Player Matchup

Gilgamesh
Gilgamesh
P0T3NT
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,745 Elo+
Party 1
Anubis
Anubis
Patriot56
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,627 Elo+
Party 1
Medusa
Medusa
Pawsley
Medusa
Level 17
God Stats
1W - 1L
1,315 SR
Queue Stats
2W - 2L
1,672 Elo+
Party 1
Jormungandr
Jormungandr
Ssnaeb
Jormungandr
Level 49
God Stats
3W - 3L
1,662 SR
Queue Stats
400W - 409L
1,506 Elo+
Solo
Ymir
Ymir
michikokawashi
Ymir
Level 13
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 2L
1,672 Elo+
Party 1
Team Averages
Level 43
1,546 SR
1,644 Elo+

VS

Team Averages
Level 80
1,462 SR
1,401 Elo+
Shiva
Shiva
AlansGey
Shiva
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 3
Persephone
Persephone
BoiRadley
Persephone
Level 125
God Stats
1W - 2L
1,604 SR
Queue Stats
6W - 20L
1,250 Elo+
Party 2
Hachiman
Hachiman
ItalianDefense
Hachiman
Level 119
God Stats
1W - 0L
1,494 SR
Queue Stats
3W - 14L
1,276 Elo+
Party 2
Thor
Thor
byasftw
Thor
Level 106
God Stats
4W - 6L
1,150 SR
Queue Stats
284W - 334L
1,573 Elo+
Party 3
Athena
Athena
smolbabynugget
Athena
Level 49
God Stats
5W - 4L
1,565 SR
Queue Stats
7W - 13L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
P0T3NT
Gilgamesh
16
5 / 5 / 2
9,485
527
13,716
18,764
12,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Patriot56
Anubis
15
6 / 6 / 3
9,327
518
14,517
15,257
7,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Pawsley
Medusa
13
0 / 6 / 5
7,668
426
4,665
11,467
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Ssnaeb
Jormungandr
14
0 / 2 / 0
8,781
488
6,314
12,278
10,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 3 / 6
7,595
422
3,800
13,684
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AlansGey
Shiva
18
6 / 0 / 5
11,251
625
13,765
14,960
9,787
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
BoiRadley
Persephone
17
6 / 3 / 7
11,266
626
12,694
8,827
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
16
5 / 3 / 6
9,640
536
14,178
11,200
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
byasftw
Thor
18
4 / 3 / 12
10,664
592
11,405
15,676
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 3 / 12
8,925
496
4,137
15,107
14,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
12
Kills
22
22
Deaths
12
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Shiva
AlansGey
Shiva
6
0
5
8.5
W
Persephone
BoiRadley
Persephone
6
3
7
3.17
W
Hachiman
5
3
6
2.67
L
Gilgamesh
P0T3NT
Gilgamesh
5
5
2
1.2
L
Anubis
Patriot56
Anubis
6
6
3
1.25
L
Medusa
Pawsley
Medusa
0
6
5
0.42
L
Jormungandr
Ssnaeb
Jormungandr
0
2
0
0
W
Thor
byasftw
Thor
4
3
12
3.33
L
1
3
6
1.33
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,012
Damage
56,179
71,450
Taken
65,770
44,728
Mitigated
34,998
12,927
Healing
15,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AlansGey
Shiva
13,765
4,081
220
6,248
14,960
9,787
2,766
8,205
6,755
0
76,859
W
Persephone
BoiRadley
Persephone
12,694
202
0
1,258
8,827
2,266
1,310
3,656
5,168
71,118
0
W
Hachiman
14,178
7,668
0
5,382
11,200
3,591
279
2,797
8,403
0
74,079
L
Gilgamesh
P0T3NT
Gilgamesh
13,716
5,757
0
1,656
18,764
12,412
0
4,159
14,445
0
78,864
L
Anubis
Patriot56
Anubis
14,517
509
0
5,294
15,257
7,688
30
5,357
9,546
56,147
0
L
Medusa
Pawsley
Medusa
4,665
2,720
0
1,054
11,467
3,851
0
2,566
8,817
0
34,416
L
Jormungandr
Ssnaeb
Jormungandr
6,314
2,026
0
2,769
12,278
10,365
345
616
11,646
58,370
0
W
Thor
byasftw
Thor
11,405
3,853
0
240
15,676
5,240
1,257
4,092
11,584
0
76,684
L
3,800
528
613
1,541
13,684
10,412
0
3,270
10,250
13,181
0
W
4,137
1,153
0
2,286
15,107
14,114
112
5,880
9,227
18,411
1,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,856
Gold Earned
51,746
445
Minions Killed
552
0
Camps Cleared
0
1,693,022
Distance Traveled
1,853,499
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,251
625
152
8
0
390,647
2
W
Persephone
11,266
626
127
7
0
378,411
6
W
Hachiman
9,640
536
122
7
0
311,647
5
L
Gilgamesh
9,485
527
125
7
0
369,914
5
L
Anubis
9,327
518
93
5
0
297,508
0
L
Medusa
7,668
426
77
4
0
332,649
2
L
Jormungandr
8,781
488
131
7
0
358,094
3
W
Thor
10,664
592
123
7
0
367,966
1
L
Ymir
7,595
422
19
1
0
334,857
0
W
Athena
8,925
496
28
2
0
404,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role