Player Matchup

Bastet
Bastet
 
Bastet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AtemIshtar
Bakasura
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,458 Elo+
Solo
Nox
Nox
Saretta
Nox
Level 156
God Stats
0W - 2L
1,334 SR
Queue Stats
33W - 40L
1,262 Elo+
Solo
Baron Samedi
Baron Samedi
Zarkarr
Baron Samedi
Level 140
God Stats
0W - 2L
1,695 SR
Queue Stats
29W - 35L
1,374 Elo+
Solo
He Bo
He Bo
chiicao
He Bo
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 273L
1,420 Elo+
Solo
Team Averages
Level 123
1,506 SR
1,403 Elo+

VS

Team Averages
Level 105
1,607 SR
1,488 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BURUBUZILA
Izanami
Level 59
God Stats
2W - 0L
1,746 SR
Queue Stats
103W - 99L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
XikinDasAntena
Baron Samedi
Level 120
God Stats
4W - 2L
1,588 SR
Queue Stats
239W - 233L
1,484 Elo+
Party 1
Eset
Eset
ZéDoQueijo
Eset
Level 129
God Stats
9W - 5L
1,607 SR
Queue Stats
239W - 230L
1,460 Elo+
Party 1
Nike
Nike
leonel3454526
Nike
Level 85
God Stats
1W - 0L
1,594 SR
Queue Stats
15W - 20L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 4 / 6
7,974
725
5,343
8,408
3,188
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
AtemIshtar
Bakasura
16
4 / 4 / 12
9,071
825
5,570
13,535
5,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
13
2 / 3 / 8
8,288
753
3,405
7,103
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Zarkarr
Baron Samedi
17
6 / 4 / 9
9,440
858
14,577
15,212
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
chiicao
He Bo
13
2 / 4 / 9
8,044
731
7,030
6,539
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
6 / 4 / 6
9,776
889
13,551
11,560
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
BURUBUZILA
Izanami
14
2 / 4 / 8
8,883
808
6,858
7,755
2,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
XikinDasAntena
Baron Samedi
17
4 / 3 / 10
9,705
882
8,460
7,531
3,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 11
9,963
906
8,849
8,460
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
1 / 3 / 12
8,631
785
4,593
10,171
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
64
16
Kills
17
19
Deaths
17
44
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
6
1.25
W
Baba Yaga
 
Baba Yaga
6
4
6
2.25
L
Bakasura
AtemIshtar
Bakasura
4
4
12
2.5
W
Izanami
BURUBUZILA
Izanami
2
4
8
1.5
L
Nox
2
3
8
2
W
Baron Samedi
XikinDasAntena
Baron Samedi
4
3
10
3
L
Baron Samedi
Zarkarr
Baron Samedi
6
4
9
2.63
W
4
3
11
3.17
L
He Bo
chiicao
He Bo
2
4
9
1.63
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,925
Damage
42,311
50,797
Taken
45,477
21,648
Mitigated
25,911
20,438
Healing
13,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,343
972
465
1,219
8,408
3,188
160
4,813
3,461
0
8,473
W
Baba Yaga
 
Baba Yaga
13,551
1,033
1,047
2,640
11,560
5,851
911
5,986
5,171
32,706
0
L
Bakasura
AtemIshtar
Bakasura
5,570
3,701
1,212
5,441
13,535
5,934
702
7,364
6,068
0
7,862
W
Izanami
BURUBUZILA
Izanami
6,858
3,782
1,006
1,149
7,755
2,679
1,834
4,678
2,659
0
16,536
L
Nox
3,405
170
265
1,377
7,103
2,410
52
5,423
1,652
14,078
0
W
Baron Samedi
XikinDasAntena
Baron Samedi
8,460
201
2,177
1,480
7,531
3,480
1,402
4,173
3,358
19,003
0
L
Baron Samedi
Zarkarr
Baron Samedi
14,577
1,064
3,683
6,240
15,212
7,895
125
8,486
6,597
33,101
0
W
8,849
742
2,022
1,109
8,460
4,231
1,916
5,251
2,917
27,544
0
L
He Bo
chiicao
He Bo
7,030
166
256
280
6,539
2,221
555
4,774
1,765
13,157
0
W
4,593
417
491
784
10,171
9,670
160
4,924
5,247
0
7,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,817
Gold Earned
46,958
96
Minions Killed
141
0
Camps Cleared
0
975,724
Distance Traveled
1,067,469
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,974
725
8
1
0
220,167
1
W
Baba Yaga
9,776
889
45
4
0
217,927
3
L
Bakasura
9,071
825
25
2
0
236,932
1
W
Izanami
8,883
808
29
3
0
203,093
0
L
Nox
8,288
753
13
1
0
160,489
0
W
Baron Samedi
9,705
882
20
2
0
217,417
0
L
Baron Samedi
9,440
858
37
3
0
190,369
2
W
Eset
9,963
906
38
3
0
215,933
2
L
He Bo
8,044
731
13
1
0
167,767
0
W
Nike
8,631
785
9
1
0
213,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role