Player Matchup

Artio
Artio
 
Artio
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Daniel543215110
Da Ji
Level 128
God Stats
14W - 15L
1,545 SR
Queue Stats
45W - 55L
1,441 Elo+
Party 1
Medusa
Medusa
Lengend Chronic
Medusa
Level 158
God Stats
138W - 118L
1,576 SR
Queue Stats
420W - 463L
1,407 Elo+
Solo
Hera
Hera
Loan022
Hera
Level 109
God Stats
11W - 17L
1,324 SR
Queue Stats
157W - 204L
1,358 Elo+
Solo
Chaac
Chaac
iamJJ2018
Chaac
Level 122
God Stats
2W - 1L
1,186 SR
Queue Stats
203W - 218L
1,465 Elo+
Solo
Team Averages
Level 124
1,426 SR
1,434 Elo+

VS

Team Averages
Level 71
1,474 SR
1,434 Elo+
Kali
Kali
 
Kali
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
H_Cerco
Nemesis
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 17L
1,218 Elo+
Solo
Hercules
Hercules
MADBULL11756871
Hercules
Level 89
God Stats
16W - 23L
1,447 SR
Queue Stats
226W - 246L
1,396 Elo+
Solo
Nu Wa
Nu Wa
NOTchocolate
Nu Wa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,728 Elo+
Solo
Kukulkan
Kukulkan
SAKE 2
Kukulkan
Level 88
God Stats
1W - 3L
1,424 SR
Queue Stats
2W - 9L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 2 / 7
8,002
800
2,708
8,947
8,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 0 / 6
10,195
1,020
9,854
8,128
3,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
10 / 2 / 8
9,496
950
12,084
9,053
3,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
Loan022
Hera
15
4 / 1 / 3
8,681
868
8,660
5,537
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
iamJJ2018
Chaac
17
5 / 4 / 13
9,439
944
10,962
13,892
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
2 / 4 / 3
7,606
761
3,667
7,472
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
H_Cerco
Nemesis
14
1 / 7 / 4
7,615
762
2,725
11,088
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
15
2 / 4 / 1
8,347
835
5,585
12,029
6,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 2
7,989
799
7,391
10,480
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
SAKE 2
Kukulkan
14
2 / 8 / 5
7,538
754
5,217
9,004
3,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
30
Kills
9
9
Deaths
30
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
7
2.25
L
Kali
 
Kali
2
4
3
0.88
W
10
0
6
13
L
Nemesis
H_Cerco
Nemesis
1
7
4
0.43
W
10
2
8
7
W
Hera
Loan022
Hera
4
1
3
5.5
L
Hercules
2
4
1
0.63
L
2
7
2
0.43
L
Kukulkan
SAKE 2
Kukulkan
2
8
5
0.56
W
Chaac
iamJJ2018
Chaac
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,268
Damage
24,585
45,557
Taken
50,073
25,600
Mitigated
20,440
12,832
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,708
542
563
1,863
8,947
8,146
291
2,972
5,935
15,239
0
L
Kali
 
Kali
3,667
1,215
0
838
7,472
3,368
0
814
6,614
0
8,217
W
9,854
2,906
0
2,197
8,128
3,575
1,912
2,062
5,933
0
46,526
L
Nemesis
H_Cerco
Nemesis
2,725
893
263
1,601
11,088
4,065
0
896
10,156
0
10,819
W
12,084
4,133
0
2,831
9,053
3,817
3,147
2,294
6,681
0
27,720
W
Hera
Loan022
Hera
8,660
2,836
0
0
5,537
1,895
864
1,327
4,140
29,419
0
L
Hercules
5,585
1,977
47
2,861
12,029
6,721
0
4,439
7,544
0
18,681
L
7,391
2,968
0
1,310
10,480
2,808
0
3,355
7,005
27,452
0
L
Kukulkan
SAKE 2
Kukulkan
5,217
315
61
126
9,004
3,478
0
1,496
7,386
17,760
0
W
Chaac
iamJJ2018
Chaac
10,962
2,892
0
5,378
13,892
8,167
749
3,494
10,260
0
30,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,813
Gold Earned
39,095
224
Minions Killed
138
0
Camps Cleared
0
1,102,146
Distance Traveled
939,875
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,002
800
23
2
0
236,891
0
L
Kali
7,606
761
17
2
0
170,073
0
W
Da Ji
10,195
1,020
67
7
0
219,834
0
L
Nemesis
7,615
762
20
2
0
213,034
1
W
Medusa
9,496
950
34
3
0
231,643
4
W
Hera
8,681
868
54
5
0
191,827
3
L
Hercules
8,347
835
32
3
0
200,296
1
L
Nu Wa
7,989
799
45
5
0
172,607
1
L
Kukulkan
7,538
754
24
2
0
183,865
0
W
Chaac
9,439
944
46
5
0
221,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role