Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
Pr1meSh0t
Kumbhakarna
Silver III
Level 68
God Stats
6W - 9L
1,522 SR
Queue Stats
122W - 188L
1,066 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
VS Mafia
Baron Samedi
Silver II
Level 159
God Stats
0W - 2L
1,328 SR
Queue Stats
84W - 131L
1,177 MMR
Solo
Danzaburou
Danzaburou
Silver V
tispiezzu
Danzaburou
Silver V
Level 121
God Stats
2W - 13L
1,371 SR
Queue Stats
126W - 210L
835 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,407 SR
1,026 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,506 SR
1,028 MMR
Xing Tian
Xing Tian
Silver IV
DR-RAPIDNo-1
Xing Tian
Silver IV
Level 129
God Stats
1W - 2L
1,330 SR
Queue Stats
52W - 82L
864 MMR
Solo
Medusa
Medusa
Gold IV
Its Easy b
Medusa
Gold IV
Level 92
God Stats
25W - 15L
1,804 SR
Queue Stats
614W - 701L
1,319 MMR
Solo
Anubis
Anubis
Bronze V
sarra567feos
Anubis
Bronze V
Level 65
God Stats
2W - 2L
1,384 SR
Queue Stats
4W - 23L
900 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Pr1meSh0t
Kumbhakarna
17
0 / 7 / 13
13,594
647
7,492
24,418
32,560
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
VS Mafia
Baron Samedi
20
6 / 3 / 7
14,257
679
23,493
19,839
13,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
tispiezzu
Danzaburou
20
9 / 6 / 5
15,142
721
18,485
21,198
9,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ZeusGilgameshAphroditeBastetVulcan

VS

Bans
ShivaCerberusChaacAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DR-RAPIDNo-1
Xing Tian
20
4 / 3 / 9
15,678
747
14,698
25,303
34,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Its Easy b
Medusa
20
7 / 3 / 7
15,091
719
25,710
19,956
9,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
5 / 9 / 7
14,021
668
13,789
17,631
9,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
15
Kills
16
16
Deaths
15
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DR-RAPIDNo-1
Xing Tian
4
3
9
2.83
W
Medusa
Its Easy b
Medusa
7
3
7
3.5
L
Kumbhakarna
Pr1meSh0t
Kumbhakarna
0
7
13
0.93
L
Baron Samedi
VS Mafia
Baron Samedi
6
3
7
3.17
W
Anubis
5
9
7
0.94
L
Danzaburou
tispiezzu
Danzaburou
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,470
Damage
54,197
65,455
Taken
62,890
55,660
Mitigated
53,567
22,565
Healing
18,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DR-RAPIDNo-1
Xing Tian
14,698
1,578
955
5,262
25,303
34,461
716
10,920
14,383
53,380
0
W
Medusa
Its Easy b
Medusa
25,710
14,241
0
8,706
19,956
9,637
1,852
10,515
9,441
0
62,754
L
Kumbhakarna
Pr1meSh0t
Kumbhakarna
7,492
1,391
0
3,251
24,418
32,560
24
10,299
14,119
17,237
0
L
Baron Samedi
VS Mafia
Baron Samedi
23,493
988
3,572
9,615
19,839
13,932
342
10,235
9,604
62,352
0
W
Anubis
13,789
1,014
1,176
2,515
17,631
9,469
1,107
9,991
7,640
46,564
0
L
Danzaburou
tispiezzu
Danzaburou
18,485
6,504
0
6,127
21,198
9,168
1,335
8,662
12,536
0
70,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,993
Gold Earned
44,790
210
Minions Killed
198
8
Camps Cleared
6
1,034,412
Distance Traveled
1,012,085
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,678
747
46
2
1
360,154
1
W
Medusa
15,091
719
76
4
5
373,417
2
L
Kumbhakarna
13,594
647
14
1
0
350,084
15
L
Baron Samedi
14,257
679
95
5
3
345,701
2
W
Anubis
14,021
668
76
4
0
278,514
0
L
Danzaburou
15,142
721
101
5
5
338,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role