Player Matchup

Apollo
Apollo
 
Apollo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
JuulMexican
Ullr
Level 18
God Stats
2W - 3L
1,194 SR
Queue Stats
4W - 10L
1,345 Elo+
Party 2
Hel
Hel
TwZKidBuu
Hel
Level 101
God Stats
3W - 6L
1,500 SR
Queue Stats
221W - 225L
1,458 Elo+
Solo
Ymir
Ymir
gutierrezcxrlos
Ymir
Level 40
God Stats
2W - 2L
1,399 SR
Queue Stats
4W - 13L
1,345 Elo+
Party 2
Team Averages
Level 64
1,419 SR
1,429 Elo+

VS

Team Averages
Level 53
1,470 SR
1,395 Elo+
King Arthur
King Arthur
BillTheKrill011
King Arthur
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 242L
1,407 Elo+
Party 1
Cabrakan
Cabrakan
Deku12VI
Cabrakan
Level 27
God Stats
1W - 4L
1,387 SR
Queue Stats
48W - 73L
1,341 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sirchickenhawk
Ah Muzen Cab
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 183L
1,423 Elo+
Solo
Nemesis
Nemesis
ZeydaAtaraxia
Nemesis
Level 47
God Stats
6W - 5L
1,472 SR
Queue Stats
90W - 98L
1,446 Elo+
Party 1
Scylla
Scylla
kumquat27
Scylla
Level 45
God Stats
2W - 3L
1,493 SR
Queue Stats
203W - 212L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 3 / 2
8,777
627
12,732
11,430
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
 
Arachne
14
9 / 2 / 1
8,559
611
9,709
12,772
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 4
6,507
465
7,150
8,095
2,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 0 / 4
8,697
621
3,827
5,160
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 3
7,097
507
2,628
9,236
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BillTheKrill011
King Arthur
13
3 / 5 / 1
7,202
514
5,862
15,187
13,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
Deku12VI
Cabrakan
10
1 / 4 / 4
6,186
442
3,704
13,473
13,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Sirchickenhawk
Ah Muzen Cab
10
2 / 1 / 2
6,381
456
7,548
4,344
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
10
2 / 2 / 3
6,527
466
5,083
7,817
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
kumquat27
Scylla
11
1 / 5 / 0
6,461
462
2,628
6,506
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
9
9
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
2
1.33
W
Arachne
 
Arachne
9
2
1
4.75
L
King Arthur
BillTheKrill011
King Arthur
3
5
1
0.7
L
Cabrakan
Deku12VI
Cabrakan
1
4
4
0.75
W
1
2
4
1.5
L
Ah Muzen Cab
Sirchickenhawk
Ah Muzen Cab
2
1
2
3
W
3
0
4
5
L
Nemesis
2
2
3
1.75
W
1
2
3
1.25
L
Scylla
kumquat27
Scylla
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,046
Damage
24,825
46,693
Taken
47,327
21,169
Mitigated
33,454
17,127
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,732
7,637
0
4,104
11,430
4,825
1,687
0
11,430
0
61,425
W
Arachne
 
Arachne
9,709
7,339
0
3,578
12,772
6,431
117
1,870
10,902
0
55,188
L
King Arthur
BillTheKrill011
King Arthur
5,862
1,406
0
3,540
15,187
13,820
0
0
15,187
0
28,969
L
Cabrakan
Deku12VI
Cabrakan
3,704
547
137
3,331
13,473
13,611
0
2,744
10,729
13,357
737
W
7,150
4,929
0
3,310
8,095
2,181
57
1,391
6,704
0
38,737
L
Ah Muzen Cab
Sirchickenhawk
Ah Muzen Cab
7,548
2,927
0
2,387
4,344
1,362
280
790
3,554
0
38,396
W
3,827
201
1,431
3,171
5,160
1,728
299
1,000
4,160
51,713
0
L
Nemesis
5,083
1,863
0
550
7,817
2,574
578
328
7,489
0
31,910
W
2,628
726
0
1,533
9,236
6,004
150
2,009
7,227
30,783
0
L
Scylla
kumquat27
Scylla
2,628
649
0
500
6,506
2,087
0
2,593
3,913
32,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
32,757
468
Minions Killed
255
0
Camps Cleared
0
1,336,785
Distance Traveled
1,363,770
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,777
627
122
9
0
235,722
3
W
Arachne
8,559
611
89
6
0
318,195
0
L
King Arthur
7,202
514
51
4
0
273,439
0
L
Cabrakan
6,186
442
25
2
0
239,211
4
W
Ullr
6,507
465
84
6
0
242,000
5
L
Ah Muzen Cab
6,381
456
60
4
0
281,726
2
W
Hel
8,697
621
118
8
0
289,109
4
L
Nemesis
6,527
466
50
4
0
316,969
3
W
Ymir
7,097
507
55
4
0
251,759
4
L
Scylla
6,461
462
69
5
0
252,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role