Player Matchup

Tyr
Tyr
Earth7223
Tyr
Level 115
God Stats
6W - 9L
1,518 SR
Queue Stats
130W - 120L
1,655 Elo+
Party 3
Mercury
Mercury
Ice1736
Mercury
Level 100
God Stats
2W - 2L
1,571 SR
Queue Stats
29W - 31L
1,662 Elo+
Party 3
Kukulkan
Kukulkan
TexasFlamingo
Kukulkan
Level 43
God Stats
1W - 4L
1,681 SR
Queue Stats
5W - 10L
1,457 Elo+
Party 3
Nemesis
Nemesis
ToonLinkMain
Nemesis
Level 17
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
senpooi
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,461 Elo+
Party 2
Team Averages
Level 64
1,493 SR
1,547 Elo+

VS

Team Averages
Level 76
1,595 SR
1,541 Elo+
Ymir
Ymir
EPreciado
Ymir
Level 26
God Stats
15W - 8L
1,640 SR
Queue Stats
153W - 132L
1,605 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HazyLoki
Cu Chulainn
Level 156
God Stats
17W - 17L
1,577 SR
Queue Stats
309W - 301L
1,537 Elo+
Party 1
Ra
Ra
TheScrubKing
Ra
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
110W - 106L
1,404 Elo+
Solo
Cliodhna
Cliodhna
davdoesnotexist
Cliodhna
Level 105
God Stats
16W - 5L
1,757 SR
Queue Stats
91W - 77L
1,553 Elo+
Party 4
Medusa
Medusa
papa-smurrf420
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,605 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
9,755
513
9,869
18,420
18,634
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Ice1736
Mercury
15
1 / 6 / 0
8,714
459
6,307
16,411
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TexasFlamingo
Kukulkan
12
0 / 8 / 0
7,317
385
8,423
8,962
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ToonLinkMain
Nemesis
13
2 / 8 / 2
8,544
450
3,812
11,943
5,105
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
senpooi
Bacchus
12
1 / 8 / 2
8,129
428
7,476
17,681
15,889
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 1 / 12
11,287
594
12,838
15,362
10,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
HazyLoki
Cu Chulainn
17
4 / 1 / 6
10,876
572
10,226
17,213
17,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 8
9,868
519
4,856
13,924
16,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
19
12 / 0 / 7
12,211
643
15,145
18,619
9,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 3 / 8
11,031
581
10,687
10,237
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
6
Kills
33
34
Deaths
6
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
12
11
L
2
4
0
0.5
W
Cu Chulainn
HazyLoki
Cu Chulainn
4
1
6
7
L
Mercury
Ice1736
Mercury
1
6
0
0.17
L
Kukulkan
TexasFlamingo
Kukulkan
0
8
0
0
W
4
1
8
8
L
Nemesis
ToonLinkMain
Nemesis
2
8
2
0.38
W
Cliodhna
12
0
7
15.5
W
8
3
8
4
L
Bacchus
senpooi
Bacchus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
53,752
73,417
Taken
75,355
48,448
Mitigated
57,461
15,597
Healing
35,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,838
2,341
300
4,593
15,362
10,305
1,838
3,649
11,510
66,461
3,355
L
9,869
775
0
7,490
18,420
18,634
0
5,812
12,608
0
65,107
W
Cu Chulainn
HazyLoki
Cu Chulainn
10,226
1,677
0
5,025
17,213
17,187
851
1,275
15,915
10,086
55,361
L
Mercury
Ice1736
Mercury
6,307
3,084
0
4,535
16,411
5,616
0
4,878
11,533
0
56,986
L
Kukulkan
TexasFlamingo
Kukulkan
8,423
728
0
0
8,962
3,204
0
4,354
4,608
40,392
0
W
4,856
1,374
4,626
5,805
13,924
16,561
1,684
4,222
9,501
36,547
0
L
Nemesis
ToonLinkMain
Nemesis
3,812
1,821
0
1,306
11,943
5,105
858
564
11,379
28
34,867
W
Cliodhna
15,145
1,481
0
11,143
18,619
9,286
970
2,531
16,052
0
106,118
W
10,687
5,759
0
3,664
10,237
4,122
2,088
3,779
6,458
0
65,421
L
Bacchus
senpooi
Bacchus
7,476
1,729
74
2,192
17,681
15,889
53
3,795
13,886
23,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,459
Gold Earned
55,273
439
Minions Killed
573
0
Camps Cleared
0
1,768,400
Distance Traveled
1,901,374
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,287
594
119
6
0
356,299
10
L
Tyr
9,755
513
146
8
0
340,111
3
W
Cu Chulainn
10,876
572
135
7
0
361,168
4
L
Mercury
8,714
459
100
5
0
417,063
4
L
Kukulkan
7,317
385
87
5
0
325,627
0
W
Ra
9,868
519
70
4
0
350,765
8
L
Nemesis
8,544
450
73
4
0
353,405
0
W
Cliodhna
12,211
643
150
8
0
476,004
1
W
Medusa
11,031
581
99
5
0
357,138
0
L
Bacchus
8,129
428
33
2
0
332,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role