Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Swiffel
Apollo
Level 127
God Stats
2W - 4L
1,167 SR
Queue Stats
358W - 360L
1,461 Elo+
Party 1
Artio
Artio
Twordsin1
Artio
Level 129
God Stats
3W - 1L
1,714 SR
Queue Stats
351W - 358L
1,442 Elo+
Solo
Cerberus
Cerberus
Коляныч
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,467 Elo+
Solo
Team Averages
Level 128
1,476 SR
1,474 Elo+

VS

Team Averages
Level 98
1,491 SR
1,476 Elo+
He Bo
He Bo
NE0N7
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,403 Elo+
Solo
Chang'e
Chang'e
Nemesiis09
Chang'e
Level 105
God Stats
3W - 1L
1,796 SR
Queue Stats
163W - 152L
1,517 Elo+
Party 2
Hun Batz
Hun Batz
mauriiciio__8
Hun Batz
Level 127
God Stats
3W - 2L
1,297 SR
Queue Stats
110W - 92L
1,495 Elo+
Solo
Ah Puch
Ah Puch
oo Januus oo
Ah Puch
Level 82
God Stats
8W - 8L
1,605 SR
Queue Stats
205W - 206L
1,508 Elo+
Party 2
Poseidon
Poseidon
rolfkea
Poseidon
Level 49
God Stats
2W - 1L
1,257 SR
Queue Stats
90W - 98L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
10 / 7 / 12
13,696
761
19,656
31,353
42,749
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
 
Chiron
20
11 / 5 / 7
13,614
756
25,781
16,039
7,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
Swiffel
Apollo
18
5 / 11 / 9
11,851
658
12,414
20,759
8,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Twordsin1
Artio
18
0 / 7 / 18
11,106
617
5,579
24,276
34,476
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
19
4 / 8 / 15
12,240
680
21,369
29,924
37,645
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NE0N7
He Bo
20
7 / 5 / 19
12,893
716
19,853
16,489
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Nemesiis09
Chang'e
20
4 / 6 / 26
12,801
711
13,029
22,249
7,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
mauriiciio__8
Hun Batz
20
16 / 6 / 15
14,723
818
30,231
22,533
14,480
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
oo Januus oo
Ah Puch
20
6 / 4 / 27
13,450
747
23,030
22,278
7,994
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
rolfkea
Poseidon
17
4 / 9 / 13
11,274
626
8,477
15,184
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
137
30
Kills
37
38
Deaths
30
61
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
10
7
12
2.29
L
Chiron
 
Chiron
11
5
7
2.9
W
He Bo
NE0N7
He Bo
7
5
19
3.3
W
Chang'e
Nemesiis09
Chang'e
4
6
26
2.83
L
Apollo
Swiffel
Apollo
5
11
9
0.86
L
Artio
Twordsin1
Artio
0
7
18
1.29
W
Hun Batz
mauriiciio__8
Hun Batz
16
6
15
3.92
W
Ah Puch
oo Januus oo
Ah Puch
6
4
27
4.88
W
Poseidon
rolfkea
Poseidon
4
9
13
1.17
L
Cerberus
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,799
Damage
94,620
122,351
Taken
98,733
130,795
Mitigated
37,802
35,975
Healing
44,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
19,656
8,024
5,117
7,694
31,353
42,749
0
18,896
12,457
0
25,183
L
Chiron
 
Chiron
25,781
4,904
3,361
3,458
16,039
7,596
1,337
8,175
7,820
0
55,060
W
He Bo
NE0N7
He Bo
19,853
831
0
4,093
16,489
4,681
573
3,246
13,243
31,325
0
W
Chang'e
Nemesiis09
Chang'e
13,029
1,794
14,167
7,762
22,249
7,116
2,010
5,196
16,861
27,306
0
L
Apollo
Swiffel
Apollo
12,414
5,967
983
1,972
20,759
8,329
1,556
11,009
9,750
0
24,605
L
Artio
Twordsin1
Artio
5,579
690
2,088
4,746
24,276
34,476
285
13,326
10,950
18,383
0
W
Hun Batz
mauriiciio__8
Hun Batz
30,231
7,112
3,207
2,920
22,533
14,480
1,353
5,292
17,241
0
56,269
W
Ah Puch
oo Januus oo
Ah Puch
23,030
981
2,641
7,721
22,278
7,994
1,035
6,284
15,810
49,792
0
W
Poseidon
rolfkea
Poseidon
8,477
1,165
1,052
916
15,184
3,531
356
5,902
8,630
18,995
0
L
Cerberus
21,369
837
757
5,799
29,924
37,645
81
12,983
16,941
39,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,507
Gold Earned
65,141
200
Minions Killed
170
0
Camps Cleared
0
1,466,393
Distance Traveled
1,508,327
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,696
761
9
1
0
302,197
1
L
Chiron
13,614
756
71
4
0
284,121
2
W
He Bo
12,893
716
15
1
0
298,419
0
W
Chang'e
12,801
711
18
1
0
317,596
0
L
Apollo
11,851
658
32
2
0
285,934
0
L
Artio
11,106
617
16
1
0
315,398
0
W
Hun Batz
14,723
818
47
3
0
309,363
1
W
Ah Puch
13,450
747
65
4
0
307,687
0
W
Poseidon
11,274
626
25
1
0
275,262
0
L
Cerberus
12,240
680
72
4
0
278,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role