Player Matchup

Thor
Thor
 
Thor
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Manchev59370
Thoth
Level 146
God Stats
6W - 5L
1,400 SR
Queue Stats
450W - 458L
1,545 Elo+
Party 2
Hou Yi
Hou Yi
braggdesollador
Hou Yi
Level 88
God Stats
1W - 1L
1,720 SR
Queue Stats
50W - 49L
1,501 Elo+
Solo
Kumbhakarna
Kumbhakarna
geragang
Kumbhakarna
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 82L
1,574 Elo+
Party 2
Team Averages
Level 100
1,524 SR
1,524 Elo+

VS

Team Averages
Level 129
1,508 SR
1,603 Elo+
Cabrakan
Cabrakan
ExiledSaint22
Cabrakan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,683 Elo+
Party 1
Ganesha
Ganesha
NaCl1094
Ganesha
Level 119
God Stats
1W - 0L
1,285 SR
Queue Stats
35W - 29L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
Promenus
Cthulhu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,547 Elo+
Solo
Horus
Horus
Weebigguy123
Horus
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 22L
1,579 Elo+
Party 1
Cernunnos
Cernunnos
Xyligan4ik74
Cernunnos
Level 156
God Stats
10W - 11L
1,754 SR
Queue Stats
795W - 829L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 10 / 8
7,942
722
8,568
11,939
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
 
Chang'e
12
1 / 5 / 4
7,054
641
5,646
11,380
2,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 4 / 6
8,589
781
13,862
9,088
2,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 4 / 5
8,487
772
14,624
9,215
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
geragang
Kumbhakarna
13
0 / 4 / 9
7,605
691
3,769
12,981
8,665
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ExiledSaint22
Cabrakan
14
2 / 5 / 14
9,155
832
5,095
12,544
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
NaCl1094
Ganesha
15
0 / 3 / 22
8,841
804
8,503
12,762
12,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Promenus
Cthulhu
16
5 / 3 / 14
9,337
849
10,238
13,182
9,756
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
14 / 1 / 7
10,461
951
8,738
13,930
14,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
Xyligan4ik74
Cernunnos
15
6 / 4 / 13
9,562
869
16,465
10,526
4,499
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
14
Kills
27
27
Deaths
16
32
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
10
8
0.8
L
Chang'e
 
Chang'e
1
5
4
0.6
W
Cabrakan
ExiledSaint22
Cabrakan
2
5
14
1.8
L
4
4
6
1.75
W
Ganesha
NaCl1094
Ganesha
0
3
22
3.67
W
Cthulhu
Promenus
Cthulhu
5
3
14
4
W
14
1
7
17.5
W
Cernunnos
Xyligan4ik74
Cernunnos
6
4
13
3.13
L
5
4
5
1.88
L
Kumbhakarna
geragang
Kumbhakarna
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,469
Damage
49,039
54,603
Taken
62,944
19,757
Mitigated
54,269
16,521
Healing
23,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,568
1,610
9
661
11,939
3,995
0
5,398
6,541
0
10,130
L
Chang'e
 
Chang'e
5,646
545
5,356
3,657
11,380
2,182
0
3,846
7,534
8,768
0
W
Cabrakan
ExiledSaint22
Cabrakan
5,095
699
0
654
12,544
12,787
283
5,185
7,252
7,348
0
L
13,862
751
541
1,123
9,088
2,219
0
4,447
4,641
29,788
0
W
Ganesha
NaCl1094
Ganesha
8,503
1,665
1,067
1,730
12,762
12,899
692
2,733
9,781
15,551
0
W
Cthulhu
Promenus
Cthulhu
10,238
771
2,478
2,737
13,182
9,756
1,015
4,305
8,695
27,837
0
W
8,738
3,257
6,033
6,422
13,930
14,328
872
5,706
7,939
0
12,381
W
Cernunnos
Xyligan4ik74
Cernunnos
16,465
7,305
1,132
1,042
10,526
4,499
2,185
4,746
5,486
0
33,695
L
14,624
7,125
111
1,502
9,215
2,696
0
5,224
3,991
0
26,369
L
Kumbhakarna
geragang
Kumbhakarna
3,769
398
1,521
2,040
12,981
8,665
0
4,921
8,060
8,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,677
Gold Earned
47,356
85
Minions Killed
92
0
Camps Cleared
0
848,080
Distance Traveled
950,152
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,942
722
5
0
0
130,310
0
L
Chang'e
7,054
641
9
1
0
179,174
0
W
Cabrakan
9,155
832
4
0
0
195,668
1
L
Thoth
8,589
781
46
4
0
164,716
1
W
Ganesha
8,841
804
0
0
0
195,524
4
W
Cthulhu
9,337
849
37
3
0
211,767
3
W
Horus
10,461
951
16
1
0
184,204
0
W
Cernunnos
9,562
869
35
3
0
162,989
0
L
Hou Yi
8,487
772
17
2
0
188,663
3
L
Kumbhakarna
7,605
691
8
1
0
185,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role