Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Maurus Arcanum
Tyr
Level 160
God Stats
7W - 8L
1,640 SR
Queue Stats
946W - 974L
1,405 Elo+
Solo
Sobek
Sobek
crobbins91
Sobek
Level 124
God Stats
5W - 2L
1,791 SR
Queue Stats
215W - 256L
1,456 Elo+
Solo
Arachne
Arachne
pdub997-InfernoS
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ullr
Ullr
son_goku90001
Ullr
Level 105
God Stats
1W - 3L
1,605 SR
Queue Stats
215W - 202L
1,481 Elo+
Solo
Team Averages
Level 115
1,607 SR
1,469 Elo+

VS

Team Averages
Level 118
1,487 SR
1,440 Elo+
Rama
Rama
FrodoTBagginn
Rama
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 94L
1,522 Elo+
Party 1
Medusa
Medusa
IrateGMR
Medusa
Level 126
God Stats
8W - 5L
1,589 SR
Queue Stats
167W - 161L
1,429 Elo+
Party 1
Zeus
Zeus
JalinnRabei
Zeus
Level 75
God Stats
4W - 3L
1,428 SR
Queue Stats
188W - 187L
1,381 Elo+
Solo
Chiron
Chiron
RedBisshou
Chiron
Level 126
God Stats
8W - 6L
1,558 SR
Queue Stats
262W - 290L
1,377 Elo+
Solo
Jormungandr
Jormungandr
SasukeBankai
Jormungandr
Level 155
God Stats
6W - 6L
1,357 SR
Queue Stats
173W - 175L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 5 / 2
7,551
755
3,164
6,860
2,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 6
7,506
751
5,439
8,967
11,583
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sobek
14
1 / 4 / 7
7,871
787
6,903
14,160
16,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 8 / 3
7,596
760
2,747
10,255
5,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 5
8,482
848
5,692
11,174
4,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 14
8,696
870
4,736
5,832
2,222
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
IrateGMR
Medusa
14
4 / 1 / 10
8,593
859
7,917
6,547
2,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
11 / 1 / 10
10,198
1,020
13,916
6,505
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
RedBisshou
Chiron
15
9 / 3 / 13
9,367
937
12,327
10,015
4,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
SasukeBankai
Jormungandr
12
0 / 3 / 11
7,803
780
5,535
9,748
4,491
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
9
Kills
27
27
Deaths
10
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
2
0.8
W
3
2
14
5
W
Medusa
IrateGMR
Medusa
4
1
10
9
W
11
1
10
16
L
1
5
6
0.8
W
Chiron
RedBisshou
Chiron
9
3
13
5.17
W
Jormungandr
SasukeBankai
Jormungandr
0
3
11
1.83
L
Sobek
1
4
7
1.13
L
2
8
3
0.44
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
44,431
51,416
Taken
38,647
40,334
Mitigated
15,910
9,024
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,164
1,858
400
766
6,860
2,182
0
979
5,881
0
11,745
W
4,736
2,532
481
433
5,832
2,222
1,823
1,013
4,819
0
11,371
W
Medusa
IrateGMR
Medusa
7,917
3,482
389
1,254
6,547
2,724
1,913
1,185
5,362
0
23,599
W
13,916
1,440
880
2,618
6,505
2,308
549
1,632
4,873
28,605
0
L
5,439
226
120
338
8,967
11,583
0
3,698
5,269
0
9,726
W
Chiron
RedBisshou
Chiron
12,327
5,622
646
3,916
10,015
4,165
765
1,362
8,653
0
21,313
W
Jormungandr
SasukeBankai
Jormungandr
5,535
856
1,524
3,299
9,748
4,491
98
1,711
8,037
13,104
0
L
Sobek
6,903
213
212
3,848
14,160
16,521
0
6,998
7,162
13,014
0
L
2,747
1,525
0
545
10,255
5,258
0
4,318
5,937
0
7,285
L
5,692
1,754
0
2,795
11,174
4,790
0
3,458
7,716
0
18,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
44,657
57
Minions Killed
121
0
Camps Cleared
0
865,309
Distance Traveled
923,379
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,551
755
17
2
0
171,767
1
W
Rama
8,696
870
23
2
0
159,528
0
W
Medusa
8,593
859
30
3
0
194,690
0
W
Zeus
10,198
1,020
35
4
0
188,541
4
L
Tyr
7,506
751
11
1
0
166,469
0
W
Chiron
9,367
937
23
2
0
157,400
2
W
Jormungandr
7,803
780
10
1
0
223,220
0
L
Sobek
7,871
787
4
0
0
177,047
0
L
Arachne
7,596
760
12
1
0
169,012
1
L
Ullr
8,482
848
13
1
0
181,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role