Player Matchup

Hercules
Hercules
Bronze III
Haxror2
Hercules
Bronze III
Level 117
God Stats
0W - 3L
1,438 SR
Queue Stats
15W - 15L
1,583 MMR
Party 1
Anhur
Anhur
Bronze III
ItsGambiit
Anhur
Bronze III
Level 143
God Stats
12W - 14L
1,544 SR
Queue Stats
21W - 26L
1,583 MMR
Party 1
Discordia
Discordia
Bronze III
thekfro
Discordia
Bronze III
Level 123
God Stats
0W - 1L
1,458 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,480 SR
1,555 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,607 SR
1,464 MMR
Sun Wukong
Sun Wukong
Gold V
BabbieSnek
Sun Wukong
Gold V
Level 160
God Stats
2W - 0L
1,900 SR
Queue Stats
23W - 29L
1,460 MMR
Party 2
Ymir
Ymir
Bronze III
ImSchottFaced
Ymir
Bronze III
Level 77
God Stats
4W - 2L
1,483 SR
Queue Stats
4W - 4L
1,472 MMR
Solo
Neith
Neith
Gold V
Murkaba
Neith
Gold V
Level 160
God Stats
1W - 2L
1,438 SR
Queue Stats
23W - 29L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Haxror2
Hercules
12
2 / 2 / 0
7,987
614
4,909
11,878
7,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
13
0 / 2 / 2
8,032
618
6,187
6,052
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
thekfro
Discordia
12
1 / 4 / 2
8,079
621
10,705
8,040
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshBellonaCliodhnaAh Muzen CabAtlas

VS

Bans
HeraPoseidonHelThothOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BabbieSnek
Sun Wukong
14
1 / 1 / 6
8,667
667
9,870
9,437
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 1 / 6
9,783
753
3,967
13,348
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Murkaba
Neith
16
6 / 1 / 2
9,889
761
7,207
7,824
2,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
8
8
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BabbieSnek
Sun Wukong
1
1
6
4
L
Hercules
Haxror2
Hercules
2
2
0
1
W
1
1
6
4
L
Anhur
0
2
2
0.5
W
Neith
Murkaba
Neith
6
1
2
7
L
Discordia
thekfro
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
21,044
25,970
Taken
30,609
12,330
Mitigated
25,305
3,435
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BabbieSnek
Sun Wukong
9,870
1,551
0
929
9,437
9,167
170
3,769
5,668
0
21,892
L
Hercules
Haxror2
Hercules
4,909
1,102
0
2,823
11,878
7,867
0
2,514
9,066
0
12,054
W
3,967
449
486
3,788
13,348
13,283
143
3,963
9,385
19,507
0
L
Anhur
6,187
4,145
0
352
6,052
1,942
0
1,139
4,741
0
34,348
W
Neith
Murkaba
Neith
7,207
3,315
0
1,792
7,824
2,855
2,258
3,097
4,727
0
57,168
L
Discordia
thekfro
Discordia
10,705
200
0
260
8,040
2,521
0
578
7,117
24,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,098
Gold Earned
28,339
128
Minions Killed
174
4
Camps Cleared
7
699,802
Distance Traveled
791,663
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,667
667
25
2
2
282,426
0
L
Hercules
7,987
614
18
1
1
266,194
2
W
Ymir
9,783
753
31
2
1
261,928
4
L
Anhur
8,032
618
82
6
3
208,236
1
W
Neith
9,889
761
118
9
4
247,309
2
L
Discordia
8,079
621
28
2
0
225,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role