Player Matchup

King Arthur
King Arthur
IILobsterKingII
King Arthur
Level 126
God Stats
26W - 15L
1,687 SR
Queue Stats
520W - 302L
1,644 Elo+
Party 3
Vulcan
Vulcan
claythames17
Vulcan
Level 148
God Stats
3W - 2L
1,370 SR
Queue Stats
381W - 261L
1,630 Elo+
Party 3
Danzaburou
Danzaburou
evanhend
Danzaburou
Level 149
God Stats
4W - 4L
1,684 SR
Queue Stats
23W - 27L
1,534 Elo+
Party 3
Ravana
Ravana
haloreacharound
Ravana
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 117L
1,618 Elo+
Party 3
Terra
Terra
soulRippersil
Terra
Level 35
God Stats
4W - 7L
1,658 SR
Queue Stats
18W - 38L
1,474 Elo+
Solo
Team Averages
Level 97
1,580 SR
1,580 Elo+

VS

Team Averages
Level 61
1,650 SR
1,663 Elo+
Hun Batz
Hun Batz
BoinkYourPingus
Hun Batz
Level 23
God Stats
6W - 0L
1,500 SR
Queue Stats
106W - 19L
1,913 Elo+
Party 1
Gilgamesh
Gilgamesh
Felps_PL
Gilgamesh
Level 91
God Stats
2W - 3L
1,691 SR
Queue Stats
118W - 106L
1,426 Elo+
Solo
Izanami
Izanami
GmonkeyJP11
Izanami
Level 105
God Stats
15W - 10L
1,593 SR
Queue Stats
190W - 195L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
TedCruzing
Kukulkan
Level 58
God Stats
4W - 0L
1,740 SR
Queue Stats
32W - 4L
1,891 Elo+
Party 1
Kuzenbo
Kuzenbo
bobajj
Kuzenbo
Level 27
God Stats
12W - 12L
1,725 SR
Queue Stats
174W - 180L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IILobsterKingII
King Arthur
20
5 / 6 / 4
13,561
565
21,051
27,730
36,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
18
4 / 7 / 1
11,762
490
9,426
12,065
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
evanhend
Danzaburou
17
0 / 3 / 2
10,742
448
6,165
12,681
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 7 / 3
11,475
478
13,325
18,376
7,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 8 / 3
8,654
361
1,845
20,253
20,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
9 / 5 / 7
15,565
649
15,798
19,929
10,807
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Felps_PL
Gilgamesh
20
2 / 6 / 4
13,217
551
9,530
20,262
28,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
GmonkeyJP11
Izanami
20
8 / 1 / 8
15,593
650
16,738
15,665
7,604
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
TedCruzing
Kukulkan
20
8 / 2 / 11
15,222
634
18,699
10,739
5,015
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
bobajj
Kuzenbo
19
4 / 0 / 18
13,975
582
8,321
21,281
34,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
13
Kills
31
31
Deaths
14
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
9
5
7
2.5
W
Gilgamesh
Felps_PL
Gilgamesh
2
6
4
0.67
W
Izanami
GmonkeyJP11
Izanami
8
1
8
12
L
King Arthur
IILobsterKingII
King Arthur
5
6
4
1.17
W
Kukulkan
TedCruzing
Kukulkan
8
2
11
6.75
W
Kuzenbo
bobajj
Kuzenbo
4
0
18
13
L
Vulcan
4
7
1
0.64
L
Danzaburou
evanhend
Danzaburou
0
3
2
0.33
L
4
7
3
0.79
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,812
Damage
69,086
91,105
Taken
87,876
74,035
Mitigated
86,430
10,080
Healing
22,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
15,798
5,387
0
1,083
19,929
10,807
8,377
2,572
17,285
0
121,882
W
Gilgamesh
Felps_PL
Gilgamesh
9,530
1,949
0
1,571
20,262
28,125
1,062
505
19,757
9,806
60,976
W
Izanami
GmonkeyJP11
Izanami
16,738
12,213
0
9,727
15,665
7,604
2,777
1,379
14,278
0
161,295
L
King Arthur
IILobsterKingII
King Arthur
21,051
2,382
0
750
27,730
36,366
0
7,155
20,575
21
100,906
W
Kukulkan
TedCruzing
Kukulkan
18,699
1,665
0
2,794
10,739
5,015
4,018
1,621
9,070
119,625
0
W
Kuzenbo
bobajj
Kuzenbo
8,321
3,330
0
7,580
21,281
34,879
735
5,601
15,507
30,810
3,532
L
Vulcan
9,426
2,354
0
310
12,065
5,099
0
3,767
8,298
86,377
0
L
Danzaburou
evanhend
Danzaburou
6,165
2,724
0
5,498
12,681
4,235
0
3,024
9,657
0
89,420
L
13,325
3,978
0
1,539
18,376
7,463
0
6,299
12,077
0
94,196
L
1,845
503
434
1,549
20,253
20,872
0
8,867
11,386
21,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,194
Gold Earned
73,572
677
Minions Killed
784
0
Camps Cleared
0
2,042,298
Distance Traveled
2,274,202
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,565
649
187
8
0
493,691
2
W
Gilgamesh
13,217
551
124
5
0
406,109
2
W
Izanami
15,593
650
222
9
0
449,016
5
L
King Arthur
13,561
565
202
8
0
432,031
1
W
Kukulkan
15,222
634
192
8
0
454,528
9
W
Kuzenbo
13,975
582
59
2
0
470,858
1
L
Vulcan
11,762
490
149
6
0
442,921
7
L
Danzaburou
10,742
448
154
6
0
401,007
7
L
Ravana
11,475
478
140
6
0
422,444
3
L
Terra
8,654
361
32
1
0
343,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role