Player Matchup

Chiron
Chiron
RedneckSpartan1
Chiron
Level 153
God Stats
13W - 11L
1,553 SR
Queue Stats
392W - 256L
1,571 Elo+
Party 2
Merlin
Merlin
WILL xOFWGKTAx
Merlin
Level 141
God Stats
10W - 2L
1,544 SR
Queue Stats
47W - 26L
1,558 Elo+
Party 2
Amaterasu
Amaterasu
Wicked Indica
Amaterasu
Level 40
God Stats
4W - 2L
1,815 SR
Queue Stats
71W - 55L
1,577 Elo+
Party 2
Team Averages
Level 111
1,638 SR
1,569 Elo+

VS

Team Averages
Level 70
1,384 SR
1,355 Elo+
Set
Set
ABRAHAM_JDM
Set
Level 26
God Stats
10W - 21L
1,270 SR
Queue Stats
81W - 117L
1,266 Elo+
Party 1
Bellona
Bellona
DANK PORKY
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,447 Elo+
Solo
Ra
Ra
VigorousPain
Ra
Level 95
God Stats
16W - 13L
1,383 SR
Queue Stats
259W - 300L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 8
11,975
855
21,620
10,290
3,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
5 / 4 / 10
10,369
741
11,011
8,388
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Wicked Indica
Amaterasu
15
3 / 3 / 14
11,110
794
6,170
18,744
21,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,316
594
4,719
13,846
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
DANK PORKY
Bellona
11
3 / 7 / 2
8,819
630
6,148
16,635
6,614
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 2
9,062
647
12,704
12,448
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
6
7
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Bellona
DANK PORKY
Bellona
3
7
2
0.57
W
11
0
8
15
L
2
5
2
0.6
W
5
4
10
2.5
W
Amaterasu
Wicked Indica
Amaterasu
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,801
Damage
23,571
37,422
Taken
42,929
27,736
Mitigated
13,327
11,373
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,719
2,314
29
793
13,846
3,723
0
4,293
9,553
0
21,121
L
Bellona
DANK PORKY
Bellona
6,148
2,006
86
487
16,635
6,614
0
2,658
13,977
0
13,652
W
21,620
7,586
1,231
4,045
10,290
3,175
1,611
4,474
5,816
0
58,584
L
12,704
258
977
2,193
12,448
2,990
110
4,596
7,852
51,976
0
W
11,011
1,063
468
832
8,388
2,814
559
2,736
5,652
36,237
0
W
Amaterasu
Wicked Indica
Amaterasu
6,170
1,691
0
4,797
18,744
21,747
299
6,163
12,233
353
20,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
26,197
159
Minions Killed
137
9
Camps Cleared
4
818,871
Distance Traveled
727,996
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,316
594
39
3
3
237,156
1
L
Bellona
8,819
630
8
1
0
229,654
2
W
Chiron
11,975
855
89
6
6
275,291
4
L
Ra
9,062
647
90
6
1
261,186
1
W
Merlin
10,369
741
47
3
2
261,976
2
W
Amaterasu
11,110
794
23
2
1
281,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role