Player Matchup

Nox
Nox
FLAMINFLAM
Nox
Level 140
God Stats
3W - 2L
1,470 SR
Queue Stats
80W - 116L
1,418 Elo+
Solo
Artemis
Artemis
UppaWhtTrsh
Artemis
Level 141
God Stats
10W - 7L
1,610 SR
Queue Stats
102W - 119L
1,458 Elo+
Party 2
Guan Yu
Guan Yu
sims10907
Guan Yu
Level 136
God Stats
10W - 8L
1,516 SR
Queue Stats
85W - 112L
1,440 Elo+
Party 2
Team Averages
Level 139
1,532 SR
1,439 Elo+

VS

Team Averages
Level 88
1,568 SR
1,541 Elo+
Ullr
Ullr
 
Ullr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Duckman5870
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Fenrir
Fenrir
ItsLeikotha
Fenrir
Level 149
God Stats
8W - 8L
1,703 SR
Queue Stats
337W - 246L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 17
10,300
858
10,685
9,592
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
UppaWhtTrsh
Artemis
17
16 / 0 / 10
11,591
966
18,632
6,192
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
sims10907
Guan Yu
13
5 / 3 / 18
10,476
873
8,184
18,082
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 8 / 3
7,871
656
5,083
11,246
2,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
12
2 / 13 / 1
8,156
680
4,816
13,551
4,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
2 / 7 / 0
8,009
667
6,147
19,116
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
28
Kills
4
5
Deaths
28
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
8
3
0.19
L
Anubis
2
13
1
0.19
W
7
2
17
7.75
L
Fenrir
2
7
0
0.29
W
Artemis
UppaWhtTrsh
Artemis
16
0
10
21
W
Guan Yu
sims10907
Guan Yu
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,501
Damage
16,046
33,866
Taken
43,913
16,437
Mitigated
18,489
11,261
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,083
2,252
0
338
11,246
2,912
0
3,389
7,857
0
24,622
L
Anubis
4,816
629
0
805
13,551
4,493
0
3,434
10,117
17,060
0
W
10,685
1,626
205
1,853
9,592
3,715
520
1,052
8,339
34,489
0
L
Fenrir
6,147
1,772
0
1,504
19,116
11,084
0
4,290
14,826
0
21,970
W
Artemis
UppaWhtTrsh
Artemis
18,632
8,960
164
2,386
6,192
1,905
1,525
1,882
4,310
0
48,093
W
Guan Yu
sims10907
Guan Yu
8,184
1,289
1,006
5,647
18,082
10,817
255
2,147
15,699
0
18,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
24,036
124
Minions Killed
89
6
Camps Cleared
4
710,943
Distance Traveled
526,474
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,871
656
33
3
0
176,391
0
L
Anubis
8,156
680
21
2
0
128,835
0
W
Nox
10,300
858
46
4
0
224,930
1
L
Fenrir
8,009
667
35
3
4
221,248
2
W
Artemis
11,591
966
63
5
6
226,255
3
W
Guan Yu
10,476
873
15
1
0
259,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role