Yu Huang
Trippin Inks
Yu Huang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Thanatos
Thanatos
darckdevill
Thanatos
Level 107
God Stats
0W - 4L
1,379 SR
Queue Stats
50W - 70L
1,423 Elo+
Solo
Cthulhu
Cthulhu
vI Ghost lv
Cthulhu
Level 65
God Stats
0W - 1L
1,677 SR
Queue Stats
95W - 99L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
1 / 1 / 6
8,351
759
5,125
5,726
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
5 / 0 / 6
8,597
782
6,510
12,720
7,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
GagePrevails
Cliodhna
15
6 / 2 / 6
8,647
786
9,373
8,542
3,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 4
8,733
794
4,781
5,077
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
SIR P00PZ
Shiva
14
2 / 1 / 10
8,059
733
7,636
10,827
11,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 0
7,215
656
9,192
8,564
2,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Evil-sKing
Danzaburou
16
2 / 1 / 1
8,503
773
4,513
6,785
2,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Trippin Inks
Yu Huang
15
1 / 3 / 3
7,914
719
6,719
6,095
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
darckdevill
Thanatos
12
1 / 7 / 1
7,104
646
3,293
10,162
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
vI Ghost lv
Cthulhu
14
1 / 3 / 2
7,643
695
8,270
12,534
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
18
Kills
6
6
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
6
4
L
Janus
 
Janus
1
4
0
0.25
W
5
0
6
8
L
Danzaburou
Evil-sKing
Danzaburou
2
1
1
2.5
W
Cliodhna
GagePrevails
Cliodhna
6
2
6
4.5
W
4
2
4
3
W
Shiva
SIR P00PZ
Shiva
2
1
10
7
L
Yu Huang
Trippin Inks
Yu Huang
1
3
3
0.83
L
Thanatos
darckdevill
Thanatos
1
7
1
0.21
L
Cthulhu
vI Ghost lv
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
31,987
42,892
Taken
44,140
26,800
Mitigated
18,828
14,644
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,125
476
0
2,799
5,726
2,080
583
3,123
2,467
38,886
0
L
Janus
 
Janus
9,192
197
0
2,199
8,564
2,347
70
1,264
7,238
22,894
0
W
6,510
560
0
4,937
12,720
7,938
336
8,013
4,599
0
13,917
L
Danzaburou
Evil-sKing
Danzaburou
4,513
1,192
0
2,545
6,785
2,501
353
2,737
3,898
0
36,098
W
Cliodhna
GagePrevails
Cliodhna
9,373
556
0
3,087
8,542
3,034
482
3,940
4,414
0
22,079
W
4,781
179
0
250
5,077
2,035
334
1,618
3,394
25,281
0
W
Shiva
SIR P00PZ
Shiva
7,636
1,111
1,412
2,159
10,827
11,713
0
6,682
3,837
0
21,730
L
Yu Huang
Trippin Inks
Yu Huang
6,719
513
0
498
6,095
2,393
216
2,131
3,920
29,238
0
L
Thanatos
darckdevill
Thanatos
3,293
120
0
3,306
10,162
3,604
61
886
9,190
0
8,091
L
Cthulhu
vI Ghost lv
Cthulhu
8,270
181
263
3,398
12,534
7,983
0
2,476
9,988
21,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
38,379
222
Minions Killed
199
0
Camps Cleared
0
1,209,504
Distance Traveled
1,069,387
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,351
759
89
8
0
239,881
3
L
Janus
7,215
656
38
3
0
224,878
0
W
Chaac
8,597
782
21
2
0
250,675
0
L
Danzaburou
8,503
773
72
7
0
206,725
2
W
Cliodhna
8,647
786
30
3
0
256,434
2
W
Nox
8,733
794
57
5
0
198,638
4
W
Shiva
8,059
733
25
2
0
263,876
3
L
Yu Huang
7,914
719
60
5
0
201,077
1
L
Thanatos
7,104
646
12
1
0
221,727
0
L
Cthulhu
7,643
695
17
2
0
214,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role