Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
sergiioo23
Yu Huang
Level 50
God Stats
4W - 2L
1,412 SR
Queue Stats
24W - 71L
1,193 Elo+
Party 2
Pele
Pele
yunesdiaz
Pele
Level 66
God Stats
1W - 4L
1,444 SR
Queue Stats
78W - 152L
1,333 Elo+
Party 2
Team Averages
Level 72
1,452 SR
1,342 Elo+

VS

Team Averages
Level 83
1,463 SR
1,401 Elo+
Da Ji
Da Ji
AcoustYNeoN23
Da Ji
Level 114
God Stats
0W - 3L
1,390 SR
Queue Stats
8W - 12L
1,456 Elo+
Party 1
Neith
Neith
Getodarth
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,456 Elo+
Party 1
Ra
Ra
SucarDeSucar
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 6 / 8
11,597
644
8,270
17,770
18,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
sergiioo23
Yu Huang
18
1 / 2 / 4
11,778
654
7,785
7,038
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
18
10 / 2 / 1
13,130
729
19,058
16,955
12,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
13,061
726
14,446
19,300
13,085
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Getodarth
Neith
16
1 / 2 / 7
11,307
628
6,709
13,173
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 6 / 3
10,326
574
7,333
9,543
2,632
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
12
Kills
10
10
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
6
8
0.83
L
7
4
3
2.13
L
Neith
Getodarth
Neith
1
2
7
2.25
L
2
6
3
0.58
W
Yu Huang
sergiioo23
Yu Huang
1
2
4
1.5
W
Pele
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
28,488
41,763
Taken
42,016
34,950
Mitigated
19,719
14,597
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,270
1,858
1,843
5,677
17,770
18,891
282
4,006
13,764
20,497
3,754
L
14,446
3,591
0
607
19,300
13,085
0
6,494
12,806
0
36,904
L
Neith
Getodarth
Neith
6,709
2,832
61
3,319
13,173
4,002
0
4,570
8,603
0
46,066
L
7,333
848
513
691
9,543
2,632
71
4,571
4,972
32,590
0
W
Yu Huang
sergiioo23
Yu Huang
7,785
559
0
922
7,038
3,640
834
274
6,764
45,709
0
W
Pele
19,058
4,233
0
6,155
16,955
12,419
1,737
3,589
13,366
0
81,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,505
Gold Earned
34,694
213
Minions Killed
173
14
Camps Cleared
4
976,150
Distance Traveled
912,799
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,597
644
23
1
0
305,130
5
L
Da Ji
13,061
726
48
3
2
313,985
2
L
Neith
11,307
628
67
4
2
321,577
0
L
Ra
10,326
574
58
3
0
277,237
2
W
Yu Huang
11,778
654
81
5
2
310,272
0
W
Pele
13,130
729
109
6
12
360,748
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role