Player Matchup

Baron Samedi
Baron Samedi
Gold V
Dt___co
Baron Samedi
Gold V
Level 113
God Stats
8W - 6L
1,653 SR
Queue Stats
336W - 337L
1,227 MMR
Party 2
Jormungandr
Jormungandr
Gold V
Dustyy bunz
Jormungandr
Gold V
Level 104
God Stats
32W - 35L
1,539 SR
Queue Stats
46W - 42L
1,289 MMR
Solo
Cupid
Cupid
Gold IV
rinaldi2315
Cupid
Gold IV
Level 106
God Stats
30W - 24L
1,599 SR
Queue Stats
549W - 545L
1,411 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,597 SR
1,309 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,502 SR
1,299 MMR
Hera
Hera
Silver I
HootsErzaScarlet
Hera
Silver I
Level 147
God Stats
3W - 3L
1,561 SR
Queue Stats
63W - 67L
1,319 MMR
Party 1
Chiron
Chiron
Silver I
IIIIllllIIIONG
Chiron
Silver I
Level 142
God Stats
1W - 3L
1,425 SR
Queue Stats
61W - 64L
1,328 MMR
Party 1
Bellona
Bellona
Silver I
RequiemShadow6
Bellona
Silver I
Level 157
God Stats
0W - 1L
1,521 SR
Queue Stats
92W - 100L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dt___co
Baron Samedi
15
4 / 6 / 13
11,254
750
11,521
15,259
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Dustyy bunz
Jormungandr
16
5 / 3 / 11
11,410
761
9,834
25,417
22,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 7
11,968
798
9,597
10,907
4,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasShivaChaacGeb

VS

Bans
GilgameshKukulkanAresPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
9,887
659
12,780
8,200
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 4
10,782
719
15,271
14,561
5,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 7 / 4
9,683
646
9,103
15,702
17,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
18
Kills
10
10
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dt___co
Baron Samedi
4
6
13
1.75
W
Jormungandr
Dustyy bunz
Jormungandr
5
3
11
3.5
L
4
4
3
1.38
L
3
7
4
0.71
L
3
7
4
0.71
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,952
Damage
37,154
51,583
Taken
38,463
33,386
Mitigated
26,116
19,318
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dt___co
Baron Samedi
11,521
547
1,393
4,258
15,259
6,437
534
3,505
11,754
36,377
0
W
Jormungandr
Dustyy bunz
Jormungandr
9,834
2,983
574
8,526
25,417
22,501
484
7,453
17,964
35,337
0
L
12,780
3,056
0
321
8,200
3,100
0
6,016
2,184
45,349
0
L
15,271
4,834
571
3,828
14,561
5,737
0
9,554
4,906
0
48,221
L
9,103
2,732
335
1,749
15,702
17,279
0
6,451
9,251
0
26,653
W
9,597
6,320
504
4,063
10,907
4,448
1,968
2,327
8,580
0
45,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
30,352
175
Minions Killed
162
6
Camps Cleared
7
810,401
Distance Traveled
738,740
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,254
750
51
3
0
251,080
3
W
Jormungandr
11,410
761
49
3
1
291,900
0
L
Hera
9,887
659
67
4
3
251,418
4
L
Chiron
10,782
719
64
4
2
237,951
0
L
Bellona
9,683
646
31
2
2
249,371
4
W
Cupid
11,968
798
75
5
5
267,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role