Player Matchup

Jormungandr
Jormungandr
Silver II
KingChxrles98
Jormungandr
Silver II
Level 116
God Stats
1W - 2L
1,396 SR
Queue Stats
22W - 23L
1,482 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
TsunxmiPapi
Gilgamesh
Silver III
Level 123
God Stats
1W - 2L
1,653 SR
Queue Stats
23W - 25L
1,401 MMR
Party 1
Medusa
Medusa
Silver II
sad7102
Medusa
Silver II
Level 126
God Stats
3W - 1L
1,622 SR
Queue Stats
23W - 22L
1,470 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,557 SR
1,451 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,454 SR
1,434 MMR
Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze V
Jtyler36
Neith
Bronze V
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,401 MMR
Party 2
Atlas
Atlas
Bronze V
coolguy251
Atlas
Bronze V
Level 88
God Stats
0W - 2L
1,362 SR
Queue Stats
1W - 6L
1,401 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingChxrles98
Jormungandr
16
3 / 5 / 13
12,430
777
14,631
21,215
25,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TsunxmiPapi
Gilgamesh
18
9 / 2 / 8
13,315
832
15,834
15,344
13,265
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
sad7102
Medusa
17
7 / 5 / 6
11,969
748
11,119
10,813
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothPoseidonZeusKukulkanPersephone

VS

Bans
KumbhakarnaMorgan Le FayMerlinBaron SamediScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
6 / 8 / 5
11,078
692
17,640
17,791
10,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Jtyler36
Neith
16
4 / 5 / 6
11,189
699
9,133
11,033
4,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
15
2 / 6 / 6
10,287
643
7,261
17,342
20,802
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
19
Kills
12
12
Deaths
19
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
8
5
1.06
L
Neith
Jtyler36
Neith
4
5
6
1.4
W
Jormungandr
KingChxrles98
Jormungandr
3
5
13
1.9
W
Gilgamesh
TsunxmiPapi
Gilgamesh
9
2
8
6.5
L
Atlas
2
6
6
0.83
W
Medusa
sad7102
Medusa
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,584
Damage
34,034
47,372
Taken
46,166
42,058
Mitigated
35,714
9,859
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,640
569
0
4,110
17,791
10,295
0
5,927
11,864
40,173
0
L
Neith
Jtyler36
Neith
9,133
4,300
0
1,845
11,033
4,617
0
3,944
7,089
0
39,161
W
Jormungandr
KingChxrles98
Jormungandr
14,631
2,627
621
5,432
21,215
25,014
159
9,849
11,366
39,878
0
W
Gilgamesh
TsunxmiPapi
Gilgamesh
15,834
4,896
0
2,323
15,344
13,265
923
8,472
6,872
0
60,179
L
Atlas
7,261
1,921
0
0
17,342
20,802
0
5,134
12,208
20,316
0
W
Medusa
sad7102
Medusa
11,119
6,108
0
1,483
10,813
3,779
672
7,609
3,204
0
47,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
32,554
191
Minions Killed
150
11
Camps Cleared
3
907,487
Distance Traveled
784,398
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,078
692
51
3
1
265,262
2
L
Neith
11,189
699
75
5
2
261,113
4
W
Jormungandr
12,430
777
45
3
1
283,351
2
W
Gilgamesh
13,315
832
74
5
6
329,293
4
L
Atlas
10,287
643
24
2
0
258,023
3
W
Medusa
11,969
748
72
5
4
294,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role