Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver I
BeasT_NdaBX
Tiamat
Silver I
Level 158
God Stats
1W - 2L
1,445 SR
Queue Stats
107W - 127L
1,361 MMR
Solo
Khepri
Khepri
Silver I
nicholas1287
Khepri
Silver I
Level 140
God Stats
0W - 2L
1,524 SR
Queue Stats
65W - 73L
1,203 MMR
Party 1
Cupid
Cupid
Silver I
no dolphins
Cupid
Silver I
Level 117
God Stats
10W - 8L
1,500 SR
Queue Stats
296W - 300L
1,348 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
xDJxSK1TTL3Sx
Sun Wukong
Gold II
Level 124
God Stats
12W - 8L
1,728 SR
Queue Stats
94W - 91L
1,607 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,539 SR
1,404 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,569 SR
1,379 MMR
Ra
Ra
Bronze III
DoubleDrPerky
Ra
Bronze III
Level 43
God Stats
1W - 1L
1,522 SR
Queue Stats
5W - 6L
1,400 MMR
Solo
Chaac
Chaac
Gold V
ITSJAVITSUNAMI
Chaac
Gold V
Level 123
God Stats
5W - 1L
1,824 SR
Queue Stats
35W - 41L
1,381 MMR
Solo
Fenrir
Fenrir
Gold IV
Thomas-_-Train
Fenrir
Gold IV
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
197W - 197L
1,400 MMR
Solo
Hou Yi
Hou Yi
Gold V
boriqueno20
Hou Yi
Gold V
Level 146
God Stats
8W - 9L
1,499 SR
Queue Stats
82W - 82L
1,384 MMR
Solo
Ymir
Ymir
Gold V
gaydir
Ymir
Gold V
Level 125
God Stats
1W - 1L
1,498 SR
Queue Stats
122W - 102L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
7 / 9 / 1
11,862
494
12,182
19,626
7,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
15
0 / 8 / 2
9,309
388
10,831
15,088
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
15
0 / 5 / 3
9,701
404
5,020
20,649
21,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 5 / 1
13,452
561
17,202
18,287
8,833
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
xDJxSK1TTL3Sx
Sun Wukong
15
0 / 5 / 2
9,916
413
11,571
25,787
22,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GebCthulhuShivaCliodhna

VS

Bans
BastetHeraThothTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
14,893
621
18,523
13,898
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 1 / 13
13,701
571
19,512
32,287
35,886
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 5 / 12
13,336
556
17,024
24,246
12,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
20
4 / 5 / 5
14,359
598
11,647
16,467
7,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
gaydir
Ymir
19
8 / 0 / 15
13,515
563
11,668
20,039
29,579
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
12
Kills
32
32
Deaths
12
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
9
1
0.83
L
Tiamat
0
8
2
0.13
W
7
1
8
11
W
5
1
13
11.5
W
8
5
12
2.8
W
Hou Yi
4
5
5
1.3
W
Ymir
gaydir
Ymir
8
0
15
15.5
L
Khepri
0
5
3
0.3
L
5
5
1
1.1
L
Sun Wukong
xDJxSK1TTL3Sx
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,806
Damage
78,374
99,437
Taken
106,937
68,124
Mitigated
92,652
20,859
Healing
43,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,182
1,949
0
3,797
19,626
7,780
0
5,655
13,971
0
63,939
L
Tiamat
10,831
403
0
1,081
15,088
7,372
390
5,833
9,255
62,701
0
W
18,523
2,324
4,616
7,570
13,898
6,923
4,891
5,068
8,830
139,262
0
W
19,512
4,224
0
14,598
32,287
35,886
3,518
4,965
27,322
0
86,704
W
17,024
4,700
0
6,188
24,246
12,599
832
4,209
19,164
0
82,826
W
Hou Yi
11,647
7,038
0
4,470
16,467
7,665
6,551
1,708
13,900
0
109,058
W
Ymir
gaydir
Ymir
11,668
2,961
0
5,935
20,039
29,579
203
4,418
15,621
34,058
0
L
Khepri
5,020
596
639
3,478
20,649
21,416
0
8,460
12,019
34,740
0
L
17,202
10,182
444
8,299
18,287
8,833
1,086
3,673
14,486
0
119,596
L
Sun Wukong
xDJxSK1TTL3Sx
Sun Wukong
11,571
1,383
0
3,121
25,787
22,723
538
6,173
19,515
0
67,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,240
Gold Earned
69,804
595
Minions Killed
676
0
Camps Cleared
0
2,142,613
Distance Traveled
2,363,564
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,862
494
111
5
0
396,479
3
L
Tiamat
9,309
388
106
4
0
409,535
0
W
Ra
14,893
621
217
9
0
529,720
7
W
Chaac
13,701
571
146
6
0
468,483
6
W
Fenrir
13,336
556
106
4
0
487,687
6
W
Hou Yi
14,359
598
170
7
0
408,177
4
W
Ymir
13,515
563
37
2
0
469,497
7
L
Khepri
9,701
404
50
2
0
443,754
8
L
Cupid
13,452
561
194
8
0
433,444
5
L
Sun Wukong
9,916
413
134
6
0
459,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role