Player Matchup

Kukulkan
Kukulkan
DiggyGames
Kukulkan
Level 89
God Stats
2W - 2L
1,230 SR
Queue Stats
170W - 179L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
Fenrir4twenty
Sun Wukong
Level 99
God Stats
27W - 13L
1,483 SR
Queue Stats
286W - 319L
1,302 Elo+
Party 2
Da Ji
Da Ji
TAS_Gustavo
Da Ji
Level 28
God Stats
5W - 3L
1,393 SR
Queue Stats
19W - 34L
1,242 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
hugopedrovalente
Ah Muzen Cab
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 69L
1,230 Elo+
Party 3
Ares
Ares
rnarmalade
Ares
Level 29
God Stats
8W - 6L
1,386 SR
Queue Stats
245W - 282L
1,259 Elo+
Party 2
Team Averages
Level 55
1,398 SR
1,271 Elo+

VS

Team Averages
Level 67
1,374 SR
1,318 Elo+
Bellona
Bellona
DrDogg024
Bellona
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,362 Elo+
Party 1
Nemesis
Nemesis
KubbKubb
Nemesis
Level 20
God Stats
9W - 18L
1,321 SR
Queue Stats
26W - 38L
1,310 Elo+
Party 1
Apollo
Apollo
LordDutchBoy
Apollo
Level 67
God Stats
0W - 2L
1,266 SR
Queue Stats
59W - 63L
1,334 Elo+
Party 1
Zeus
Zeus
SlimBoi179852
Zeus
Level 17
God Stats
5W - 9L
1,265 SR
Queue Stats
9W - 26L
1,221 Elo+
Party 1
Baron Samedi
Baron Samedi
mellowpanda420
Baron Samedi
Level 160
God Stats
14W - 16L
1,517 SR
Queue Stats
54W - 69L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DiggyGames
Kukulkan
20
15 / 0 / 9
13,568
617
20,194
7,134
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Fenrir4twenty
Sun Wukong
18
10 / 3 / 9
12,172
553
19,627
20,468
15,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 5 / 8
11,476
522
10,051
17,190
7,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
hugopedrovalente
Ah Muzen Cab
16
1 / 2 / 10
10,545
479
7,873
11,305
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 4 / 19
10,750
489
5,645
21,645
22,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrDogg024
Bellona
14
2 / 9 / 4
10,010
455
9,817
22,913
16,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
KubbKubb
Nemesis
15
4 / 8 / 5
10,450
475
9,644
17,641
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
14
3 / 3 / 4
9,765
444
10,763
12,773
4,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 9 / 2
9,344
425
9,766
14,182
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
mellowpanda420
Baron Samedi
14
4 / 7 / 3
9,297
423
11,838
15,702
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
36
Kills
14
14
Deaths
36
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DiggyGames
Kukulkan
15
0
9
19.5
L
Bellona
DrDogg024
Bellona
2
9
4
0.44
W
Sun Wukong
Fenrir4twenty
Sun Wukong
10
3
9
4.83
L
Nemesis
KubbKubb
Nemesis
4
8
5
0.81
L
Apollo
3
3
4
1.67
L
1
9
2
0.22
W
8
5
8
2.4
W
Ah Muzen Cab
hugopedrovalente
Ah Muzen Cab
1
2
10
3
L
Baron Samedi
mellowpanda420
Baron Samedi
4
7
3
0.79
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,390
Damage
51,828
77,742
Taken
83,211
52,805
Mitigated
38,787
24,522
Healing
17,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DiggyGames
Kukulkan
20,194
2,189
0
1,646
7,134
3,576
1,516
1,878
5,168
99,441
0
L
Bellona
DrDogg024
Bellona
9,817
1,933
0
4,083
22,913
16,862
559
3,737
19,071
181
56,604
W
Sun Wukong
Fenrir4twenty
Sun Wukong
19,627
4,732
0
8,174
20,468
15,084
46
3,692
16,664
0
76,378
L
Nemesis
KubbKubb
Nemesis
9,644
5,589
0
3,612
17,641
6,684
84
5,179
12,342
0
47,114
L
Apollo
10,763
6,999
0
3,198
12,773
4,103
2,921
2,939
9,766
0
57,130
L
9,766
1,317
0
625
14,182
4,742
917
6,521
7,489
47,006
0
W
10,051
2,263
0
5,174
17,190
7,017
1,002
2,262
14,818
0
67,782
W
Ah Muzen Cab
hugopedrovalente
Ah Muzen Cab
7,873
1,301
0
4,711
11,305
4,359
3,177
4,429
6,836
0
76,332
L
Baron Samedi
mellowpanda420
Baron Samedi
11,838
536
1,680
4,246
15,702
6,396
197
6,687
8,831
44,490
0
W
5,645
260
293
4,524
21,645
22,769
285
8,905
12,490
20,373
1,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,511
Gold Earned
48,866
568
Minions Killed
439
0
Camps Cleared
0
2,157,077
Distance Traveled
1,789,132
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,568
617
179
8
0
430,713
3
L
Bellona
10,010
455
108
5
0
338,497
2
W
Sun Wukong
12,172
553
132
6
0
419,350
5
L
Nemesis
10,450
475
68
3
0
334,580
0
L
Apollo
9,765
444
110
5
0
429,626
4
L
Zeus
9,344
425
90
4
0
353,070
0
W
Da Ji
11,476
522
90
4
0
414,708
0
W
Ah Muzen Cab
10,545
479
129
6
0
460,519
0
L
Baron Samedi
9,297
423
63
3
0
333,359
7
W
Ares
10,750
489
38
2
0
431,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role