Player Matchup

Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum II
CareLess_Style-
Chiron
Platinum II
Level 147
God Stats
5W - 4L
1,720 SR
Queue Stats
37W - 18L
2,159 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond II
DJ_SOGER_001
Ao Kuang
Diamond II
Level 157
God Stats
20W - 23L
1,606 SR
Queue Stats
213W - 206L
2,448 MMR
Solo
Shiva
Shiva
Diamond II
TRUEABYSS
Shiva
Diamond II
Level 160
God Stats
3W - 1L
1,876 SR
Queue Stats
66W - 54L
2,296 MMR
Party 2
Achilles
Achilles
Diamond IV
gilbertin
Achilles
Diamond IV
Level 156
God Stats
3W - 5L
1,340 SR
Queue Stats
149W - 132L
2,252 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,608 SR
2,131 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,539 SR
2,320 MMR
Baron Samedi
Baron Samedi
Platinum II
Isaac Minaj
Baron Samedi
Platinum II
Level 156
God Stats
21W - 17L
1,674 SR
Queue Stats
40W - 22L
2,217 MMR
Party 1
Tyr
Tyr
Platinum V
Its A Bust
Tyr
Platinum V
Level 158
God Stats
10W - 8L
1,580 SR
Queue Stats
38W - 25L
1,937 MMR
Party 1
Jing Wei
Jing Wei
Diamond IV
KombatEvolv3d
Jing Wei
Diamond IV
Level 160
God Stats
1W - 1L
1,350 SR
Queue Stats
159W - 158L
2,178 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Snohk
Guan Yu
Diamond IV
Level 47
God Stats
4W - 2L
1,499 SR
Queue Stats
236W - 219L
2,133 MMR
Solo
Da Ji
Da Ji
Masters
Yeqqon
Da Ji
Masters
Level 160
God Stats
4W - 2L
1,594 SR
Queue Stats
108W - 63L
3,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 2 / 0
4,820
482
1,333
6,056
2,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
5,493
549
2,690
5,309
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
DJ_SOGER_001
Ao Kuang
9
0 / 4 / 0
5,177
518
1,718
5,996
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
TRUEABYSS
Shiva
10
0 / 2 / 0
5,759
576
4,099
8,612
3,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
gilbertin
Achilles
9
1 / 2 / 0
5,165
517
2,701
6,435
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CthulhuArachneErlang ShenLoki

VS

Bans
AtlasTiamatCliodhnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Isaac Minaj
Baron Samedi
12
6 / 0 / 3
6,794
679
5,748
3,305
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
6,289
629
4,911
8,062
4,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
KombatEvolv3d
Jing Wei
11
2 / 0 / 1
6,118
612
1,829
3,153
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Snohk
Guan Yu
8
1 / 0 / 7
5,251
525
2,950
7,835
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Yeqqon
Da Ji
11
2 / 2 / 6
6,030
603
5,079
6,531
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
12
12
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
1
2
0
0.5
L
Ao Kuang
DJ_SOGER_001
Ao Kuang
0
4
0
0
W
Baron Samedi
Isaac Minaj
Baron Samedi
6
0
3
7.5
W
1
0
3
2.5
W
Jing Wei
KombatEvolv3d
Jing Wei
2
0
1
2.5
W
Guan Yu
Snohk
Guan Yu
1
0
7
4.5
L
Shiva
TRUEABYSS
Shiva
0
2
0
0
W
Da Ji
Yeqqon
Da Ji
2
2
6
2.5
L
Achilles
gilbertin
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,541
Damage
20,517
32,408
Taken
28,886
10,690
Mitigated
13,116
9,066
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,333
314
0
904
6,056
2,279
0
1,887
4,169
16,583
0
L
2,690
1,577
329
2,943
5,309
1,052
0
0
5,309
0
35,995
L
Ao Kuang
DJ_SOGER_001
Ao Kuang
1,718
158
0
720
5,996
1,356
0
1,353
4,643
25,247
0
W
Baron Samedi
Isaac Minaj
Baron Samedi
5,748
773
749
1,660
3,305
1,291
0
641
2,664
34,473
0
W
4,911
340
0
4,952
8,062
4,916
0
97
7,965
0
40,733
W
Jing Wei
KombatEvolv3d
Jing Wei
1,829
1,281
0
2,145
3,153
822
0
165
2,988
0
40,128
W
Guan Yu
Snohk
Guan Yu
2,950
634
323
2,938
7,835
3,906
0
1,714
6,121
0
13,090
L
Shiva
TRUEABYSS
Shiva
4,099
1,236
105
2,805
8,612
3,466
0
589
8,023
0
35,655
W
Da Ji
Yeqqon
Da Ji
5,079
1,327
0
3,625
6,531
2,181
0
434
6,097
0
37,323
L
Achilles
gilbertin
Achilles
2,701
825
0
1,260
6,435
2,537
0
1,919
4,516
0
27,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,414
Gold Earned
30,482
290
Minions Killed
342
0
Camps Cleared
0
953,186
Distance Traveled
1,003,754
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,820
482
23
2
0
178,082
3
L
Chiron
5,493
549
73
7
0
184,269
3
L
Ao Kuang
5,177
518
62
6
0
201,976
2
W
Baron Samedi
6,794
679
69
7
0
194,412
3
W
Tyr
6,289
629
96
10
0
207,047
2
W
Jing Wei
6,118
612
85
9
0
190,509
5
W
Guan Yu
5,251
525
23
2
0
206,705
4
L
Shiva
5,759
576
79
8
0
191,912
2
W
Da Ji
6,030
603
69
7
0
205,081
3
L
Achilles
5,165
517
53
5
0
196,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role