Player Matchup

Chaac
Chaac
DmprinceN
Chaac
Level 86
God Stats
3W - 1L
1,585 SR
Queue Stats
188W - 194L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FancehAngel
Morgan Le Fay
Level 66
God Stats
39W - 41L
1,470 SR
Queue Stats
159W - 179L
1,462 Elo+
Solo
Skadi
Skadi
MemeQweenSupreme
Skadi
Level 66
God Stats
179W - 130L
1,602 SR
Queue Stats
193W - 148L
1,569 Elo+
Solo
Ares
Ares
TimeWarrior13
Ares
Level 128
God Stats
3W - 0L
1,815 SR
Queue Stats
75W - 76L
1,491 Elo+
Solo
Fenrir
Fenrir
menticidal
Fenrir
Level 104
God Stats
10W - 11L
1,331 SR
Queue Stats
343W - 312L
1,471 Elo+
Solo
Team Averages
Level 90
1,561 SR
1,478 Elo+

VS

Team Averages
Level 130
1,561 SR
1,529 Elo+
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jaysephdrr
Heimdallr
Level 120
God Stats
2W - 2L
1,633 SR
Queue Stats
6W - 2L
1,753 Elo+
Solo
Fenrir
Fenrir
Wareddd
Fenrir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 49L
1,422 Elo+
Solo
Neith
Neith
deago618
Neith
Level 160
God Stats
1,084W - 1,170L
1,515 SR
Queue Stats
1,288W - 1,404L
1,504 Elo+
Solo
Hades
Hades
phobione
Hades
Level 135
God Stats
11W - 11L
1,656 SR
Queue Stats
780W - 869L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DmprinceN
Chaac
20
2 / 4 / 26
13,261
1,105
18,119
23,878
26,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
FancehAngel
Morgan Le Fay
20
4 / 3 / 23
13,492
1,124
22,213
11,160
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
14 / 6 / 14
14,810
1,234
36,325
22,106
10,106
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 1 / 29
14,403
1,200
9,640
19,156
29,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
menticidal
Fenrir
20
15 / 6 / 16
15,480
1,290
27,371
20,240
12,648
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
7 / 3 / 11
14,855
1,238
17,400
16,552
6,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Jaysephdrr
Heimdallr
18
2 / 9 / 8
12,289
1,024
14,673
20,295
7,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Wareddd
Fenrir
19
5 / 5 / 13
14,100
1,175
13,704
34,053
24,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
deago618
Neith
17
3 / 1 / 5
11,948
996
10,481
7,920
2,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
phobione
Hades
19
3 / 19 / 13
13,371
1,114
28,697
41,947
24,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
70
37
Kills
20
20
Deaths
37
108
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
7
3
11
4.17
W
Chaac
DmprinceN
Chaac
2
4
26
3.75
W
Morgan Le Fay
FancehAngel
Morgan Le Fay
4
3
23
5.17
L
Heimdallr
Jaysephdrr
Heimdallr
2
9
8
0.67
W
14
6
14
3.5
W
2
1
29
16.5
L
Fenrir
Wareddd
Fenrir
5
5
13
2.3
L
Neith
deago618
Neith
3
1
5
5.5
W
Fenrir
menticidal
Fenrir
15
6
16
3.83
L
Hades
phobione
Hades
3
19
13
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,668
Damage
84,955
96,540
Taken
120,767
85,399
Mitigated
65,980
21,253
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
17,400
458
0
858
16,552
6,451
0
4,490
12,016
48,454
0
W
Chaac
DmprinceN
Chaac
18,119
1,903
0
7,749
23,878
26,948
0
9,547
12,226
0
40,589
W
Morgan Le Fay
FancehAngel
Morgan Le Fay
22,213
1,155
270
624
11,160
5,906
0
6,861
4,137
49,881
0
L
Heimdallr
Jaysephdrr
Heimdallr
14,673
6,847
0
1,656
20,295
7,709
0
5,363
14,682
0
33,564
W
36,325
26,316
0
6,730
22,106
10,106
0
10,683
11,212
0
65,035
W
9,640
953
0
2,045
19,156
29,791
0
10,402
8,681
19,280
0
L
Fenrir
Wareddd
Fenrir
13,704
2,550
0
1,289
34,053
24,326
0
9,349
24,222
106
26,910
L
Neith
deago618
Neith
10,481
3,765
0
657
7,920
2,565
0
1,326
6,443
0
21,825
W
Fenrir
menticidal
Fenrir
27,371
8,615
391
3,444
20,240
12,648
0
8,710
11,364
0
43,952
L
Hades
phobione
Hades
28,697
2,237
444
7,401
41,947
24,929
0
11,325
29,817
58,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,446
Gold Earned
66,563
249
Minions Killed
224
9
Camps Cleared
9
1,216,603
Distance Traveled
1,072,969
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,855
1,238
69
6
1
258,326
1
W
Chaac
13,261
1,105
51
4
2
246,980
0
W
Morgan Le Fay
13,492
1,124
77
6
1
249,505
0
L
Heimdallr
12,289
1,024
45
4
1
176,468
0
W
Skadi
14,810
1,234
75
6
1
236,516
0
W
Ares
14,403
1,200
22
2
1
246,434
0
L
Fenrir
14,100
1,175
18
2
3
267,821
0
L
Neith
11,948
996
26
2
4
177,212
0
W
Fenrir
15,480
1,290
24
2
4
237,168
3
L
Hades
13,371
1,114
66
6
0
193,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role