Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DSavage4L
The Morrigan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,465 Elo+
Solo
Arachne
Arachne
FireGuide502376
Arachne
Level 139
God Stats
4W - 4L
1,595 SR
Queue Stats
215W - 190L
1,549 Elo+
Solo
Zeus
Zeus
Lone2Soul3
Zeus
Level 153
God Stats
9W - 8L
1,246 SR
Queue Stats
290W - 288L
1,479 Elo+
Party 1
Artemis
Artemis
ShootinStuff10
Artemis
Level 59
God Stats
6W - 5L
1,435 SR
Queue Stats
273W - 244L
1,497 Elo+
Party 1
Team Averages
Level 109
1,455 SR
1,498 Elo+

VS

Team Averages
Level 40
1,581 SR
1,554 Elo+
Neith
Neith
Firnhas
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,280 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KingClamzz
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Solo
Tiamat
Tiamat
SussyG
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,468 Elo+
Party 2
Eset
Eset
bromien
Eset
Level 134
God Stats
6W - 3L
1,905 SR
Queue Stats
344W - 328L
1,567 Elo+
Solo
Thoth
Thoth
nikinho25
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 6 / 12
9,412
784
5,130
9,564
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
DSavage4L
The Morrigan
16
5 / 5 / 12
9,731
811
6,078
8,698
3,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
9 / 5 / 9
10,439
870
7,217
11,686
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 3 / 15
10,523
877
16,978
9,336
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 10
8,947
746
10,945
9,024
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Firnhas
Neith
17
8 / 4 / 9
9,930
828
15,013
12,066
4,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
KingClamzz
Kumbhakarna
7
1 / 3 / 5
6,671
556
363
4,713
3,085
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
SussyG
Tiamat
16
2 / 5 / 15
8,379
698
8,803
12,522
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
bromien
Eset
18
9 / 4 / 9
11,425
952
10,125
12,940
5,139
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
nikinho25
Thoth
13
1 / 8 / 11
7,960
663
1,183
9,929
2,902
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
70
24
Kills
21
22
Deaths
24
58
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
6
12
1.33
W
The Morrigan
DSavage4L
The Morrigan
5
5
12
2.2
W
9
5
9
2.7
L
Neith
Firnhas
Neith
8
4
9
3.13
L
Kumbhakarna
KingClamzz
Kumbhakarna
1
3
5
1.17
W
6
3
15
4.5
W
2
3
10
2.33
L
Tiamat
SussyG
Tiamat
2
5
15
1.9
L
Eset
bromien
Eset
9
4
9
3.38
L
Thoth
nikinho25
Thoth
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,348
Damage
35,487
48,308
Taken
52,170
18,386
Mitigated
23,096
14,351
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,130
497
61
1,138
9,564
3,195
654
3,635
5,834
0
12,556
W
The Morrigan
DSavage4L
The Morrigan
6,078
1,113
454
2,557
8,698
3,353
1,270
3,009
5,689
16,143
354
W
7,217
4,809
964
3,175
11,686
5,148
1,411
5,768
5,918
0
19,383
L
Neith
Firnhas
Neith
15,013
5,172
130
2,031
12,066
4,775
174
6,249
5,817
0
34,178
L
Kumbhakarna
KingClamzz
Kumbhakarna
363
61
0
0
4,713
3,085
0
2,039
2,674
367
0
W
16,978
864
1,160
2,262
9,336
3,494
670
3,885
5,451
31,597
0
W
10,945
3,958
687
1,893
9,024
3,196
946
4,177
4,847
0
23,713
L
Tiamat
SussyG
Tiamat
8,803
817
743
3,330
12,522
7,195
0
4,487
8,035
16,121
0
L
Eset
bromien
Eset
10,125
380
1,556
2,591
12,940
5,139
570
5,586
7,354
29,242
0
L
Thoth
nikinho25
Thoth
1,183
102
0
0
9,929
2,902
120
4,341
5,588
10,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,052
Gold Earned
44,365
110
Minions Killed
115
0
Camps Cleared
0
1,018,996
Distance Traveled
826,112
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,412
784
13
1
0
190,165
4
W
The Morrigan
9,731
811
7
1
0
204,650
0
W
Arachne
10,439
870
21
2
0
228,833
0
L
Neith
9,930
828
35
3
0
197,561
0
L
Kumbhakarna
6,671
556
1
0
0
29,519
1
W
Zeus
10,523
877
36
3
0
213,005
0
W
Artemis
8,947
746
33
3
0
182,343
0
L
Tiamat
8,379
698
17
1
0
217,739
0
L
Eset
11,425
952
41
3
0
229,319
5
L
Thoth
7,960
663
21
2
0
151,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role