Player Matchup

Ah Puch
Ah Puch
Doto420
Ah Puch
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 21L
1,248 Elo+
Solo
Medusa
Medusa
NicolasBraga
Medusa
Level 85
God Stats
48W - 31L
1,592 SR
Queue Stats
473W - 506L
1,528 Elo+
Solo
Guan Yu
Guan Yu
NilGomes
Guan Yu
Level 142
God Stats
2W - 1L
1,366 SR
Queue Stats
159W - 186L
1,389 Elo+
Solo
Team Averages
Level 111
1,486 SR
1,389 Elo+

VS

Team Averages
Level 120
1,509 SR
1,433 Elo+
Neith
Neith
Deku-senpai7w7
Neith
Level 88
God Stats
1W - 1L
1,305 SR
Queue Stats
106W - 136L
1,402 Elo+
Solo
Atlas
Atlas
M5rcenario
Atlas
Level 132
God Stats
3W - 4L
1,386 SR
Queue Stats
6W - 14L
1,187 Elo+
Solo
Persephone
Persephone
Redbymat
Persephone
Level 141
God Stats
5W - 3L
1,834 SR
Queue Stats
67W - 49L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Doto420
Ah Puch
17
1 / 5 / 11
12,251
681
13,754
16,573
4,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
20
16 / 6 / 3
15,532
863
25,325
19,853
6,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
NilGomes
Guan Yu
17
2 / 4 / 13
12,061
670
12,154
24,542
29,409
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 9
11,362
631
9,660
17,617
6,099
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
17
5 / 7 / 7
13,147
730
14,464
26,809
28,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Redbymat
Persephone
19
8 / 3 / 6
15,299
850
28,603
18,568
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
19
Kills
15
15
Deaths
19
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
9
9
0.72
W
Ah Puch
Doto420
Ah Puch
1
5
11
1.3
L
Atlas
5
7
7
1.21
W
Medusa
16
6
3
2.92
W
Guan Yu
NilGomes
Guan Yu
2
4
13
2.13
L
Persephone
Redbymat
Persephone
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,233
Damage
52,727
60,968
Taken
62,994
40,487
Mitigated
40,410
17,365
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,660
3,386
0
3,009
17,617
6,099
1,014
3,197
14,420
0
31,689
W
Ah Puch
Doto420
Ah Puch
13,754
141
229
5,117
16,573
4,454
132
12,939
3,634
64,149
0
L
Atlas
14,464
3,672
0
4,214
26,809
28,088
405
6,761
20,048
31,101
0
W
Medusa
25,325
14,045
0
3,121
19,853
6,624
348
12,860
6,993
0
71,648
W
Guan Yu
NilGomes
Guan Yu
12,154
1,494
1,651
7,247
24,542
29,409
132
17,526
7,016
0
24,781
L
Persephone
Redbymat
Persephone
28,603
2,439
162
8,764
18,568
6,223
1,330
5,070
13,495
85,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
39,808
208
Minions Killed
199
8
Camps Cleared
7
932,483
Distance Traveled
995,625
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,362
631
47
3
2
298,930
3
W
Ah Puch
12,251
681
107
6
4
312,120
4
L
Atlas
13,147
730
35
2
0
345,487
7
W
Medusa
15,532
863
85
5
4
291,577
1
W
Guan Yu
12,061
670
16
1
0
328,786
1
L
Persephone
15,299
850
117
7
5
351,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role