Player Matchup

Achilles
Achilles
Buchecha1
Achilles
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,410 Elo+
Party 2
Medusa
Medusa
DKLsw4G
Medusa
Level 102
God Stats
1W - 0L
1,743 SR
Queue Stats
26W - 23L
1,429 Elo+
Party 2
Ra
Ra
JO4KO
Ra
Level 160
God Stats
29W - 18L
1,648 SR
Queue Stats
410W - 296L
1,693 Elo+
Solo
Team Averages
Level 117
1,630 SR
1,510 Elo+

VS

Team Averages
Level 63
1,500 SR
1,379 Elo+
Freya
Freya
MeninoGreviuS
Freya
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,375 Elo+
Party 1
Bacchus
Bacchus
Spynity
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Rama
Rama
jaovictorlima
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Buchecha1
Achilles
12
4 / 4 / 14
8,091
809
6,259
12,847
6,965
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
DKLsw4G
Medusa
13
7 / 0 / 10
8,685
869
9,653
8,288
3,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
14
10 / 0 / 7
9,369
937
11,080
5,273
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
6,220
622
4,253
9,502
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Spynity
Bacchus
11
3 / 6 / 1
7,060
706
5,701
10,586
12,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 8 / 3
5,806
581
1,960
9,931
2,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
4
4
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Buchecha1
Achilles
4
4
14
2.75
W
Medusa
DKLsw4G
Medusa
7
0
10
12
W
Ra
10
0
7
13.5
L
1
7
3
0.36
L
Bacchus
Spynity
Bacchus
3
6
1
0.58
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,992
Damage
11,914
26,408
Taken
30,019
12,550
Mitigated
17,349
8,940
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Buchecha1
Achilles
6,259
1,271
0
522
12,847
6,965
80
4,540
8,307
0
12,008
W
Medusa
DKLsw4G
Medusa
9,653
5,054
0
2,122
8,288
3,333
1,102
3,580
4,708
0
33,399
W
Ra
11,080
460
3,858
2,438
5,273
2,252
869
2,083
3,190
35,688
0
L
4,253
1,879
0
1,146
9,502
2,169
0
3,589
5,711
15,391
0
L
Bacchus
Spynity
Bacchus
5,701
676
263
1,415
10,586
12,661
0
3,436
6,899
13,220
0
L
1,960
1,185
0
449
9,931
2,519
0
3,777
5,871
0
13,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
19,086
126
Minions Killed
65
6
Camps Cleared
3
579,760
Distance Traveled
473,770
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,091
809
6
1
1
179,243
0
W
Medusa
8,685
869
48
5
2
195,484
1
W
Ra
9,369
937
72
7
3
205,033
2
L
Freya
6,220
622
28
3
2
147,193
3
L
Bacchus
7,060
706
15
2
1
188,479
1
L
Rama
5,806
581
22
2
0
138,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role