Player Matchup

Artemis
Artemis
BoinkYourPingus
Artemis
Level 23
God Stats
2W - 0L
1,971 SR
Queue Stats
106W - 19L
1,918 Elo+
Party 1
Tyr
Tyr
DeckerStorm
Tyr
Level 55
God Stats
7W - 11L
1,474 SR
Queue Stats
64W - 45L
1,569 Elo+
Solo
Kali
Kali
Kaiwaka
Kali
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,561 Elo+
Solo
Shiva
Shiva
TedCruzing
Shiva
Level 58
God Stats
4W - 0L
2,032 SR
Queue Stats
32W - 4L
1,899 Elo+
Party 1
Persephone
Persephone
TheRed1ight
Persephone
Level 160
God Stats
166W - 92L
1,691 SR
Queue Stats
615W - 632L
1,508 Elo+
Solo
Team Averages
Level 69
1,734 SR
1,691 Elo+

VS

Team Averages
Level 109
1,592 SR
1,539 Elo+
Izanami
Izanami
GmonkeyJP11
Izanami
Level 105
God Stats
15W - 10L
1,649 SR
Queue Stats
190W - 195L
1,563 Elo+
Party 2
Hel
Hel
OHHHJEV
Hel
Level 153
God Stats
5W - 8L
1,618 SR
Queue Stats
162W - 184L
1,512 Elo+
Party 3
Fenrir
Fenrir
Reddmin
Fenrir
Level 103
God Stats
8W - 5L
1,367 SR
Queue Stats
403W - 377L
1,533 Elo+
Solo
Osiris
Osiris
SmilyDrop974790
Osiris
Level 155
God Stats
3W - 3L
1,645 SR
Queue Stats
444W - 425L
1,537 Elo+
Party 3
Ganesha
Ganesha
bobajj
Ganesha
Level 27
God Stats
6W - 11L
1,678 SR
Queue Stats
174W - 180L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,773
707
9,074
5,698
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 4 / 0
5,409
492
2,642
6,989
4,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Kaiwaka
Kali
9
1 / 1 / 1
5,571
506
2,925
7,162
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
10
1 / 1 / 5
6,339
576
3,623
6,833
3,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
TheRed1ight
Persephone
12
1 / 1 / 0
7,001
636
4,282
4,279
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GmonkeyJP11
Izanami
10
1 / 2 / 1
5,765
524
4,737
7,166
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
10
1 / 3 / 1
5,893
536
3,405
8,279
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Reddmin
Fenrir
13
5 / 0 / 0
7,338
667
4,827
5,906
2,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 2
5,624
511
2,214
7,500
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
bobajj
Ganesha
8
0 / 3 / 2
5,305
482
2,094
8,963
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
11
Kills
7
7
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
2
4
0
0.5
L
Izanami
GmonkeyJP11
Izanami
1
2
1
0.75
W
Kali
Kaiwaka
Kali
1
1
1
1.5
L
Hel
1
3
1
0.5
L
Fenrir
Reddmin
Fenrir
5
0
0
5
L
0
3
2
0.33
W
Shiva
1
1
5
3.5
W
Persephone
TheRed1ight
Persephone
1
1
0
1
L
Ganesha
bobajj
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,546
Damage
17,277
30,961
Taken
37,814
13,110
Mitigated
15,185
9,671
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,074
5,736
0
3,320
5,698
1,768
836
604
5,094
0
53,696
W
2,642
273
0
496
6,989
4,351
0
0
6,989
2,920
16,543
L
Izanami
GmonkeyJP11
Izanami
4,737
3,062
0
2,073
7,166
1,613
0
220
6,946
0
34,712
W
Kali
Kaiwaka
Kali
2,925
1,170
0
2,225
7,162
2,204
0
548
6,586
0
24,787
L
Hel
3,405
137
43
3,685
8,279
2,758
0
2,906
5,373
28,408
0
L
Fenrir
Reddmin
Fenrir
4,827
1,180
0
2,130
5,906
2,742
0
881
5,025
0
41,879
L
2,214
526
0
2,052
7,500
4,135
31
725
6,775
0
29,856
W
Shiva
3,623
1,099
0
1,760
6,833
3,615
0
1,645
4,490
0
21,092
W
Persephone
TheRed1ight
Persephone
4,282
40
0
1,870
4,279
1,172
478
2,391
1,651
44,158
0
L
Ganesha
bobajj
Ganesha
2,094
353
0
2,283
8,963
3,937
0
199
8,764
11,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,093
Gold Earned
29,925
310
Minions Killed
321
0
Camps Cleared
0
1,114,970
Distance Traveled
1,099,576
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,773
707
87
8
0
197,620
4
W
Tyr
5,409
492
45
4
0
205,531
0
L
Izanami
5,765
524
79
7
0
198,380
1
W
Kali
5,571
506
47
4
0
239,050
5
L
Hel
5,893
536
76
7
0
212,312
4
L
Fenrir
7,338
667
99
9
0
247,449
5
L
Osiris
5,624
511
58
5
0
245,869
3
W
Shiva
6,339
576
36
3
0
240,405
3
W
Persephone
7,001
636
95
9
0
232,364
4
L
Ganesha
5,305
482
9
1
0
195,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role