Player Matchup

Kukulkan
Kukulkan
Catcher109
Kukulkan
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 63L
1,170 Elo+
Party 2
Rama
Rama
GandalfStormcrow
Rama
Level 126
God Stats
13W - 13L
1,565 SR
Queue Stats
275W - 460L
1,385 Elo+
Party 2
Ymir
Ymir
moonmenace10
Ymir
Level 132
God Stats
4W - 7L
1,066 SR
Queue Stats
104W - 156L
1,392 Elo+
Party 2
Team Averages
Level 94
1,377 SR
1,315 Elo+

VS

Team Averages
Level 85
1,500 SR
1,481 Elo+
Hun Batz
Hun Batz
HiuryDisturbed
Hun Batz
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 89L
1,620 Elo+
Solo
Poseidon
Poseidon
PeepisWeepis
Poseidon
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 45L
1,524 Elo+
Party 1
Rama
Rama
Yarticus
Rama
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Catcher109
Kukulkan
12
0 / 8 / 7
7,937
661
2,280
9,258
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 8 / 4
8,812
734
4,906
11,617
4,326
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 8 / 0
9,866
822
7,862
15,634
16,759
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
8 / 5 / 9
10,327
861
10,162
11,315
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
PeepisWeepis
Poseidon
12
5 / 6 / 10
9,147
762
8,683
8,144
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
17
11 / 1 / 10
11,423
952
12,516
6,273
2,132
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
11
Kills
24
24
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Catcher109
Kukulkan
0
8
7
0.44
W
3
8
4
0.63
L
Hun Batz
8
5
9
2.5
L
Poseidon
PeepisWeepis
Poseidon
5
6
10
1.67
L
Rama
11
1
10
16
W
8
8
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,048
Damage
31,361
36,509
Taken
25,732
24,674
Mitigated
9,561
808
Healing
2,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Catcher109
Kukulkan
2,280
637
0
292
9,258
3,589
44
2,110
7,034
18,577
0
W
4,906
3,740
0
516
11,617
4,326
96
2,056
9,285
0
20,611
L
Hun Batz
10,162
4,659
0
1,232
11,315
4,783
427
4,603
6,712
0
41,850
L
Poseidon
PeepisWeepis
Poseidon
8,683
976
0
71
8,144
2,646
216
4,258
3,886
20,310
0
L
Rama
12,516
8,387
0
1,481
6,273
2,132
1,579
1,977
4,296
0
36,190
W
7,862
2,590
0
0
15,634
16,759
18
3,946
11,374
17,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
30,897
92
Minions Killed
137
3
Camps Cleared
8
546,454
Distance Traveled
634,718
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,937
661
37
3
1
178,766
0
W
Rama
8,812
734
36
3
1
182,841
3
L
Hun Batz
10,327
861
56
5
7
222,426
2
L
Poseidon
9,147
762
27
2
0
199,225
0
L
Rama
11,423
952
54
5
1
213,067
2
W
Ymir
9,866
822
19
2
1
184,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role