Player Matchup

Chernobog
Chernobog
Cenmlik
Chernobog
Level 112
God Stats
1W - 1L
1,265 SR
Queue Stats
107W - 103L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
DaDamnHam
Jormungandr
Level 107
God Stats
4W - 2L
1,653 SR
Queue Stats
67W - 50L
1,583 Elo+
Party 1
Odin
Odin
PEOPLEZ CHAMP
Odin
Level 140
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 60L
1,912 Elo+
Party 3
Ullr
Ullr
POOP32192
Ullr
Level 154
God Stats
3W - 6L
1,512 SR
Queue Stats
385W - 349L
1,555 Elo+
Party 3
Ne Zha
Ne Zha
SpiritLynxie
Ne Zha
Level 139
God Stats
3W - 2L
1,598 SR
Queue Stats
129W - 126L
1,521 Elo+
Party 1
Team Averages
Level 130
1,506 SR
1,625 Elo+

VS

Team Averages
Level 113
1,517 SR
1,584 Elo+
Chaac
Chaac
KodiacH
Chaac
Level 67
God Stats
0W - 2L
1,546 SR
Queue Stats
44W - 44L
1,564 Elo+
Party 4
Zhong Kui
Zhong Kui
Peesto
Zhong Kui
Level 126
God Stats
0W - 1L
1,769 SR
Queue Stats
98W - 76L
1,589 Elo+
Party 2
Jing Wei
Jing Wei
PhantomKnightxx
Jing Wei
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 62L
1,571 Elo+
Party 4
Xing Tian
Xing Tian
WeakDoink
Xing Tian
Level 126
God Stats
3W - 5L
1,271 SR
Queue Stats
181W - 153L
1,667 Elo+
Party 2
Ne Zha
Ne Zha
itsZekeTheFreak
Ne Zha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 95L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cenmlik
Chernobog
19
6 / 7 / 15
12,497
658
25,156
17,476
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
DaDamnHam
Jormungandr
20
4 / 3 / 17
13,203
695
19,537
19,608
22,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 3 / 9
13,765
724
10,710
18,504
27,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
18
1 / 5 / 19
11,637
612
22,315
14,659
7,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
20
8 / 3 / 13
14,514
764
28,825
22,308
12,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KodiacH
Chaac
20
10 / 3 / 8
13,653
719
19,810
38,801
34,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Peesto
Zhong Kui
15
3 / 10 / 3
10,673
562
15,775
19,889
10,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
20
5 / 4 / 5
12,302
647
18,444
17,462
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
WeakDoink
Xing Tian
17
1 / 5 / 7
10,940
576
13,042
27,498
25,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
1 / 6 / 6
11,397
600
13,920
17,162
6,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
49
28
Kills
20
21
Deaths
28
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Cenmlik
Chernobog
6
7
15
1.93
W
Jormungandr
DaDamnHam
Jormungandr
4
3
17
4.17
L
Chaac
KodiacH
Chaac
10
3
8
4.67
W
9
3
9
4.5
W
Ullr
1
5
19
2.1
L
Zhong Kui
Peesto
Zhong Kui
3
10
3
0.45
L
Jing Wei
5
4
5
1.88
W
Ne Zha
8
3
13
4.83
L
Xing Tian
WeakDoink
Xing Tian
1
5
7
0.9
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,543
Damage
80,991
92,555
Taken
120,812
77,792
Mitigated
83,672
32,004
Healing
38,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Cenmlik
Chernobog
25,156
14,962
945
5,309
17,476
8,028
2,891
7,112
10,364
0
42,411
W
Jormungandr
DaDamnHam
Jormungandr
19,537
2,642
828
3,562
19,608
22,472
320
5,133
14,475
43,398
0
L
Chaac
KodiacH
Chaac
19,810
4,289
1,514
19,065
38,801
34,261
0
4,177
34,624
264
38,922
W
10,710
1,890
0
3,551
18,504
27,850
56
4,762
13,742
703
14,912
W
Ullr
22,315
7,738
2,983
1,693
14,659
7,030
619
4,802
9,857
0
40,444
L
Zhong Kui
Peesto
Zhong Kui
15,775
583
2,155
2,898
19,889
10,280
0
3,766
16,123
27,675
0
L
Jing Wei
18,444
10,146
2,247
3,669
17,462
6,885
459
1,906
15,556
0
47,457
W
Ne Zha
28,825
4,092
3,483
9,650
22,308
12,412
1,669
7,108
15,200
0
62,535
L
Xing Tian
WeakDoink
Xing Tian
13,042
593
1,331
1,969
27,498
25,354
63
7,302
20,196
19,645
0
L
13,920
1,877
1,374
2,157
17,162
6,892
966
3,089
14,073
0
37,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,616
Gold Earned
58,965
192
Minions Killed
184
0
Camps Cleared
0
1,608,577
Distance Traveled
1,632,872
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,497
658
40
2
0
245,961
0
W
Jormungandr
13,203
695
45
2
0
325,444
0
L
Chaac
13,653
719
31
2
0
344,309
4
W
Odin
13,765
724
10
1
0
357,014
2
W
Ullr
11,637
612
39
2
0
320,069
0
L
Zhong Kui
10,673
562
28
1
0
281,471
0
L
Jing Wei
12,302
647
84
4
0
330,771
1
W
Ne Zha
14,514
764
58
3
0
360,089
0
L
Xing Tian
10,940
576
15
1
0
333,723
0
L
Ne Zha
11,397
600
26
1
0
342,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role