Player Matchup

Neith
Neith
ArchiTekken
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,629 Elo+
Party 3
Ao Kuang
Ao Kuang
EpicLegendsOfMe
Ao Kuang
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 36L
1,354 Elo+
Party 3
Janus
Janus
HamteIzi
Janus
Level 45
God Stats
9W - 9L
1,287 SR
Queue Stats
66W - 79L
1,293 Elo+
Party 2
Fenrir
Fenrir
SirLycanfire
Fenrir
Level 54
God Stats
0W - 2L
1,539 SR
Queue Stats
73W - 84L
1,270 Elo+
Party 2
Kumbhakarna
Kumbhakarna
severo245tigre
Kumbhakarna
Level 54
God Stats
3W - 5L
1,617 SR
Queue Stats
69W - 75L
1,334 Elo+
Party 2
Team Averages
Level 40
1,489 SR
1,376 Elo+

VS

Team Averages
Level 73
1,511 SR
1,394 Elo+
Vulcan
Vulcan
ITZ_KEY_YT
Vulcan
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 119L
1,353 Elo+
Party 4
Chaac
Chaac
SuperAdobo
Chaac
Level 138
God Stats
8W - 3L
1,485 SR
Queue Stats
323W - 306L
1,415 Elo+
Solo
Cerberus
Cerberus
ZenyGyo
Cerberus
Level 38
God Stats
2W - 1L
1,432 SR
Queue Stats
98W - 90L
1,321 Elo+
Party 4
Neith
Neith
horatiodub
Neith
Level 107
God Stats
12W - 9L
1,612 SR
Queue Stats
160W - 176L
1,442 Elo+
Party 1
Arachne
Arachne
smokesdgoat
Arachne
Level 43
God Stats
8W - 11L
1,525 SR
Queue Stats
91W - 109L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,290
372
8,199
13,730
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
17
8 / 7 / 6
11,796
472
17,446
24,926
8,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
HamteIzi
Janus
18
6 / 5 / 3
11,612
464
13,720
14,063
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
2 / 7 / 5
11,687
467
10,740
22,620
21,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
severo245tigre
Kumbhakarna
17
2 / 1 / 7
11,456
458
9,630
22,272
22,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ITZ_KEY_YT
Vulcan
19
5 / 5 / 6
12,843
514
17,813
12,637
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
20
5 / 4 / 5
13,702
548
18,395
24,483
24,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ZenyGyo
Cerberus
16
1 / 3 / 11
11,447
458
7,243
22,734
24,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
19
8 / 2 / 4
13,400
536
13,137
10,807
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
smokesdgoat
Arachne
20
8 / 4 / 6
14,282
571
16,226
21,345
9,228
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
18
Kills
27
27
Deaths
18
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Ao Kuang
8
7
6
1.57
L
Janus
HamteIzi
Janus
6
5
3
1.5
W
Vulcan
ITZ_KEY_YT
Vulcan
5
5
6
1.6
L
Fenrir
2
7
5
0.64
W
Chaac
5
4
5
1.88
W
Cerberus
ZenyGyo
Cerberus
1
3
11
2.17
W
Neith
8
2
4
5
L
Kumbhakarna
severo245tigre
Kumbhakarna
2
1
7
5.5
W
Arachne
smokesdgoat
Arachne
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,735
Damage
72,814
97,611
Taken
92,006
63,492
Mitigated
68,431
21,957
Healing
20,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,199
3,333
0
902
13,730
6,223
926
4,168
9,562
0
56,170
L
Ao Kuang
17,446
6,027
0
4,869
24,926
8,922
0
7,603
17,323
67,547
0
L
Janus
HamteIzi
Janus
13,720
715
0
2,933
14,063
4,664
0
3,696
10,367
73,912
0
W
Vulcan
ITZ_KEY_YT
Vulcan
17,813
3,590
0
526
12,637
5,106
0
6,908
5,729
87,601
0
L
Fenrir
10,740
2,155
0
6,640
22,620
21,348
1,312
5,109
17,511
0
79,565
W
Chaac
18,395
2,320
0
7,632
24,483
24,235
111
9,730
14,753
0
92,172
W
Cerberus
ZenyGyo
Cerberus
7,243
1,089
0
3,400
22,734
24,885
27
10,645
12,089
24,953
0
W
Neith
13,137
5,507
0
4,223
10,807
4,977
642
4,304
6,503
0
101,173
L
Kumbhakarna
severo245tigre
Kumbhakarna
9,630
311
0
6,613
22,272
22,335
0
4,614
17,658
55,105
0
W
Arachne
smokesdgoat
Arachne
16,226
10,769
0
4,347
21,345
9,228
95
9,326
12,019
0
147,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,841
Gold Earned
65,674
576
Minions Killed
679
0
Camps Cleared
0
2,271,495
Distance Traveled
2,468,506
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,290
372
110
4
0
427,364
0
L
Ao Kuang
11,796
472
94
4
0
417,085
0
L
Janus
11,612
464
114
5
0
479,571
6
W
Vulcan
12,843
514
126
5
0
469,940
8
L
Fenrir
11,687
467
149
6
0
455,651
0
W
Chaac
13,702
548
177
7
0
483,728
3
W
Cerberus
11,447
458
27
1
0
500,698
11
W
Neith
13,400
536
167
7
0
463,035
8
L
Kumbhakarna
11,456
458
109
4
0
491,824
19
W
Arachne
14,282
571
182
7
0
551,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role