Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MrDeadlySins
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,311 Elo+
Solo
Tyr
Tyr
ProAgentStrange
Tyr
Level 138
God Stats
9W - 8L
1,522 SR
Queue Stats
206W - 205L
1,541 Elo+
Solo
Jing Wei
Jing Wei
Shadowthrill
Jing Wei
Level 49
God Stats
0W - 2L
1,319 SR
Queue Stats
8W - 19L
1,345 Elo+
Solo
Team Averages
Level 103
1,468 SR
1,439 Elo+

VS

Team Averages
Level 86
1,542 SR
1,538 Elo+
Chernobog
Chernobog
 
Chernobog
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
F1uffz
Anubis
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
355W - 350L
1,535 Elo+
Solo
Athena
Athena
SimplyLiberty
Athena
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 40L
1,523 Elo+
Solo
Cliodhna
Cliodhna
davdoesnotexist
Cliodhna
Level 105
God Stats
16W - 5L
1,763 SR
Queue Stats
91W - 77L
1,549 Elo+
Party 1
Yemoja
Yemoja
papa-smurrf420
Yemoja
Level 27
God Stats
2W - 2L
1,448 SR
Queue Stats
25W - 25L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 2 / 2
8,066
538
7,062
9,184
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
11
1 / 2 / 3
7,395
493
5,212
12,658
5,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
10
0 / 7 / 0
6,068
405
1,291
8,195
2,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 4 / 3
8,826
588
8,686
14,492
6,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Shadowthrill
Jing Wei
13
1 / 2 / 2
7,800
520
8,418
9,515
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 1 / 5
8,473
565
6,231
9,654
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
F1uffz
Anubis
14
1 / 7 / 2
8,501
567
7,162
12,040
4,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 2 / 7
7,620
508
2,925
12,100
6,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
15
9 / 1 / 4
9,440
629
11,290
11,314
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 0 / 4
8,884
592
6,011
3,867
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
17
17
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
2
2
3
L
Fenrir
 
Fenrir
1
2
3
1.25
W
Chernobog
 
Chernobog
2
1
5
4.5
W
Anubis
F1uffz
Anubis
1
7
2
0.29
L
Anubis
0
7
0
0
L
4
4
3
1.38
L
Jing Wei
Shadowthrill
Jing Wei
1
2
2
1
W
1
2
7
2.25
W
Cliodhna
9
1
4
11
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,669
Damage
33,619
54,044
Taken
48,975
20,454
Mitigated
19,277
22,983
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,062
1,534
0
7,148
9,184
3,903
0
1,856
7,328
0
49,815
L
Fenrir
 
Fenrir
5,212
1,672
1,109
5,258
12,658
5,459
144
2,553
10,105
0
31,748
W
Chernobog
 
Chernobog
6,231
3,495
0
3,908
9,654
2,758
220
0
9,654
0
54,266
W
Anubis
F1uffz
Anubis
7,162
919
0
3,509
12,040
4,279
0
0
12,040
50,263
0
L
Anubis
1,291
171
0
415
8,195
2,365
46
3,519
4,676
20,978
0
L
8,686
995
0
4,228
14,492
6,662
0
7,468
7,024
0
56,369
L
Jing Wei
Shadowthrill
Jing Wei
8,418
6,092
0
4,825
9,515
2,065
192
682
8,833
0
56,543
W
2,925
821
2,199
2,836
12,100
6,832
0
62
12,038
17,538
2,970
W
Cliodhna
11,290
1,734
0
5,054
11,314
3,985
0
454
10,860
0
62,531
W
6,011
579
477
774
3,867
1,423
29
775
3,092
54,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,155
Gold Earned
42,918
393
Minions Killed
459
0
Camps Cleared
0
1,441,708
Distance Traveled
1,472,376
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,066
538
86
6
0
331,923
3
L
Fenrir
7,395
493
37
2
0
298,851
7
W
Chernobog
8,473
565
116
8
0
286,857
3
W
Anubis
8,501
567
116
8
0
223,971
7
L
Anubis
6,068
405
39
3
0
219,770
0
L
Tyr
8,826
588
117
8
0
292,683
0
L
Jing Wei
7,800
520
114
8
0
298,481
1
W
Athena
7,620
508
30
2
0
333,776
5
W
Cliodhna
9,440
629
88
6
0
335,035
3
W
Yemoja
8,884
592
109
7
0
292,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role