Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
MedmeDaddy
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,610 Elo+
Party 1
Olorun
Olorun
sabato_impulsivo
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,783 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,631 Elo+

VS

Team Averages
Level 62
1,500 SR
1,462 Elo+
Zeus
Zeus
 
Zeus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
mangator33
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
4 / 2 / 6
7,746
861
10,372
7,347
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
MedmeDaddy
Mercury
12
7 / 0 / 4
8,381
931
9,584
7,051
2,539
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 6 / 5
7,833
870
9,357
12,483
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
3 / 7 / 3
6,925
769
5,574
8,511
3,178
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
 
Chaac
10
1 / 4 / 6
6,877
764
6,254
12,186
10,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atlas
10
3 / 4 / 2
7,320
813
5,607
12,789
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
7
8
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
6
3.5
L
Zeus
 
Zeus
3
7
3
0.64
L
Chaac
 
Chaac
1
4
6
1
W
Mercury
MedmeDaddy
Mercury
7
0
4
9
L
Atlas
3
4
2
1
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,313
Damage
17,435
26,881
Taken
33,486
9,004
Mitigated
23,009
7,898
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,372
321
0
1,946
7,347
2,473
186
3,867
3,265
23,146
0
L
Zeus
 
Zeus
5,574
1,586
306
388
8,511
3,178
0
5,061
3,450
10,844
0
L
Chaac
 
Chaac
6,254
1,159
0
2,046
12,186
10,855
0
6,131
6,055
0
19,070
W
Mercury
MedmeDaddy
Mercury
9,584
5,094
0
1,591
7,051
2,539
670
2,584
4,291
0
23,904
L
Atlas
5,607
2,448
246
2,375
12,789
8,976
0
8,758
4,031
14,927
0
W
9,357
6,327
141
4,220
12,483
3,992
1,415
5,131
7,216
33,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,960
Gold Earned
21,122
98
Minions Killed
60
6
Camps Cleared
2
563,654
Distance Traveled
527,033
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,746
861
32
4
2
190,851
1
L
Zeus
6,925
769
15
2
0
161,462
0
L
Chaac
6,877
764
23
3
2
181,432
1
W
Mercury
8,381
931
25
3
2
224,409
3
L
Atlas
7,320
813
22
2
0
184,139
1
W
Olorun
7,833
870
41
5
2
148,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role